rec.autos.simulators

GPL65 Mod is GPL2 Please fix GPL

No Spa

GPL65 Mod is GPL2 Please fix GPL

by No Spa » Tue, 25 May 2004 07:55:19




>IMO, a patched 67 with more grip(or different grip), would jsut be a mess.
>I've also noticed that *most* of the people complaining are not aliens as
>well, in fact most arent even close.  In fact, the only rational responses
>seem to be from people with reasonable negative ranks..

Why would this be a mess?  Who knows how the current records were set?
My only issue is that it was stated that the current 67 tire model
really IS a mess and it could be made more "accurate" ala the 65
model.  That makes a heck of a lot more sense than having a tire model
that really isn't correct.  If memory serves me it was stated that the
GPL cars were much harder to drive than the actual ones.  I'm no alien
and I'm having a hard time believing the times I see guys qualifying
and running in the 65 class .  So what is a rational response?  The
existing tire model is perfect and therefore the current 67 gpl.exe
represents the ultimate simulation of 1967 GP cars? If that's the case
fine I'll shut up but I don't get that feeling from reading posts.
Malc

GPL65 Mod is GPL2 Please fix GPL

by Malc » Tue, 25 May 2004 08:42:22


Apparently it can't, or at least not in the way that the '65 mod was
done.

The problem with the original '67 gpl cars is apparently to do with low
speed slip angle. Basically as I understand it the grip is there, but it
feels like it's sliding on ice because the tyres slide quite a bit
before losing grip. This is okay at high speed but at low speed the
amount of sliding should be much less and in gpl it's the same at all
speeds. I'm no expert, this is just my understanding of the 'problem'.

In the '65 cars the amount of sliding (slip angle) has been 'optimised'
(reduced presumably) so it feels right at low speed, and in a '65 car
you don't have enough power at the top end to notice that this is now
less than optimum.

So in effect the tyre model with the '65 cars is a better compromise
that with the original physics, but only as a result of having a less
powerful car.

With the '67 cars apparently this 'fix' would only move the problem from
low speed to high speed (ie most of the time) and this is the reason why
a '67 mod isn't coming as quickly as '66 (less powerful) or imo more
importantly '69, where high speed behaviour can be masked as 'downforce'
although in reality I believe it will just be a small increase in grip
and more drag.

Like I said though, I'm no expert, I just drive the cars & know what I
like ;-)

Malc.

Ruud Dingeman

GPL65 Mod is GPL2 Please fix GPL

by Ruud Dingeman » Tue, 25 May 2004 13:13:11


> That tire model is plain crap. Feels like you have drag cars slick tires on
> the car. Monkey can drive GPL65. 400kg 220HP and you can't make back end
> slide. My BMW with 1200kg, 192HP and built understeer has looser back end.

You can't make a 65s back end slide? Better send me your setup then, I
want it to set a new world record  ;)

I've had some huuuuuge rear-end slides in GPL 65, and often I even
manage to get it back. (Of course, I guess two years of GPL 67 under me
belt does help as well..)

As for monkeys, better not tell my brother then - I wanted to show him
the 65 mod (he has driven some occasional 67) to see how a 'beginner'
would handle it, and although he did manage to do better in these cars,
he still managed to lose the car on several occasions as well  ;)

Regards, Rudy
--------------------
GPLRank: -22

Ruud Dingeman

GPL65 Mod is GPL2 Please fix GPL

by Ruud Dingeman » Tue, 25 May 2004 13:15:48


>>That's not the problem. The problem is that all hotlaps were set from a
>>common base, namely original GPL 67.
> Who cares about GPLRank hotlapping anymore?  That's so 2001.

In 2001, I hadn't even started to install GPL... Had to buy a (blergh)
Repentium first  ;)

Regards, Rudy
--------------------
GPLRank: -22

Stephen Ferguso

GPL65 Mod is GPL2 Please fix GPL

by Stephen Ferguso » Tue, 25 May 2004 15:02:41


As a guy who has never really been able to invest the effort to be a top
driver in GPL (no time for online, tend to pick up GPL every few months and
work my way back up to being able to challenge for AI-race wins) I think the
GPL65 mod is great.  At first it felt too easy.   I was so used to every lap
in GPL being a white knuckle affair, battling the car, wondering if this was
finally the lap where I would throw away my lead by screwing my braking,
that I expected it to always be so damn difficult.  But after a while, the
appeal of these new cars grew.  I could actually feel how they were working,
and they felt right.  I'm still no faster, relative to the very
tightly-packed AI, but I'm having a lot more fun racing.  I especially like
that I can make a small error, maybe lose the corner or drop a place, but I
can gather it back up and start working away at the guy ahead again.  Great
fun.

A big thumbs up from a semi-casual, but nevertheless dedicated GPLer.

Stephen

Kevin Clar

GPL65 Mod is GPL2 Please fix GPL

by Kevin Clar » Tue, 25 May 2004 21:58:07




>>"No Spam" wrote...

>>>I just love the racing in the new GPL65 mod . I hope
>>>that the tech guys will see fit to uipdate the tire
>>>models in gpl.exe so that we can enjoy the sim even
>>>more?  After racing nose to tail with many guys in
>>>the 65's, I don't want to go back to the 67s.

>>>thanks.

>>I agree, they should update the '67 season as well. Papyrus is history

> (on

>>top of that, Dave Keammer as much as admitted the tyre model in GPL is

> bunk)

>>and GPLRank is just a number; I'm willing to start over if that means

> I can

>>have "'65 style" feel for the car and near 400bhp. <g>

> There are 66 & 69 mods coming out fairly soon, either or both should
> fulfil the basic criteria of "like '65 but faster".

> I'd like to see an updated '67 mod but hopefully one of the above will
> do the job.

> Malc.

'66 and '69 are being considered along with several other seasons. They
are by no means definite and won't be out anytime soon.
Malc

GPL65 Mod is GPL2 Please fix GPL

by Malc » Wed, 26 May 2004 00:45:02



> > There are 66 & 69 mods coming out fairly soon, either or both should
> > fulfil the basic criteria of "like '65 but faster".
> '66 and '69 are being considered along with several other seasons.
They
> are by no means definite and won't be out anytime soon.

Well 'fairly' is relative I guess, it took two years for the '65 mod so
hopefully less time than that ;-)

Malc.

Marc Collin

GPL65 Mod is GPL2 Please fix GPL

by Marc Collin » Fri, 28 May 2004 07:17:01

I agree 200%.

Marc


Marc Collin

GPL65 Mod is GPL2 Please fix GPL

by Marc Collin » Fri, 28 May 2004 07:17:33

I agree 200% (again). :)

Marc


Marc Collin

GPL65 Mod is GPL2 Please fix GPL

by Marc Collin » Fri, 28 May 2004 07:20:35

How hard is it to have a second "Fixed 67 Rank" as you suggested?  Not very
in my estimation and a lot less bother than all of us using an inferior '67
simulation.

Marc



> >>we can enjoy the sim even more?  After racing nose to tail with many
> >>guys in the 65's, I don't want to go back to the 67s.

> > But that would***off the joystick-using alien with a low-ride
modified
> > setup that did his record lap 4 years ago!  <G>

> That's not the problem. The problem is that all hotlaps were set from a
> common base, namely original GPL 67. To have parity/equality (aka fair
> comparison) everyone should then install this mod and start all over
> again, which isn't gonna happen for all kinds of reasons; and having
> some drivers on Rank using the mod and some without, wouldn't work either.
> Better to start a separate 'early-68' or 'Fixed 67' type Rank.

> Regards, Rudy
> --------------------
> GPLRank: -22

Marc Collin

GPL65 Mod is GPL2 Please fix GPL

by Marc Collin » Fri, 28 May 2004 07:22:32

Is this true?  Can someone involved with the '65 mod comment on this?  If
so, I take back my incredulous requests to hurry up and release a modified
'67 .exe (which I have been led to believe already exists).

Marc




> > My only issue is that it was stated that the current 67 tire model
> > really IS a mess and it could be made more "accurate" ala the 65
> > model.

> Apparently it can't, or at least not in the way that the '65 mod was
> done.

> The problem with the original '67 gpl cars is apparently to do with low
> speed slip angle. Basically as I understand it the grip is there, but it
> feels like it's sliding on ice because the tyres slide quite a bit
> before losing grip. This is okay at high speed but at low speed the
> amount of sliding should be much less and in gpl it's the same at all
> speeds. I'm no expert, this is just my understanding of the 'problem'.

> In the '65 cars the amount of sliding (slip angle) has been 'optimised'
> (reduced presumably) so it feels right at low speed, and in a '65 car
> you don't have enough power at the top end to notice that this is now
> less than optimum.

> So in effect the tyre model with the '65 cars is a better compromise
> that with the original physics, but only as a result of having a less
> powerful car.

> With the '67 cars apparently this 'fix' would only move the problem from
> low speed to high speed (ie most of the time) and this is the reason why
> a '67 mod isn't coming as quickly as '66 (less powerful) or imo more
> importantly '69, where high speed behaviour can be masked as 'downforce'
> although in reality I believe it will just be a small increase in grip
> and more drag.

> Like I said though, I'm no expert, I just drive the cars & know what I
> like ;-)

> Malc.

Malc

GPL65 Mod is GPL2 Please fix GPL

by Malc » Fri, 28 May 2004 08:32:45


This subject has been discussed a few times on RSC, why don't you take a
look for yourself? If I understood the (complex) problem correctly, then
yes, it's correct.

There's also the small matter of the wishes of the modders themselves.
If they don't want to do it, it won't happen no matter how many people
ask for it.

Malc.





> > > My only issue is that it was stated that the current 67 tire model
> > > really IS a mess and it could be made more "accurate" ala the 65
> > > model.

> > Apparently it can't, or at least not in the way that the '65 mod was
> > done.

> > The problem with the original '67 gpl cars is apparently to do with
low
> > speed slip angle. Basically as I understand it the grip is there,
but it
> > feels like it's sliding on ice because the tyres slide quite a bit
> > before losing grip. This is okay at high speed but at low speed the
> > amount of sliding should be much less and in gpl it's the same at
all
> > speeds. I'm no expert, this is just my understanding of the
'problem'.

> > In the '65 cars the amount of sliding (slip angle) has been
'optimised'
> > (reduced presumably) so it feels right at low speed, and in a '65
car
> > you don't have enough power at the top end to notice that this is
now
> > less than optimum.

> > So in effect the tyre model with the '65 cars is a better compromise
> > that with the original physics, but only as a result of having a
less
> > powerful car.

> > With the '67 cars apparently this 'fix' would only move the problem
from
> > low speed to high speed (ie most of the time) and this is the reason
why
> > a '67 mod isn't coming as quickly as '66 (less powerful) or imo more
> > importantly '69, where high speed behaviour can be masked as
'downforce'
> > although in reality I believe it will just be a small increase in
grip
> > and more drag.

> > Like I said though, I'm no expert, I just drive the cars & know what
I
> > like ;-)

> > Malc.

JP

GPL65 Mod is GPL2 Please fix GPL

by JP » Fri, 28 May 2004 08:53:28




> > Is this true?  Can someone involved with the '65 mod comment on this?
> If
> > so, I take back my incredulous requests to hurry up and release a
> modified
> > '67 .exe (which I have been led to believe already exists).

> This subject has been discussed a few times on RSC, why don't you take a
> look for yourself? If I understood the (complex) problem correctly, then
> yes, it's correct.

> There's also the small matter of the wishes of the modders themselves.
> If they don't want to do it, it won't happen no matter how many people
> ask for it.

> Malc.

  Hmmm.......I  remember reading on rsc that the 67 exe HAS already been
fixed, changed, whatever you want to call it.  Iirc, one of the 65 modders
said he had tried it.

  The above sounds more to me like looking for excuses, more than legitimate
reasons, especially since its already been done.

- Show quoted text -

Malc

GPL65 Mod is GPL2 Please fix GPL

by Malc » Fri, 28 May 2004 09:22:50






> > > Is this true?  Can someone involved with the '65 mod comment on
this?
> > If
> > > so, I take back my incredulous requests to hurry up and release a
> > modified
> > > '67 .exe (which I have been led to believe already exists).

> > This subject has been discussed a few times on RSC, why don't you
take a
> > look for yourself? If I understood the (complex) problem correctly,
then
> > yes, it's correct.

> > There's also the small matter of the wishes of the modders
themselves.
> > If they don't want to do it, it won't happen no matter how many
people
> > ask for it.

> > Malc.

>   Hmmm.......I  remember reading on rsc that the 67 exe HAS already
been
> fixed, changed, whatever you want to call it.  Iirc, one of the 65
modders
> said he had tried it.

>   The above sounds more to me like looking for excuses, more than
legitimate
> reasons, especially since its already been done.

Yes, the person that said it had been done was apparently wrong about it
being 'fixed', although a modified '67 exe has apparently been created,
along with several other 'test' exe's that are not planned for release
any time soon such as a Caterham7 mod (physics only, no carset) to test
front-engined physics.

'Modified' and 'fixed' are not the same thing I guess. I'd settle for
'modified', but I guess the modders don't feel the same way.

Malc.

JP

GPL65 Mod is GPL2 Please fix GPL

by JP » Fri, 28 May 2004 10:34:39








> > > > Is this true?  Can someone involved with the '65 mod comment on
> this?
> > > If
> > > > so, I take back my incredulous requests to hurry up and release a
> > > modified
> > > > '67 .exe (which I have been led to believe already exists).

> > > This subject has been discussed a few times on RSC, why don't you
> take a
> > > look for yourself? If I understood the (complex) problem correctly,
> then
> > > yes, it's correct.

> > > There's also the small matter of the wishes of the modders
> themselves.
> > > If they don't want to do it, it won't happen no matter how many
> people
> > > ask for it.

> > > Malc.

> >   Hmmm.......I  remember reading on rsc that the 67 exe HAS already
> been
> > fixed, changed, whatever you want to call it.  Iirc, one of the 65
> modders
> > said he had tried it.

> >   The above sounds more to me like looking for excuses, more than
> legitimate
> > reasons, especially since its already been done.

> Yes, the person that said it had been done was apparently wrong about it
> being 'fixed', although a modified '67 exe has apparently been created,
> along with several other 'test' exe's that are not planned for release
> any time soon such as a Caterham7 mod (physics only, no carset) to test
> front-engined physics.

> 'Modified' and 'fixed' are not the same thing I guess. I'd settle for
> 'modified', but I guess the modders don't feel the same way.

> Malc.

   Hmm.....interesting, I guess.

- Show quoted text -


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