rec.autos.simulators

Force feed back simulators

Gary Silverma

Force feed back simulators

by Gary Silverma » Sun, 27 Dec 1998 04:00:00

Many people will agree that Viper Racing does the best job of giving you the
"feel" of the road, rather than just wacky effects.

Gary

Bo

Force feed back simulators

by Bo » Mon, 28 Dec 1998 04:00:00

Does anyone know of auto simulators that use force feedback to its full potential when
using a Microsoft Sidewinder force feedback steering wheel?

NFS3 & Powerslide use it for when you hit things but don't use it for different types of
terrain.  I'm thinking of the type of feedback effects you get from the sidewinder control
panel ie diesel engine, driving on ice, rough gravel etc.

Bob

(please remove xxx from email)

Andy Thil

Force feed back simulators

by Andy Thil » Mon, 28 Dec 1998 04:00:00

I agree on Viper racing, but you may also want to check out Colin Mcrea
Rally, gets really bumpy over the gravel tracks.
Larr

Force feed back simulators

by Larr » Wed, 13 Jan 1999 04:00:00

The Monster Truck Madness II that comes in the box with the MSFFW (not
the retail version, which has much weaker FF effects) is pretty killer.

Especially the one track where you have to wade thru that deep river
just near the end of the circuit.  The wheel stiffens up super TIGHT,
just like the wheels are mired in 3 foot of mud at the bottom of the
river.

Those motors are pretty strong in there :)_

-Larry


> Does anyone know of auto simulators that use force feedback to its full
> potential when using a Microsoft Sidewinder force feedback steering wheel?

Larr

Force feed back simulators

by Larr » Wed, 13 Jan 1999 04:00:00

Ditto.

-Larry


> Many people will agree that Viper Racing does the best job of giving you the
> "feel" of the road, rather than just wacky effects.

> Gary


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