Eric:
Thanks for responding to my questions.
Ill try to explain frame rate/occupancy concept of GP2. Anybody jump in
if I am not right on this.
Framerate settings:
The way I see frame rate settings working in GP2 is as follows. When you
go into graphics menu to set all your particular detail you want on, it
gives also a actual frame rate setting box and a suggested estamated
frame rate below the box that you should set GP2 to. Once you see what
the estamate is,normally I set the frame rate to below the suggested
estimate that GP2 gives us.
example: estimated frame rate = 15 I set the box to 13 or <15.
GP2 occupancy:
What this does is when we go into racing on the track, hopefully an
ideal frame rate setting makes an acceptable processor occupancy(<100%)
when we are racing and can see this by holding down the letter "O" on
the keyboard. By adjusting the acutual framerate, affects the processor
occupancy, and when the occupancy is above 100%, GP2 attempts to draw
all the grpahics frames but it streches out the real time causing the
the car to look like it is going in slow motion.So you can be turning a
1 minute time on GP2 but in real time it will be 1 min 30 seconds. The
graphics looks smooth but it is streched out.
Indy does not do this, it drops frames to keep the real time speed the
same.
Now with the REACTOR card I see the estimated frame rate much lower than
before. Used to 18, now it is 10-11(same detail on). but now I can set
the estamated frame rate to above estamate and get better results
example: estimate = 11 I can set frame rate to 14-15.
Not complaining, Just curious why the frame rate dropped with new
REACTOR board. Maybe it does not detect the 3D board that well. The
board does improve the operation of the game to some degree though.
Anybody feel free to jump in and further explain the frame rate verses
the occupancy of GP2. I am not an expert in this topic.
Dave Thayer