rec.autos.simulators

GP2 frame rates

Torbjorn Wahlstro

GP2 frame rates

by Torbjorn Wahlstro » Wed, 24 Dec 1997 04:00:00




It has to be bullshit. I'm running my bus speed at 83MHz, SDRAM memory,
Intel 166MMX processor. This means my setup is faster than a normal 225
Pentium.
(compare the Norton Utilities benchmark: ordinary Pentium 166, 64MB EDO
gives 37, my setup gives 64).
With everything on except sky I can run at about 21fps (occupancy a
little below 100). That's smooth with no slowdowns. My opinion is you
don't know what you're talking about.

Tuffe Wahlstrom

> OK it's bullshit, I was making it up. My life is so sad I have nothing
> better to do than post on here to pinheads like you who don't believe
> a word I say. Do I care if you think it's bullshit, well no I don't.

> The fact is I have every graphic option ticked and yes on SVGA and the
> estimate says 25.6 fps. I repeat the action is very smooth.

> JohnGP


> (guess what remove .no.spam)

John

GP2 frame rates

by John » Wed, 24 Dec 1997 04:00:00

On Tue, 23 Dec 1997 12:33:46 +0200, Torbjorn Wahlstrom


>It has to be bullshit. I'm running my bus speed at 83MHz, SDRAM memory,
>Intel 166MMX processor. This means my setup is faster than a normal 225
>Pentium.
>(compare the Norton Utilities benchmark: ordinary Pentium 166, 64MB EDO
>gives 37, my setup gives 64).
>With everything on except sky I can run at about 21fps (occupancy a
>little below 100). That's smooth with no slowdowns. My opinion is you
>don't know what you're talking about.

>Tuffe Wahlstrom

Just a couple of points:

Do I give a damn about your opinion, no, because it doesn't seem to be
worth much.

Using Norton Utilities benchmark, well I think enough said
there........ Using this so called 'benchmark' my old Pentium 120Mhz
with 32Mb EDO RAM gave a figure of 34. Just out of interest I've run
it using my present system (K6-200) and got a figure of 78.6. It's
running at a bus speed of 68.4Mhz so it's nearer to a K6-206. Perhaps
your 166 setup isn't quite as fast as you like to think.

How can I possibly compete with someone who's brain is so fast he can
actually tell me he's getting 21fps. I wonder are you actually able to
count them or is it perhaps  just a wild guess?

Finally I have never put a figure on how fast the game is running. ALL
I said was that it's own estimate says >25.6 fps. I know this is not
true, but that's what it says. ALL I have said about speed is that I
am satisfied with the speed it is running on my system.

However using you own figures, benchmark 64, frame rate 21fps. So
according to Norton my machine is 22 percent faster and so should give
me a frame rate of 25.6!!!!! Spooky or what....................

But I don't care, I'll say it for the last time for the hard of
thinking. I am satisfied with whatever the frame rate is, the game
runs very well on my system. END OF STORY.

JohnGP


(guess what remove .no.spam)

Robert Mull

GP2 frame rates

by Robert Mull » Wed, 24 Dec 1997 04:00:00

I think you are getting confused with VGA. When I look at VGA it says
25.6 and it can run below 100%. When I use SVGA with everything I get
an estimate of 21.3. In Monaco with no other cars I get occupancies of
between 80% and 160% at this level. This makes it unplayable in my
book. My system is a Pentium2-300 with Millenium2 4meg board, 64 megs
SDRAM, and UW SCSI subsystem. I think we are up against a software
ceiling at this point because this is one sim that didnt improve much
with my upgrade. Longbow2 went from near slideshow to silky smooth and
CPR jumped to nearly 30fps (from 11-14). Either the engine running GP2
is maxed out well below P2 levels or we are going to have to wait for
the Merced to see this albatross fly.





>>John,

>>The important question is: what values do you get for processor
>>occupancy min-max? Especially at monaco.


>>> The fact is I have every graphic option ticked and yes on SVGA and the
>>> estimate says 25.6 fps. I repeat the action is very smooth.
>>--
>>        Cheers,
>>                Richard.

>>Richard UNDERSCORE Beckett AT ecid DOT cig DOT mot DOT com

>I would have thought the important question was; how does the game
>play........ Why the need for the great frame rate debate everytime.

>However all I can measure is processor usage which is 100%

>I am using the NO-CD utility if that makes any difference to the frame
>rate, I doubt that it does.
>JohnGP


>(guess what remove .no.spam)

John

GP2 frame rates

by John » Thu, 25 Dec 1997 04:00:00



Oh dear, now I'm being told I don't know the difference between VGA
and SVGA.

Well I guess if the box next to SVGA is ticked then it's running in
that mode. VGA tends to be rather blocky and horrible, and even at my
advanced years if I sit close enough to the screen I can just about
make that out................

If anyone would like to pop around sometime and have a look at the
settings, what the estimate actually says and how the game plays then
I'd be very pleased to see you.

There are 2 things I'd like the answer to:

1. Why should I lie?

2. How are any of you able to give, what you think are accurate frame
rates when the game doesn't have it's own counter? Is there a
shareware frame counter that I've never heard of or are you just
making it up, having a stab in the dark, or just plain guessing?

JohnGP


(guess what remove .no.spam)

D. Gwyn Jone

GP2 frame rates

by D. Gwyn Jone » Thu, 25 Dec 1997 04:00:00


Hi John,
I think the whole confusion over this thread is that people think you're
saying that
you're getting 25fps with all detail when you can't on your system. (They
haven't
been very nice about saying this though...)

Your misunderstanding is that you can set the fps to whatever you want, but
the
game won't necesserily run at that speed. What you need to do is while
racing,
press "o" (for Occupancy) to see how the game is performing. If it is over
100 percent, then you aren't getting the fps you thought you were. The game
actually slows down a second so that you get that many frames in its "new
definition of a second". For example, if you had 200 percent processor
occupancy,
you are really only getting 17.5 fps and the game has slowed down by half
so that
you are getting 25 fp "it's s" (if you see what I mean). A one minute lap
time would
actually take 2 mins real time on your watch at a constant 200 percent.

The game is less accurate at >100 percent occupancy because it's not real
time
and your inputs are not being read quickly enough by the game.
Try it and see what you get. (Hope I haven't misunderstood you too...BTW).
Cheers, Gwyn.



Robert Mull

GP2 frame rates

by Robert Mull » Thu, 25 Dec 1997 04:00:00

I havent seen anybody give any info except the frame estimate that the
graphics option page provides and processor occupancy. I think
everybody s finding it a little hard to believe that a K6-200 can
outperform a P2-300. I seriously doubt that that processor can
outperform a p2-233. Dont take it to personally. I think some others
corroborating your findings would change opinions but one person
claiming a seemingly impossible figure is bound to raise some
eyebrows. All benchmarks that I have seen of that processor leave a
lot to be desired so that makes me skeptical. That doesnt necessarily
carry over to the game but I think the numbers will be similar. Either
way if you enjoy the game and are happy with your system then that is
what counts.




>>I think you are getting confused with VGA. When I look at VGA it says
>>25.6 and it can run below 100%.

>Oh dear, now I'm being told I don't know the difference between VGA
>and SVGA.

>Well I guess if the box next to SVGA is ticked then it's running in
>that mode. VGA tends to be rather blocky and horrible, and even at my
>advanced years if I sit close enough to the screen I can just about
>make that out................

>If anyone would like to pop around sometime and have a look at the
>settings, what the estimate actually says and how the game plays then
>I'd be very pleased to see you.

>There are 2 things I'd like the answer to:

>1. Why should I lie?

>2. How are any of you able to give, what you think are accurate frame
>rates when the game doesn't have it's own counter? Is there a
>shareware frame counter that I've never heard of or are you just
>making it up, having a stab in the dark, or just plain guessing?

>JohnGP


>(guess what remove .no.spam)

Richard Walk

GP2 frame rates

by Richard Walk » Thu, 25 Dec 1997 04:00:00



>Finally I have never put a figure on how fast the game is running. ALL
>I said was that it's own estimate says >25.6 fps. I know this is not
>true, but that's what it says. ALL I have said about speed is that I
>am satisfied with the speed it is running on my system.

True, you have only ever said that the "estimate" is >25.6 fps. So what
frame rate *do* you actually have it set at? The estimated frame rate is
meaningless and has little relation to what can actually be run with a PO
less than 100%.

BTW, as for wondering how people know what frame rate they are getting,
it's simple. Provided the processor occupancy never gets above 100% you
will get exactly the fps set in the graphics screen (NB: this is NOT,
repeat NOT, the estimate).

Please bring this thread to a conclusion by stating exactly what settings
you have in your graphics option dialog and what PO you get when sitting
at the back of the grid at Monaco.

Cheers,
Richard

John

GP2 frame rates

by John » Thu, 25 Dec 1997 04:00:00

Oh it must be Christmas, at last a couple of people who can
read........

Exactly I have never claimed to be getting any particular frame rate,
all along I have just said I'm happy with what I'm getting.

The GP2 estimate does say >25.6 but of course I'm not getting that and
I would never claim to, because I have no way of knowing, because I
don't claim to be able to count frame rates.  Perhaps the high
estimate figure is a funny between GP2 and the K6, I have no way of
knowing.

I have just tried the 'o' key and found I'm averaging around 120 - 130
percent. At least I've learnt something, I didn't know about this key!

I'm not going to get dragged into a debate about one cpu against
another, and I'm not a great fan of benchmarks. In fact the only semi
useful brenchmark program I have is Wintune97. Having compared my
setup with the Pentium 200MMX in it's database I'm quite happy.

Happy Christmas.

JohnGP


(guess what remove .no.spam)

John

GP2 frame rates

by John » Thu, 25 Dec 1997 04:00:00





>>Finally I have never put a figure on how fast the game is running. ALL
>>I said was that it's own estimate says >25.6 fps. I know this is not
>>true, but that's what it says. ALL I have said about speed is that I
>>am satisfied with the speed it is running on my system.

>True, you have only ever said that the "estimate" is >25.6 fps. So what
>frame rate *do* you actually have it set at? The estimated frame rate is
>meaningless and has little relation to what can actually be run with a PO
>less than 100%.

>BTW, as for wondering how people know what frame rate they are getting,
>it's simple. Provided the processor occupancy never gets above 100% you
>will get exactly the fps set in the graphics screen (NB: this is NOT,
>repeat NOT, the estimate).

>Please bring this thread to a conclusion by stating exactly what settings
>you have in your graphics option dialog and what PO you get when sitting
>at the back of the grid at Monaco.

>Cheers,
>Richard

So fine now I know where the magic frame rate figure comes from, thank
you.

Now I have to decide whether to actually tell you what figures I have,
because looking back through this posting some are going to start
saying I'm lying again.

However, if I set it to 19.6, with everything on, using SVGA at Monaco
I get an around 100%, every now and then going to a max of 107%

So now I'll sit back and wait for the first posting telling me this is
bullshit.

I am rather confused though about this estimated fugure. This whole
thing was started by Nathan,  who is using the same cpu as me but gets
an 'estimate' of 16fps. Why should mine be so much higher, at 25.6?
How does GP2 arrive at this estimated figure?

JohnGP


(guess what remove .no.spam)

Byron Forbe

GP2 frame rates

by Byron Forbe » Sun, 28 Dec 1997 04:00:00


> BTW, as for wondering how people know what frame rate they are getting,
> it's simple. Provided the processor occupancy never gets above 100% you
> will get exactly the fps set in the graphics screen (NB: this is NOT,
> repeat NOT, the estimate).

   Untrue. You will always get X fps no matter what the PO is. The game
itself goes to slow motion unlike ICR2 which will decrease fps
automatically to keep PO below 100%. A much better idea in ICR2 I dare
say.
Byron Forbe

GP2 frame rates

by Byron Forbe » Sun, 28 Dec 1997 04:00:00


> Oh it must be Christmas, at last a couple of people who can
> read........

> Exactly I have never claimed to be getting any particular frame rate,
> all along I have just said I'm happy with what I'm getting.

> The GP2 estimate does say >25.6 but of course I'm not getting that and
> I would never claim to, because I have no way of knowing, because I
> don't claim to be able to count frame rates.  Perhaps the high
> estimate figure is a funny between GP2 and the K6, I have no way of
> knowing.

> I have just tried the 'o' key and found I'm averaging around 120 - 130
> percent. At least I've learnt something, I didn't know about this key!

> I'm not going to get dragged into a debate about one cpu against
> another, and I'm not a great fan of benchmarks. In fact the only semi
> useful brenchmark program I have is Wintune97. Having compared my
> setup with the Pentium 200MMX in it's database I'm quite happy.

> Happy Christmas.

> JohnGP


> (guess what remove .no.spam)

    Just to clarify once again, whatever frame rate you set the game to
will be the FR you get mo matter what. The sim just goes to slow motion
when the CPU Occupancy goes over 100. The correct way to set the sim up
is so that the CPU Occ never goes over 100% ie you never drive in slow
motion mode.
    As far as you geting the >25fps estimate, maybe the game has a
problem giving an estimate with the K6 since there were not many in use
when GP2 was released. I just checked on my iP233MMX and it gave me an
estimate of 17.0 fps with everything on. This would mean that maybe I
could use 12 (hopefully) without exceeding the 100% cpu Occ. The
estimates are a lie designed to hide the shortcomings of GP2
graphically.
Richard Walk

GP2 frame rates

by Richard Walk » Sun, 28 Dec 1997 04:00:00


>> BTW, as for wondering how people know what frame rate they are getting,
>> it's simple. Provided the processor occupancy never gets above 100% you
>> will get exactly the fps set in the graphics screen (NB: this is NOT,
>> repeat NOT, the estimate).

>   Untrue. You will always get X fps no matter what the PO is. The game
>itself goes to slow motion unlike ICR2 which will decrease fps
>automatically to keep PO below 100%. A much better idea in ICR2 I dare
>say.

Untrue yourself <g> You don't "get X fps no matter what the PO is", you
get X frames per simulated second which is a very different matter. If
set to 25fps and with a PO of 200% then it may be 25 frames per game
second, but it is 12.5 frames per real life second.

You only get the stated actual fps if PO os kept below 100% (and for the
pedantic, even then it doesn't run in quite real time :( )

Cheers,
Richard

Peter Gag

GP2 frame rates

by Peter Gag » Sun, 28 Dec 1997 04:00:00




> t>

> >I recently upgraded to an K6 200 and a FIC 2007 motherboard.   I wa
> s
> >wonder what frame rate should I expect from GP2.  I currently get
> >estimated 16 fps in  SVGA mode and 12.8 fps with everything on. :-(
>    Is
> >this to be expected?  Since adding 32mb sdram I was able to overclo
> ck to
> >225 and not much change in frame rate.  I  have Screamin 3d renditi
> on
> >card to run ICR2 3d.  I know that GP2 is not 3d accelerated game an
> d  I
> >doubt it has anything to do with the Screamin' 3D card.

I have a K6 200 (clocked to 225) with 32Mb sd ram, and gp2 screems
along nicely.

Check out any of the good gp2 websites for comaprisons of gp2
performance on different machines.

With your set-up you should get *max* frame rates (25 fps) in svga
with *all* details on, but you will suffer greater than 100% cpu
occupancy on some tracks, especially Monaco. Turn off the sky, and
some mirror details and you will get near perfect results on every
track?

If you are not getting this, then you do not have your pc set-up
right? or you have a problem with your pc?

8?)

* Peter *  8-)   Please remove asterix from address to email.

Aegi

GP2 frame rates

by Aegi » Mon, 29 Dec 1997 04:00:00



>> BTW, as for wondering how people know what frame rate they are getting,
>> it's simple. Provided the processor occupancy never gets above 100% you
>> will get exactly the fps set in the graphics screen (NB: this is NOT,
>> repeat NOT, the estimate).

>   Untrue. You will always get X fps no matter what the PO is. The game
>itself goes to slow motion unlike ICR2 which will decrease fps
>automatically to keep PO below 100%. A much better idea in ICR2 I dare
>say.

Not true. For instance 25 fps means 25 frames EACH SECOND and sometimes
that's not possible on a slow computer. However GP2 does generate the 25
pictures (frames) and shows them as fast as possible - but it will use MORE
than a second, and therefore you will experience slowmotion. If it uses for
example 2 seconds to show the 25 frames then the actual frame rate is: 25
frames/2 sec = 12.5 FPS. (and the PO will be around 2*100%=200%)

If PO is below 100% then you are getting exactly the selected FPS - the CPU
has enough time to generate and display the selected amount of frames within
a second.

You are right about ICR2 - it uses a model where a "game second" is equal to
a "real world second". When the framerate drops, the car travels a greater
distance between the two frames which avoids slowmotion.

--
Aegis

Byron Forbe

GP2 frame rates

by Byron Forbe » Tue, 30 Dec 1997 04:00:00



> >> BTW, as for wondering how people know what frame rate they are getting,
> >> it's simple. Provided the processor occupancy never gets above 100% you
> >> will get exactly the fps set in the graphics screen (NB: this is NOT,
> >> repeat NOT, the estimate).

> >   Untrue. You will always get X fps no matter what the PO is. The game
> >itself goes to slow motion unlike ICR2 which will decrease fps
> >automatically to keep PO below 100%. A much better idea in ICR2 I dare
> >say.

> Untrue yourself <g> You don't "get X fps no matter what the PO is", you
> get X frames per simulated second which is a very different matter. If
> set to 25fps and with a PO of 200% then it may be 25 frames per game
> second, but it is 12.5 frames per real life second.

> You only get the stated actual fps if PO os kept below 100% (and for the
> pedantic, even then it doesn't run in quite real time :( )

> Cheers,
> Richard

      Good point. Please don't make me think that much again :) (I could
argue that GP2 puts us in a different time frame but that would be
silly).

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