1. The one already available in GPL, improved of course.
2. A ghost version, where it's simple like GPL, but collision
detection is off.
3. An "AI drives like the human" version, where it's like GPL, but you
race AI's and the AI's try to be at the same position as the real
drivers are. It works most of the time like number 1, but as soon as
there is a large latency the drivers car will be driven by an AI
driver.
Any helps or aids used in GP3 will slow down the car.
There will be a feature where the simulator records the way you drive,
(call it ADM, AI Drives like Me) and then let the AI cars drive like
you do. Now you can race yourself, or anyone else on the net. Why not
race 20 other sim racers ADM at the same time. This would surely be
some great racing and great racing practice. This means the AI will
brake where you brake, drive your line, accelerate like you do, etc...
There is also a feature that allows you to preset the grid in races,
so you can put any driver at any place on the grid. This makes for
alternate racing formats in online racing as in offline racing.
There are two kinds of online chat in the sim. One is only seen when
you're in the pit, not when you're on track. The other is visible both
in pit and on track. This way you can chat in pit without disturbing
the drivers on track. You can also choose to send messages to a
certain driver, which cant be seen by other drivers.
It will be possible to view online races live. A server will connect
as a viewer, any other viewer connecting to the race as a viewer will
be rerouted to a viewer server, thus you can have as many viewers to
race as you want.
You will be able to save an online race between the qualifying and
race, so you can qualify one day and race another. One hour qualifying
with variably weather could really upset the grid :o).
There will be both F3000 and FFords to race in GP3... or was that GP4
;o).
There will of course be rain, and variable weather. There will also be
a seed possibility, which is a number you enter before a race to set
up the randomization. This seed determines the outcome of the weather
and it can be available just a couple of hours before an offline race
is scheduled, so noone can drive the track several times to get in a
good race time. Variable weather online will be just great :o). Too
much rain will bring out the pace car...
There are two official seasons included, one with slicks and one
without.
I really dont know anything about the features in GP3 or any upcoming
sim racing title, so these are pure wishes from my part :o).
/Christer Andersson
Almost 1500 hours of simracing, online and offline, mostly in GP2,
F1RS, and GPL...