rec.autos.simulators

N2002 'Hot key cheat"

ymenar

N2002 'Hot key cheat"

by ymenar » Tue, 06 Aug 2002 03:43:38


> Negative side effects are annoying, but these are not the fault of those
who
> try to write cheat detection programs, they're the fault of those who
write
> and use cheats.

The fault is to Papyrus, for not fixing the holes they left open for
cheaters.

--
-- Fran?ois Mnard <ymenard>
-- http://www.racesimcentral.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Tim

N2002 'Hot key cheat"

by Tim » Tue, 06 Aug 2002 05:21:45

All ***yours VBG

--
Tim White
www.intracmotorsports.com


> You're just a regular ***waxer, aren't you. (-:

> disclaimer: this post has absolutely no pertinent information or m***
> value.

> --
> Mike Grandy
> www.precision-racing.com


> > Achim,

> > You know, for awhile I considered your opinions on sim issues valuable
but
> > what you just said was almost as lame as what happen to Jeff LOL

> > Jeff, like I said is average at best, and was waxing their butts in
their
> > league.  Jeff asked me to join and I waxed HIS ***and they didnt call
me
> a
> > cheater.

> > Your points about trying to do the right thing for the community is
valid.
> > Was is not is making the assumption that decent people who play fair
must
> > suffer.  Jeff isn't bent out of shape over this.  It was (IN MY OPNION)
a
> > lame league, 25% moderate damage, 1/3 of all their racing was under
> caution.

> > But, I'm glad to see that the innocent need to suffer for the greater
> good,
> > EVEN IN AMERICA LOL !!!

> > --
> > Tim White
> > www.intracmotorsports.com



> > > Tim, you shouldn't be so critical of this.

> > > Of course this key detection method (if that's really what it is)
isn't
> > > optimal, but at least, it's an attempt. More than most of us have done
> to
> > > help doing something against the cheat situation.

> > > Anything that can detect cheats, and even if it doesn't work 100%, is
a
> > > welcome means of prevention against cheats. Cheaters must be left in
> > > uncertainty as to whether they can be detected, so as to at least
> perhaps
> > > prevent the more consciencious or timid ones from trying it.

> > > Negative side effects are annoying, but these are not the fault of
those
> > who
> > > try to write cheat detection programs, they're the fault of those who
> > write
> > > and use cheats.

> > > Achim



> > > > Thats interesting...

> > > > Jeff's uses a lightpen & pad for artwork that uses those keys F11,
and
> > or
> > > > F12.
> > > > You'd think if someone was going to write a hack to detect if
certain
> > keys
> > > > are enabled they would bother to look into if any other software was
> > using
> > > > them, and what software that was.

> > > > Man, if their only way of detecting a cheat is to see what keys are
> > avail,
> > > > man thats lame.  Hell I could do that LOL

> > > > --
> > > > Tim White
> > > > www.intracmotorsports.com

Joachim Trens

N2002 'Hot key cheat"

by Joachim Trens » Tue, 06 Aug 2002 07:42:21

Considering the nature of this cheat, and considering all the implications
connected to this form of cheating, I'd think its tremendously difficult to
prevent that sort of cheat. I don't know any game or sim that successfully
does so.

Let's not chop the wrong heads - it's the cheaters that do this to us,
nobody else.

On a side note, I'm not sure this is really a big issue. I've been racing on
WON the last couple of days and to me, everything looked normal. Although
someone showed me a replay of a car getting its crumpled hood repaired at
180mph exiting from T2 of an oval in the middle of the track - but that is
certainly not a very intelligent cheat, if it was a cheat at all <g>

Achim



> > Negative side effects are annoying, but these are not the fault of those
> who
> > try to write cheat detection programs, they're the fault of those who
> write
> > and use cheats.

> The fault is to Papyrus, for not fixing the holes they left open for
> cheaters.

> --
> -- Fran?ois Mnard <ymenard>
> -- http://www.ymenard.8m.com/
> -- This announcement is brought to you by the Shimago-Dominguez
> Corporation - helping America into the New World...

ymenar

N2002 'Hot key cheat"

by ymenar » Tue, 06 Aug 2002 05:53:25


> Considering the nature of this cheat, and considering all the implications
> connected to this form of cheating, I'd think its tremendously difficult
to
> prevent that sort of cheat. I don't know any game or sim that successfully
> does so.

You could just block any TSR from running the ports while NR2002 is running,
no?

Yeah, I can see now the difficulties.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

adsale

N2002 'Hot key cheat"

by adsale » Tue, 06 Aug 2002 06:37:44


> Considering the nature of this cheat, and considering all the implications
> connected to this form of cheating, I'd think its tremendously difficult to
> prevent that sort of cheat. I don't know any game or sim that successfully
> does so.

> Let's not chop the wrong heads - it's the cheaters that do this to us,
> nobody else.

> On a side note, I'm not sure this is really a big issue. I've been racing on
> WON the last couple of days and to me, everything looked normal. Although
> someone showed me a replay of a car getting its crumpled hood repaired at
> 180mph exiting from T2 of an oval in the middle of the track - but that is
> certainly not a very intelligent cheat, if it was a cheat at all <g>

In that case I'd like to race you at WG, I'll lap you within 10 laps :-)

Beers and cheers
(uncle) Goy

http://www.theuspits.com

"A man is only as old as the woman he feels........"
--Groucho Marx--

Joachim Trens

N2002 'Hot key cheat"

by Joachim Trens » Tue, 06 Aug 2002 08:53:34

:-)

Achim



...
...

Joachim Trens

N2002 'Hot key cheat"

by Joachim Trens » Tue, 06 Aug 2002 08:59:31

What you mean by 'running the ports', and how would it prevent RAM sniffers
or little programs from modifying RAM locations? Do you see a difference in
how to prevent this form of cheats under Win9x and W2k/XP?

Achim



> > Considering the nature of this cheat, and considering all the
implications
> > connected to this form of cheating, I'd think its tremendously difficult
> to
> > prevent that sort of cheat. I don't know any game or sim that
successfully
> > does so.

> You could just block any TSR from running the ports while NR2002 is
running,
> no?

> Yeah, I can see now the difficulties.

ymenar

N2002 'Hot key cheat"

by ymenar » Tue, 06 Aug 2002 07:06:03


> What you mean by 'running the ports', and how would it prevent RAM
sniffers
> or little programs from modifying RAM locations?

Point taken.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Bill Bollinge

N2002 'Hot key cheat"

by Bill Bollinge » Tue, 06 Aug 2002 08:23:02

Rather than using "set" areas of memory each time the program (N2002) is
run, it should use random areas.  That wouldn't entirely prevent the current
cheat, but make it much more difficult.  Of course that would require
someone to WORK on the program.  Considering what kind of BS I have seen,
this lack of cheat detection doesn't surprise me at all.  Heck, they
couldn't/can't even fix the darn wall bugs, improper drafting and the arcade
physics.  This is all about what SELLS, not what is GOOD.

Bill / Amish on Team Brickyard
www.iracingfx.com


> What you mean by 'running the ports', and how would it prevent RAM
sniffers
> or little programs from modifying RAM locations? Do you see a difference
in
> how to prevent this form of cheats under Win9x and W2k/XP?

> Achim




> > > Considering the nature of this cheat, and considering all the
> implications
> > > connected to this form of cheating, I'd think its tremendously
difficult
> > to
> > > prevent that sort of cheat. I don't know any game or sim that
> successfully
> > > does so.

> > You could just block any TSR from running the ports while NR2002 is
> running,
> > no?

> > Yeah, I can see now the difficulties.

Tim

N2002 'Hot key cheat"

by Tim » Tue, 06 Aug 2002 09:08:09

I can't remember if it was N1 or N2, but when you started the Papy game on
your pc (It may have been the TEN front end), rather then trying to figure
out what TSR's were used, it just checked for anything running that wasn't
default like systray and explorer when you loaded the game.  You got a
message telling you to disable them and restart the game.

What concerns me about someone other than Papy creating any cheat detection
code is if they are hacking the N4 server.exe to read a client pc.  Once
they do that and you join their servers, it becomes a hack to your system,
like any other trojan.

No matter how you look at it, you might as well be downloading a virus.

The point here is that it is one thing to try catch a cheat, and another to
automatically assume you may be cheating and calling it reason to invade
your computer.  Papy, however people see it, chose the high road and just
gave you the benefit of the doubt.

I know that doesn't deter the determined hacker but it was more an issue of
privacy if nothing else. :)

--
Tim White
www.intracmotorsports.com


Pete

N2002 'Hot key cheat"

by Pete » Tue, 06 Aug 2002 13:28:58

    The "Ram Cheat" in its present form will not work with XP because of the
way its protects the files from being written to. There are ways around it
but
the cheat is only effect on 98 based systems.
    For the uninitiated this cheat dates back to the original Nascar in fact
the
original one was capable of keeping your gas at 1 gallon for the whole race,
repair damage on the fly, allow gear ratios beyond the normal range,
spoilers
beyond the normal range plus the tires. You were also able to do setups in
Indy Car One (as the code was still in Nascar) and use harder or softer
compound tires etc and then copy them over to Nascar and get the benefits.
    I will also tell you there are far more sophisticated cheats available
but
no need to go there.

    Pete


Joachim Trens

N2002 'Hot key cheat"

by Joachim Trens » Tue, 06 Aug 2002 16:52:44

Good idea about the random RAM areas. You'd also have to change the layout
of that RAM area else the pattern is too easily recognisable and the offsets
could be used into that area.

Do you know a game that uses such a cheat protection scheme?

Achim


> Rather than using "set" areas of memory each time the program (N2002) is
> run, it should use random areas.  That wouldn't entirely prevent the
current
> cheat, but make it much more difficult.  Of course that would require
> someone to WORK on the program.  Considering what kind of BS I have seen,
> this lack of cheat detection doesn't surprise me at all.  Heck, they
> couldn't/can't even fix the darn wall bugs, improper drafting and the
arcade
> physics.  This is all about what SELLS, not what is GOOD.

> Bill / Amish on Team Brickyard
> www.iracingfx.com



> > What you mean by 'running the ports', and how would it prevent RAM
> sniffers
> > or little programs from modifying RAM locations? Do you see a difference
> in
> > how to prevent this form of cheats under Win9x and W2k/XP?

Don Wilsh

N2002 'Hot key cheat"

by Don Wilsh » Tue, 06 Aug 2002 15:45:56

Pete... Windows 98 and dont forget 95 and ME...  Probably work with
Windows 3.0 and 3.11...... Oh yes and the DOS stuff before.. DW

--
Donald Wilshe
888 588-9207
Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog
Library
www.martelbros.com
Other Interest:
www.ivga.com
www.games-advertising.com
www.whra.com


>     The "Ram Cheat" in its present form will not work with XP because of
the
> way its protects the files from being written to. There are ways around it
> but
> the cheat is only effect on 98 based systems.
>     For the uninitiated this cheat dates back to the original Nascar in
fact
> the
> original one was capable of keeping your gas at 1 gallon for the whole
race,
> repair damage on the fly, allow gear ratios beyond the normal range,
> spoilers
> beyond the normal range plus the tires. You were also able to do setups in
> Indy Car One (as the code was still in Nascar) and use harder or softer
> compound tires etc and then copy them over to Nascar and get the benefits.
>     I will also tell you there are far more sophisticated cheats available
> but
> no need to go there.

>     Pete



> > What you mean by 'running the ports', and how would it prevent RAM
> sniffers
> > or little programs from modifying RAM locations? Do you see a difference
> in
> > how to prevent this form of cheats under Win9x and W2k/XP?

> > Achim

John Simmon

N2002 'Hot key cheat"

by John Simmon » Tue, 06 Aug 2002 19:23:23


I don't agree.  If I knew the person, or knew of his/her work as far as
programming was concerned, I would probably trust the code they wrote.

I don't understand what you mean.

I doubt that.  I suspect it was more a case of nobody thought it would
be an issue.

I don't see any privacy issues.  If the game detects a cheat program it
simply shuts down.  No communications with Sierra, or anything like
that.  Where is the privacy iviolation?

--
=========================================================
Redneck Techno-Biker & "programming deity"
  http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
  http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
  http://www.paddedwall.org/demons2
RASCAR Roster
  http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
  http://www.paddedwall.org/diecast

If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================

John Simmon

N2002 'Hot key cheat"

by John Simmon » Tue, 06 Aug 2002 19:30:05

Well, they can't really use random areas of memory because you can't
specify where in memory (a "base" address) to start an allocation. You
can however, create randomly sized arrays both before AND after
allocating the real arrays, objects, or structures.  I have tested this
and it seems to work fine.  The real data's offset from the process's
base address in memory changes each time the program is run.  

The beauty of it is that it only has to change by a few bytes each time.  
That's all it takes to keep a ram cheat program from working.



--
=========================================================
Redneck Techno-Biker & "programming deity"
  http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
  http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
  http://www.paddedwall.org/demons2
RASCAR Roster
  http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
  http://www.paddedwall.org/diecast

If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================


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