> Yeah, wondering what the average wrestling fans IQ might be.
> > I still haven't figured out if the Demise of the WCW is real, or just
> > another 'ploy' of some sort.
> > You gotta hand it to them. They DO leave you wondering sometimes :)
> > -Larry
> > > Professional wrestling is popular too.
> > > > It's funny that Nascar "crap" as you put it is probably the only
> reason
> > > Papy
> > > > is still in business right now. NASCAR is popular and keeps their
> > payroll
> > > > going. You might want to at least respect it as it allows Papyrus to
> > even
> > > > talk about GPL2, even though they haven't yet :) Wink Wink, Nudge
> Nudge
> > > > > 1st wish is that they don't make it. It's painful to know that
they
> > are
> > > > > going to waste time on that NASCAR ***while they could be
working
> on
> > > > GPL2.
> > > > > > N5 wish-list summary
> > > > > > I think we can take it as a given that there will be some degree
> of
> > > > > > overall improvement to the graphics engine. Here is a summary
of
> > all
> > > > > > the comments thus far (in roughly chronological order):
> > > > > > - improved vehicle damage model, more realistic damage when
> hitting
> > > > > > the wall, etc.
> > > > > > - debris on track causes cut tires, more realistic tire wear,
more
> > > > > > useful tire wear indicators / ability to see whilch part of a
tire
> > > > > > that get's worn first.
> > > > > > - blown engines drop oil
> > > > > > - dynamic weather during race, dynamic time of day, fix the
> Daytona
> > > > > > sunset (what, exactly is wrong with it, anyway?)
> > > > > > - larger textures for cars / ability to paint wheels
individually
> > (per
> > > > > > car).
> > > > > > - more setup options, ability to change the brake bias during
> race.
> > > > > > - customizable drivers seating position (height, fore-aft) from
> > > > > >***pit view
> > > > > > - Hatswitch controls drivers view
> > > > > > - being able to see other driver's pitcrew's
> > > > > > - the ability to use worn ("scrubbed") tires during practise
> > sessions
> > > > > > - improved spotter / crewchief i.e. give the spotter more "AI"
> (care
> > > > > > to expand on that?)
> > > > > > - better engine-damage model / ability to loose one cylinder and
> > still
> > > > > > be able to complete the race (I think we get something close to
> this
> > > > > > now, at least until you enter your pits)
> > > > > > - a better solution to the "wall-riding problem" (any
suggestions
> on
> > > > > > specifics?)
> > > > > > - option to force qualifying to make race.
> > > > > > - real time qualifying
> > > > > > - a trim tab for the controller...
> > > > > > - track editor
> > > > > > - console server app
> > > > > > - make car flipping / collision physics more realistic
> > > > > > - Get rid of cheesey WON and do something more like VROC (I've
> never
> > > > > > played using VROC, how is WON cheesy in comparison?)
> > > > > > - More road courses. (Well, we only have the two, you know)
> > > > > > - Allow us to add more "blank" skins to be used when we don't
have
> > > > > > another online driver's car file.
> > > > > > - include the 2002 schedule (can't we sort of do this already by
> > > > > > editing the season.ini?)
> > > > > > - Chicagoland and Kansas.
> > > > > > - include a screen that shows when others pitted last.
> > > > > > If I left any out or summarized incorrectly, I apologize.
Please
> > feel
> > > > > > free to expand on any of these comments or make some new ones.
> > > > > > Gerald