rec.autos.simulators

N99 Problems

Ken Bear

N99 Problems

by Ken Bear » Wed, 02 Dec 1998 04:00:00

Hi all,

Add me to the list of those having probs with N99.

System Specs:

Gateway P2-400
128 MB RAM
Creative Labs 12mb Voodoo 2
Turtle Beach Montego sound card
TM NASCAR Pro
Win 98

Ok - the problems are when running the Windows 3dfx .exe, my sound is
screwy - cuts in and out at times, the "off-throttle" engine sound is
bizzare, and the spotter sounds like he's sucking helium.  When on throttle,
say 7000 rpm and above the engine sound is almost right, and the other cars
sound decent.  At the few tracks I've tried, it's butter-smooth and great
looking graphics wise.

Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>) the
graphics get jerky in the corners, unplayably so.

Hopefully there will be a patch to fix this, my suspicion is some bad coding
overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
time and screwing up the timing.  Seems mainly faster systems w/ PCI
soundcards having these problems.  It runs GPL (and most everything else)
really well, so was kinda surprised it had this problem with N99.
--
Ken

Go #43 and #44

"If I went 'round claiming I was Emperor because some
 moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
peasant

volksy (at) geocities (dot) com
volksy (at) yahoo (dot) com

Sal V

N99 Problems

by Sal V » Wed, 02 Dec 1998 04:00:00

Your not alone! I'm having the same problems as you mentioned. When running
3Dfx in DOS the sound is the way it should be. Probably something to do with
DX5-6.


>Hi all,

>Add me to the list of those having probs with N99.

>System Specs:

>Gateway P2-400
>128 MB RAM
>Creative Labs 12mb Voodoo 2
>Turtle Beach Montego sound card
>TM NASCAR Pro
>Win 98

>Ok - the problems are when running the Windows 3dfx .exe, my sound is
>screwy - cuts in and out at times, the "off-throttle" engine sound is
>bizzare, and the spotter sounds like he's sucking helium.  When on
throttle,
>say 7000 rpm and above the engine sound is almost right, and the other cars
>sound decent.  At the few tracks I've tried, it's butter-smooth and great
>looking graphics wise.

>Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
>Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
>charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>)
the
>graphics get jerky in the corners, unplayably so.

>Hopefully there will be a patch to fix this, my suspicion is some bad
coding
>overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
>time and screwing up the timing.  Seems mainly faster systems w/ PCI
>soundcards having these problems.  It runs GPL (and most everything else)
>really well, so was kinda surprised it had this problem with N99.
>--
>Ken

>Go #43 and #44

>"If I went 'round claiming I was Emperor because some
> moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
>peasant

>volksy (at) geocities (dot) com
>volksy (at) yahoo (dot) com

Tom Hesselma

N99 Problems

by Tom Hesselma » Wed, 02 Dec 1998 04:00:00

I have this same thing, and the volume is really low. I have Monster Sound
200

I have a PII 400 and two Monster 3D's in SLI and this thing pops up the
grandstands in the distance as I approach. Sheesh, I would have thought with
3 year old technology and stuff it would be smooth as glass. I can drive OK,
but the stuttering sound isn't cool. I turned some graphics off and it
seemed to get better.

Wondering why I'm even trying.....


>Hi all,

>Add me to the list of those having probs with N99.

>System Specs:

>Gateway P2-400
>128 MB RAM
>Creative Labs 12mb Voodoo 2
>Turtle Beach Montego sound card
>TM NASCAR Pro
>Win 98

>Ok - the problems are when running the Windows 3dfx .exe, my sound is
>screwy - cuts in and out at times, the "off-throttle" engine sound is
>bizzare, and the spotter sounds like he's sucking helium.  When on
throttle,
>say 7000 rpm and above the engine sound is almost right, and the other cars
>sound decent.  At the few tracks I've tried, it's butter-smooth and great
>looking graphics wise.

>Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
>Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
>charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>)
the
>graphics get jerky in the corners, unplayably so.

>Hopefully there will be a patch to fix this, my suspicion is some bad
coding
>overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
>time and screwing up the timing.  Seems mainly faster systems w/ PCI
>soundcards having these problems.  It runs GPL (and most everything else)
>really well, so was kinda surprised it had this problem with N99.
>--
>Ken

>Go #43 and #44

>"If I went 'round claiming I was Emperor because some
> moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
>peasant

>volksy (at) geocities (dot) com
>volksy (at) yahoo (dot) com

jo..

N99 Problems

by jo.. » Wed, 02 Dec 1998 04:00:00

I am also having the jerkiness in the corners.  seems worse in turn 4.
Looks like the new or updated tracks are worse.  Night C***te seems smooth as
glass.
I am running 200MMX w/ Rendition v1000 (Canopus) 32 meg fp memory.
Hard drive light seems to blink when graphics jerks.  Maybe I need more/faster
memory?
No problem with sounds.

> I have this same thing, and the volume is really low. I have Monster Sound
> 200

> I have a PII 400 and two Monster 3D's in SLI and this thing pops up the
> grandstands in the distance as I approach. Sheesh, I would have thought with
> 3 year old technology and stuff it would be smooth as glass. I can drive OK,
> but the stuttering sound isn't cool. I turned some graphics off and it
> seemed to get better.

> Wondering why I'm even trying.....


> >Hi all,

> >Add me to the list of those having probs with N99.

> >System Specs:

> >Gateway P2-400
> >128 MB RAM
> >Creative Labs 12mb Voodoo 2
> >Turtle Beach Montego sound card
> >TM NASCAR Pro
> >Win 98

> >Ok - the problems are when running the Windows 3dfx .exe, my sound is
> >screwy - cuts in and out at times, the "off-throttle" engine sound is
> >bizzare, and the spotter sounds like he's sucking helium.  When on
> throttle,
> >say 7000 rpm and above the engine sound is almost right, and the other cars
> >sound decent.  At the few tracks I've tried, it's butter-smooth and great
> >looking graphics wise.

> >Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
> >Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
> >charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>)
> the
> >graphics get jerky in the corners, unplayably so.

> >Hopefully there will be a patch to fix this, my suspicion is some bad
> coding
> >overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
> >time and screwing up the timing.  Seems mainly faster systems w/ PCI
> >soundcards having these problems.  It runs GPL (and most everything else)
> >really well, so was kinda surprised it had this problem with N99.
> >--
> >Ken

> >Go #43 and #44

> >"If I went 'round claiming I was Emperor because some
> > moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
> >peasant

> >volksy (at) geocities (dot) com
> >volksy (at) yahoo (dot) com

Patrick Shuma

N99 Problems

by Patrick Shuma » Thu, 03 Dec 1998 04:00:00

I had the sound problem with the windows versions of Nascar 1999, Indy Car 2, 3d
Ultra Minigolf, Space Quest 6, and Nascar Pinball.  Not all are race sims but
all are Sierra products.  I haven't had sound problems in windows with games
from any other company so this seems to be a problem with the way Sierra
programs their games for windows.  The dos versions of Nascar1999, and Indy Car
2 had no problems.

Thank You,

Patrick Shumar


> Hi all,

> Add me to the list of those having probs with N99.

> System Specs:

> Gateway P2-400
> 128 MB RAM
> Creative Labs 12mb Voodoo 2
> Turtle Beach Montego sound card
> TM NASCAR Pro
> Win 98

> Ok - the problems are when running the Windows 3dfx .exe, my sound is
> screwy - cuts in and out at times, the "off-throttle" engine sound is
> bizzare, and the spotter sounds like he's sucking helium.  When on throttle,
> say 7000 rpm and above the engine sound is almost right, and the other cars
> sound decent.  At the few tracks I've tried, it's butter-smooth and great
> looking graphics wise.

> Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
> Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
> charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>) the
> graphics get jerky in the corners, unplayably so.

> Hopefully there will be a patch to fix this, my suspicion is some bad coding
> overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
> time and screwing up the timing.  Seems mainly faster systems w/ PCI
> soundcards having these problems.  It runs GPL (and most everything else)
> really well, so was kinda surprised it had this problem with N99.
> --
> Ken

> Go #43 and #44

> "If I went 'round claiming I was Emperor because some
>  moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
> peasant

> volksy (at) geocities (dot) com
> volksy (at) yahoo (dot) com

Patrick Shuma

N99 Problems

by Patrick Shuma » Thu, 03 Dec 1998 04:00:00

I had the sound problem with the windows versions of Nascar 1999, Indy Car 2, 3d
Ultra Minigolf, Space Quest 6, and Nascar Pinball.  Not all are race sims but
all are Sierra products.  I haven't had sound problems in windows with games
from any other company so this seems to be a problem with the way Sierra
programs their games for windows.  The dos versions of Nascar1999, and Indy Car
2 had no problems.

Thank You,

Patrick Shumar


> Hi all,

> Add me to the list of those having probs with N99.

> System Specs:

> Gateway P2-400
> 128 MB RAM
> Creative Labs 12mb Voodoo 2
> Turtle Beach Montego sound card
> TM NASCAR Pro
> Win 98

> Ok - the problems are when running the Windows 3dfx .exe, my sound is
> screwy - cuts in and out at times, the "off-throttle" engine sound is
> bizzare, and the spotter sounds like he's sucking helium.  When on throttle,
> say 7000 rpm and above the engine sound is almost right, and the other cars
> sound decent.  At the few tracks I've tried, it's butter-smooth and great
> looking graphics wise.

> Ok, to see if it would help the sound problem, I ran the DOS 3dfx .exe in a
> Win 98 DOS box, using the Montego's SB Pro emulation, and it worked like a
> charm, sounded just like good ol' N2.  BUT (and there HAD to be one <g>) the
> graphics get jerky in the corners, unplayably so.

> Hopefully there will be a patch to fix this, my suspicion is some bad coding
> overloading the PCI bus going to the soundcard and the Voodoo 2 at the same
> time and screwing up the timing.  Seems mainly faster systems w/ PCI
> soundcards having these problems.  It runs GPL (and most everything else)
> really well, so was kinda surprised it had this problem with N99.
> --
> Ken

> Go #43 and #44

> "If I went 'round claiming I was Emperor because some
>  moistened bink lobbed a scimitar at me, they'd put me away" - anonymous
> peasant

> volksy (at) geocities (dot) com
> volksy (at) yahoo (dot) com


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