rec.autos.simulators

Official NR2003 Patch Thread

Tim

Official NR2003 Patch Thread

by Tim » Thu, 20 Mar 2003 10:40:24

Don't watch the tach, use 'S' to show your speed since that's what is actually being monitored.  Also, with open setups your 2nd
gear may not match what the spotter is telling you.

--
Tim White
www.intracmotorsports.com


> "Ed Solheim" wrote...
> > <snip>
> > There's plenty of time to do this as you drive
> > slowly down the pit lane Jan.

> I'm constantly switching between looking at the tach to judge speed and
> trying to locate my pitcrew. I don't have time to do anything else unless I
> drop to way below pitroad limit. At which point some guy runs me over.

> > How do you manage to do adjustments and/or changes
> > when preparing for a reguleare (green-flag or not)
> > pit-stop?

> I don't. When racing non-fixed setup I drop the track bar and add (or should
> that be "take out"... I change it in the positive direction on the setup
> menu) 25 pounds of wedge if the rear gets smashed in, but that's it.

> Jan.
> =---

ymenar

Official NR2003 Patch Thread

by ymenar » Thu, 20 Mar 2003 10:39:39


> Without seeing real statistics, I'd imagine the
> percentage of people who buy any racing sim and play it online is
> still tiny.

No, it's pretty good.  About 25% iirc.

--
-- Fran?ois Mnard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

John DiFoo

Official NR2003 Patch Thread

by John DiFoo » Thu, 20 Mar 2003 11:27:57


> I would settle for the small things someone already mentioned, like toe in
> damage, wall riding bug eliminated by actually having the wall rip the car &
> Tires apart like it would in real life if you rode the wall.  but even with
> these thing you trade off the ability to have a decent race... Hell even now
> most of the morons online with all the driving aids and other things still
> cant handle any track but Dega...  Daytona is a stretch of their abilities,
> and don't dare goto a real track like Darlington or Richmond...  you know
> what I mean too.

> I like that the game is somewhat scale -able but I don't see papy or anyone
> for that matter ever going hard core, like they got burned on GPL.  Which is
> a shame, because this Genre of game (NASCAR version) could have really used
> the SUPER ***.

     I think the grognards here (a term from my war*** side, but it
fits here too) underestimate how difficult it is to drive a reasonable
simulation of a race car.  I have been at it for two years, but I'm
nowhere near good enough to try to compete online with you guys
(to judge from the lap times I see posted here).  A newbie where
NR2003 is his first real sim (and not some arcade fluff) yes will be
all over a track like Darlington (or will be going so slow that he
continually-unintentionally-causes the leaders to wreck-deliberate
wreckers aside).
    I don't dare turn off anti-lock brakes (the few times I did my tires
didn't last more than 7 laps-either that or I underbrake just a bit and
I'm in the wall) or traction control (or I'm spinning pirouettes down
the track every other corner).  Yes I suck-I freely admit it-but Joe
Average isn't going to devote endless hours carefully and rigourously
honing his skills like a lot of people here do.  And that's just NR200X-
in GPL I have a ton of fun, but also a ton of wrecks, and I can't imagine
ever being good enough to do some of the shit I see in replays (taking
the Masta Kink at 180 MPH. with your right tires scant inches from
that right guardrail, lap after lap!?  More power to ya, you creature from
another world you...).
    It is fashionable to bash people who can't drive the tougher tracks-
and yes there are wreckers-but there are also people who are the
rawest of rookies, trying their damnednest to harness an 800 HP
beast of a car, and I can't really blame them if they are in the wall
before the end of lap two at Richmond.  And they represent the vast
majority of people who bought the game.  So go do your thing in
the league races, but let's tone down the snobbishness a bit, eh?
We all were newbies once.

    John DiFool

--
============================================
Reach heaven far too high
============================================

John DiFoo

Official NR2003 Patch Thread

by John DiFoo » Thu, 20 Mar 2003 11:31:15


> Don't watch the tach, use 'S' to show your speed since that's what is actually being monitored.  Also, with open setups your 2nd
> gear may not match what the spotter is telling you.

     The "officials" are pretty forgiving of speed infractions.  I have actually
entered pit road at Dega (say) at 70 MPH, but since I am braking like
mad I get it down to 55 after 20 feet, and I don't get flagged.
    Now if they would just realize that I "entered pit road incorrectly"
because I actually got spun out by some oaf, and he should get the
penalty, not me...

    JD

--
============================================
Reach heaven far too high
============================================

Tim Mise

Official NR2003 Patch Thread

by Tim Mise » Thu, 20 Mar 2003 17:40:45

Just ran Richmond at night and the new tires started out at over 150
degrees!



> 1. The new tire pre-heating feature seems to be inconsistent from track to
> > track.  Some tracks your new tire temps will be around 150 degrees while
> at
> > others it will be 70 degrees.

> AFAIK, it is supposed to be that way..  The pre-heating is an effect of
> tires being heated by the sun (as they lay in the pits/garage area).. So
the
> hotter the temperature/better the weather - the hotter your tires will be.

> --
> ed_

Mar

Official NR2003 Patch Thread

by Mar » Thu, 20 Mar 2003 19:35:10


> What's the issue here? When I hit the wall my car slows down even if I keep
> the gas floored. How is this an issue?

More than once in our league (N2002, but I understand the penalty is
still in N2003) I've seen wrecks because of this.  If you run wide and
rub the wall, *IF* you manage to pull yourself away without spinning,
the car will continue to decellerate at the point where those behind
are full bore.

I seem to remember that Darlington in N2002 the penalty kicked in with
the merest of caresses which spelled disaster on such a narrow racing
surface.

Regards,

Mark

Dan Belch

Official NR2003 Patch Thread

by Dan Belch » Fri, 21 Mar 2003 02:17:06

It was that way a couple of years ago, yeah.  But I read quotes from drivers a
couple weeks ago at Atlanta.  Everyone said you couldn't take that track
flatout anymore at all.  You had to lift going down into the corner a little
because the surface is starting to get a little wear on it.

-----------------------------------------
Dan Belcher
Webmaster,
http://simcrash.fameflame.dk

Don

Official NR2003 Patch Thread

by Don » Fri, 21 Mar 2003 14:42:03

That's still 75% of those that buy it that DON'T play online - pretty
significant given the sales numbers for racing sims on the PC.

Gunner
(who LOVES racing online but sucks at it...)



> > Without seeing real statistics, I'd imagine the
> > percentage of people who buy any racing sim and play it online is
> > still tiny.

> No, it's pretty good.  About 25% iirc.

> --
> -- Fran?ois Mnard <ymenard>
> -- http://ymenard.cjb.net/
> -- This announcement is brought to you by the Shimago-Dominguez
> Corporation - helping America into the New World...

Tim Mise

Official NR2003 Patch Thread

by Tim Mise » Fri, 21 Mar 2003 20:48:05

In single player mode, a yellow flag on the first lap or one of the early
laps of a race results in the entire AI field pitting to top off their
tanks!

-Tim


Eldre

Official NR2003 Patch Thread

by Eldre » Sun, 23 Mar 2003 14:02:38



>1)-Wall riding fix (This should be made an option for those of us who
>don't want to use it)

Y'know, I hit the wall at Dralington trying to stay out of everyone's way.
Other than the contact damage, I didn't notice anything else.  I was stuck on
the wall for a while, but maybe I wasn't going fast enough to see the effect
you guys keep talking about?

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
N2002 Rank:+17.59

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Official NR2003 Patch Thread

by Eldre » Sun, 23 Mar 2003 14:02:38



>Easy enough to turn off as your entering pit road if you have
>buttons/keyboard setup properly.

First - not everyone can easily reach their keyboard while driving.
Second - usually when you get a BF you're either pissed off, confused, or both.
 It's easy to forget to change that.  In a real race, you wouldn't have to
worry about the crew 'forgetting' and changing all the tires - why should you
have to worry about it here?

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
N2002 Rank:+17.59

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Schoone

Official NR2003 Patch Thread

by Schoone » Sun, 23 Mar 2003 21:21:28

Didn't say it was easy for everyone but if you have a decent setup so you
can reach a keyboard or have extra buttons on wheel, voice commands, etc it
is easily possible.  As for being pissed or confused off that isn't much of
an excuse, its part of racing either sim or real.
Again is it perfect? No, but we also don't have a real crew chief.  Giving
voice commands or using buttons is the next best way to make our wants and
needs known.




> >Easy enough to turn off as your entering pit road if you have
> >buttons/keyboard setup properly.

> First - not everyone can easily reach their keyboard while driving.
> Second - usually when you get a BF you're either pissed off, confused, or
both.
>  It's easy to forget to change that.  In a real race, you wouldn't have to
> worry about the crew 'forgetting' and changing all the tires - why should
you
> have to worry about it here?

> Eldred
> --
> Homepage - http://www.umich.edu/~epickett
> GPLRank:-1.680
> MonsterRank: +334.169
> N2002 Rank:+17.59

> Never argue with an idiot.  He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.

Eldre

Official NR2003 Patch Thread

by Eldre » Sun, 23 Mar 2003 23:21:37



>Never had a problem with it to date.  I hit the F5 button on my wheel then
>toggle the space bar button on my wheel and tired change is off as I drive
>down pit road.  Just requires proper setup of buttons and getting use to
>them.  Is it perfect? no but it works fine for me and others.

I'll add this to my previous message - not everyone has excess buttons on their
wheel for configuring keyboard commands...

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
N2002 Rank:+17.59

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Official NR2003 Patch Thread

by Eldre » Sun, 23 Mar 2003 23:21:37



>More than once in our league (N2002, but I understand the penalty is
>still in N2003) I've seen wrecks because of this.  If you run wide and
>rub the wall, *IF* you manage to pull yourself away without spinning,
>the car will continue to decellerate at the point where those behind
>are full bore.

I had that happen(n2002) at the first RASCAR at Bristol.  I hit the wall, and
couldn't accelerate.  I got nailed by the leaders lapping me, causing a
multi-car pileup.  They didn't have any reason to expect a car going 30pmh
slower than them on the *straight*...

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
N2002 Rank:+17.59

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Schoone

Official NR2003 Patch Thread

by Schoone » Sun, 23 Mar 2003 23:25:22

I see adding additional buttons, voice command, etc in the same degree as
using a decent wheel.  Sure you could race with the keyboard or a joystick
but most choose not too.  The same holds true for secondary controllers to
handle the additional pitting and related commands IMHO.




> >Never had a problem with it to date.  I hit the F5 button on my wheel
then
> >toggle the space bar button on my wheel and tired change is off as I
drive
> >down pit road.  Just requires proper setup of buttons and getting use to
> >them.  Is it perfect? no but it works fine for me and others.

> I'll add this to my previous message - not everyone has excess buttons on
their
> wheel for configuring keyboard commands...

> Eldred
> --
> Homepage - http://www.umich.edu/~epickett
> GPLRank:-1.680
> MonsterRank: +334.169
> N2002 Rank:+17.59

> Never argue with an idiot.  He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.


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