rec.autos.simulators

AMA Disappointment:(

Reg Mucke

AMA Disappointment:(

by Reg Mucke » Thu, 23 Sep 1999 04:00:00

First off let me say I really wanted to like this game,but I can't
really find anything I like in this game maybe other than the sounds of
the bikes,they're decent:(I don't know really where to start,the
handling physics are awful as you can't even get the bike out of
shape.You can run through your AI opponents from the side but not from
the rear.If you run over a cone don't worry it won't throw you off the
bike you'll just erratically get moved around it.I hit a hay bail at
roughly 50mph and the bike flew about 30 feet in the air and well down
the track:(The tires make this noise when pushed hard which I guess is
supposed to be squeeling but I'm not sure.The menu is hard to get around
in,I spent around 5 minutes just trying to figure out how to get into
the game.Also the Video setup didn't work real well since I have a
Voodoo2 card and it would only find a generic primary display
driver.Theres no way of manually selecting your card either.Again I'm
just telling what I saw,your results may vary but I can't see them
varying too much.I was hoping this would be a real good cycle sim but
I'm just left empty in that group,EA's SBK still has a tight grasp on
that for now.Its too bad I was really looking forward to this game and
its gotta be the biggest disappointment in the sim department in
awhile:(

Mark

Philste

AMA Disappointment:(

by Philste » Thu, 23 Sep 1999 04:00:00


> First off let me say I really wanted to like this game,but I can't
> really find anything I like in this game maybe other than the sounds of
> the bikes,they're decent:(I don't know really where to start,the
> handling physics are awful as you can't even get the bike out of
> shape.You can run through your AI opponents from the side but not from
> the rear.If you run over a cone don't worry it won't throw you off the
> bike you'll just erratically get moved around it.I hit a hay bail at
> roughly 50mph and the bike flew about 30 feet in the air and well down
> the track:(The tires make this noise when pushed hard which I guess is
> supposed to be squeeling but I'm not sure.The menu is hard to get around
> in,I spent around 5 minutes just trying to figure out how to get into
> the game.Also the Video setup didn't work real well since I have a
> Voodoo2 card and it would only find a generic primary display
> driver.Theres no way of manually selecting your card either.Again I'm
> just telling what I saw,your results may vary but I can't see them
> varying too much.I was hoping this would be a real good cycle sim but
> I'm just left empty in that group,EA's SBK still has a tight grasp on
> that for now.Its too bad I was really looking forward to this game and
> its gotta be the biggest disappointment in the sim department in
> awhile:(

> Mark

Where and when did you get the game? Also, based on same reviews the
beta from sim racing site (operationsports comes to mind), it would seem
like this was a good game. I ordered it already and looking forward to
getting it anyways.

Philster

Reg Mucke

AMA Disappointment:(

by Reg Mucke » Thu, 23 Sep 1999 04:00:00

EB got it in late today(I'm in PA)and I ran right up to get it,like I said I
was enthusiastic about the games release.Its just ashame it doesn't live up to
the hype.

Mark



> > First off let me say I really wanted to like this game,but I can't
> > really find anything I like in this game maybe other than the sounds of
> > the bikes,they're decent:(I don't know really where to start,the
> > handling physics are awful as you can't even get the bike out of
> > shape.You can run through your AI opponents from the side but not from
> > the rear.If you run over a cone don't worry it won't throw you off the
> > bike you'll just erratically get moved around it.I hit a hay bail at
> > roughly 50mph and the bike flew about 30 feet in the air and well down
> > the track:(The tires make this noise when pushed hard which I guess is
> > supposed to be squeeling but I'm not sure.The menu is hard to get around
> > in,I spent around 5 minutes just trying to figure out how to get into
> > the game.Also the Video setup didn't work real well since I have a
> > Voodoo2 card and it would only find a generic primary display
> > driver.Theres no way of manually selecting your card either.Again I'm
> > just telling what I saw,your results may vary but I can't see them
> > varying too much.I was hoping this would be a real good cycle sim but
> > I'm just left empty in that group,EA's SBK still has a tight grasp on
> > that for now.Its too bad I was really looking forward to this game and
> > its gotta be the biggest disappointment in the sim department in
> > awhile:(

> > Mark

> Where and when did you get the game? Also, based on same reviews the
> beta from sim racing site (operationsports comes to mind), it would seem
> like this was a good game. I ordered it already and looking forward to
> getting it anyways.

> Philster

rdrace

AMA Disappointment:(

by rdrace » Thu, 23 Sep 1999 04:00:00

I couldnt agree more with u, i'm very dissapointed i had such high hopes for
this game, as i'm a real racer in a local club here in colorado and was at
ppir for all 4 days doing corner worke, this game has been such a let down i
dont have the words to explain. Gp 500 looks so much better but i personally
like the AMA our tracks etc
RDRACER

> First off let me say I really wanted to like this game,but I can't
> really find anything I like in this game maybe other than the sounds of
> the bikes,they're decent:(I don't know really where to start,the
> handling physics are awful as you can't even get the bike out of
> shape.You can run through your AI opponents from the side but not from
> the rear.If you run over a cone don't worry it won't throw you off the
> bike you'll just erratically get moved around it.I hit a hay bail at
> roughly 50mph and the bike flew about 30 feet in the air and well down
> the track:(The tires make this noise when pushed hard which I guess is
> supposed to be squeeling but I'm not sure.The menu is hard to get around
> in,I spent around 5 minutes just trying to figure out how to get into
> the game.Also the Video setup didn't work real well since I have a
> Voodoo2 card and it would only find a generic primary display
> driver.Theres no way of manually selecting your card either.Again I'm
> just telling what I saw,your results may vary but I can't see them
> varying too much.I was hoping this would be a real good cycle sim but
> I'm just left empty in that group,EA's SBK still has a tight grasp on
> that for now.Its too bad I was really looking forward to this game and
> its gotta be the biggest disappointment in the sim department in
> awhile:(

> Mark

Reg Mucke

AMA Disappointment:(

by Reg Mucke » Thu, 23 Sep 1999 04:00:00

exactly,I love the AMA series.I think just becuase its all american riders for
the most part and I know the tracks much better.I hardly sit through a WSB race
but I can easily sit back and watch AMA races.

Mark


> I couldnt agree more with u, i'm very dissapointed i had such high hopes for
> this game, as i'm a real racer in a local club here in colorado and was at
> ppir for all 4 days doing corner worke, this game has been such a let down i
> dont have the words to explain. Gp 500 looks so much better but i personally
> like the AMA our tracks etc
> RDRACER


> > First off let me say I really wanted to like this game,but I can't
> > really find anything I like in this game maybe other than the sounds of
> > the bikes,they're decent:(I don't know really where to start,the
> > handling physics are awful as you can't even get the bike out of
> > shape.You can run through your AI opponents from the side but not from
> > the rear.If you run over a cone don't worry it won't throw you off the
> > bike you'll just erratically get moved around it.I hit a hay bail at
> > roughly 50mph and the bike flew about 30 feet in the air and well down
> > the track:(The tires make this noise when pushed hard which I guess is
> > supposed to be squeeling but I'm not sure.The menu is hard to get around
> > in,I spent around 5 minutes just trying to figure out how to get into
> > the game.Also the Video setup didn't work real well since I have a
> > Voodoo2 card and it would only find a generic primary display
> > driver.Theres no way of manually selecting your card either.Again I'm
> > just telling what I saw,your results may vary but I can't see them
> > varying too much.I was hoping this would be a real good cycle sim but
> > I'm just left empty in that group,EA's SBK still has a tight grasp on
> > that for now.Its too bad I was really looking forward to this game and
> > its gotta be the biggest disappointment in the sim department in
> > awhile:(

> > Mark

ymenar

AMA Disappointment:(

by ymenar » Fri, 24 Sep 1999 04:00:00


It was released today Philippe in stores.  Hope to see you online there,
it's a good sim, it needs some tweaking but Motorsims know that and their
online-approach using the Castanet servers will really help to make it more
realistic from each patch to patch, since I do hope they will support it
fully.

The track realism is worth the price IMHO.  Tom will be proud of his Sears
Point ;)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Norm L

AMA Disappointment:(

by Norm L » Fri, 24 Sep 1999 04:00:00

Sorry man but it sucks to make this a short post, Thank goodness EB has a
good return policy......Wait for GP500 its better in every sense.

Norm


> > First off let me say I really wanted to like this game,but I can't
> > really find anything I like in this game maybe other than the sounds of
> > the bikes,they're decent:(I don't know really where to start,the
> > handling physics are awful as you can't even get the bike out of
> > shape.You can run through your AI opponents from the side but not from
> > the rear.If you run over a cone don't worry it won't throw you off the
> > bike you'll just erratically get moved around it.I hit a hay bail at
> > roughly 50mph and the bike flew about 30 feet in the air and well down
> > the track:(The tires make this noise when pushed hard which I guess is
> > supposed to be squeeling but I'm not sure.The menu is hard to get around
> > in,I spent around 5 minutes just trying to figure out how to get into
> > the game.Also the Video setup didn't work real well since I have a
> > Voodoo2 card and it would only find a generic primary display
> > driver.Theres no way of manually selecting your card either.Again I'm
> > just telling what I saw,your results may vary but I can't see them
> > varying too much.I was hoping this would be a real good cycle sim but
> > I'm just left empty in that group,EA's SBK still has a tight grasp on
> > that for now.Its too bad I was really looking forward to this game and
> > its gotta be the biggest disappointment in the sim department in
> > awhile:(

> > Mark

> Where and when did you get the game? Also, based on same reviews the
> beta from sim racing site (operationsports comes to mind), it would seem
> like this was a good game. I ordered it already and looking forward to
> getting it anyways.

> Philster

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Mike Grandy S

AMA Disappointment:(

by Mike Grandy S » Fri, 24 Sep 1999 04:00:00

Dissapointed here. Not what it was hoped to be. Back to the store.

Michael K. Grandy Sr

Proud Member of Precision Racing Professional Internet Race Team

Officially sponsored by ECCI
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Member of the National Invitational Series
The NIS is sponsored by Thomas Enterprises


  First off let me say I really wanted to like this game,but I can't
  really find anything I like in this game maybe other than the sounds of
  the bikes,they're decent:(I don't know really where to start,the
  handling physics are awful as you can't even get the bike out of
  shape.You can run through your AI opponents from the side but not from
  the rear.If you run over a cone don't worry it won't throw you off the
  bike you'll just erratically get moved around it.I hit a hay bail at
  roughly 50mph and the bike flew about 30 feet in the air and well down
  the track:(The tires make this noise when pushed hard which I guess is
  supposed to be squeeling but I'm not sure.The menu is hard to get around
  in,I spent around 5 minutes just trying to figure out how to get into
  the game.Also the Video setup didn't work real well since I have a
  Voodoo2 card and it would only find a generic primary display
  driver.Theres no way of manually selecting your card either.Again I'm
  just telling what I saw,your results may vary but I can't see them
  varying too much.I was hoping this would be a real good cycle sim but
  I'm just left empty in that group,EA's SBK still has a tight grasp on
  that for now.Its too bad I was really looking forward to this game and
  its gotta be the biggest disappointment in the sim department in
  awhile:(

  Mark

BigB

AMA Disappointment:(

by BigB » Fri, 24 Sep 1999 04:00:00

How does Superbike by EA compare to these sims?

> Sorry man but it sucks to make this a short post, Thank goodness EB has a
> good return policy......Wait for GP500 its better in every sense.

> Norm



> > > First off let me say I really wanted to like this game,but I can't
> > > really find anything I like in this game maybe other than the sounds
of
> > > the bikes,they're decent:(I don't know really where to start,the
> > > handling physics are awful as you can't even get the bike out of
> > > shape.You can run through your AI opponents from the side but not from
> > > the rear.If you run over a cone don't worry it won't throw you off the
> > > bike you'll just erratically get moved around it.I hit a hay bail at
> > > roughly 50mph and the bike flew about 30 feet in the air and well down
> > > the track:(The tires make this noise when pushed hard which I guess is
> > > supposed to be squeeling but I'm not sure.The menu is hard to get
around
> > > in,I spent around 5 minutes just trying to figure out how to get into
> > > the game.Also the Video setup didn't work real well since I have a
> > > Voodoo2 card and it would only find a generic primary display
> > > driver.Theres no way of manually selecting your card either.Again I'm
> > > just telling what I saw,your results may vary but I can't see them
> > > varying too much.I was hoping this would be a real good cycle sim but
> > > I'm just left empty in that group,EA's SBK still has a tight grasp on
> > > that for now.Its too bad I was really looking forward to this game and
> > > its gotta be the biggest disappointment in the sim department in
> > > awhile:(

> > > Mark

> > Where and when did you get the game? Also, based on same reviews the
> > beta from sim racing site (operationsports comes to mind), it would seem
> > like this was a good game. I ordered it already and looking forward to
> > getting it anyways.

> > Philster

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==----------
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John Walla

AMA Disappointment:(

by John Walla » Fri, 24 Sep 1999 04:00:00


>First off let me say I really wanted to like this game,but I can't
>really find anything I like in this game maybe other than the sounds of
>the bikes,they're decent:(I don't know really where to start,the
>handling physics are awful as you can't even get the bike out of
>shape.

This isn't the game which was going to surpass GPL in the physics
department was it?

Cheers!
John

Andre Warrin

AMA Disappointment:(

by Andre Warrin » Fri, 24 Sep 1999 04:00:00

No, that was/is GP500 by Microprose I think. I tested it, physics were
very impressive to me. But I don't know a thing about motor racing, so
perhaps the real motor fanatics will think gp500 is awfull...

Andre

Reg Mucke

AMA Disappointment:(

by Reg Mucke » Fri, 24 Sep 1999 04:00:00

In the physics department GP500 has SBK(AMA is a joke for sure compared to
either of these games).It really sucks though,I wanted an AMA sim really
bad.I should have saw this after they couldn't have any of the real AMA
riders in the game.Its sad but someones been blowing smoke up our a$$es:(

Mark


> No, that was/is GP500 by Microprose I think. I tested it, physics were
> very impressive to me. But I don't know a thing about motor racing, so
> perhaps the real motor fanatics will think gp500 is awfull...

> Andre

> >This isn't the game which was going to surpass GPL in the physics
> >department was it?

> >Cheers!
> >John

Chris Schlette

AMA Disappointment:(

by Chris Schlette » Fri, 24 Sep 1999 04:00:00

A joke?  Not really.  What you see may not be what the engine is capable of.
However, please remember that AMA is a WORK IN PROGRESS.  What does that
mean?  It means it will continually improve and you won't pay a cent for
those improvements [well, except download time if you are charged for that].

And if you feel your money wasn't well spent, so be it. But you can also
download the online version which has everything almost that the box version
does but no AI riders and monitor the progress of the sim that way.

And btw, I don't remember seeing any marketing slicks from Motorsims saying
that they had the rights for the AMA riders to appear.  Most of the focus of
the title will be online play and that really doesn't need money spent on
AMA riders does it? :)

Oh, there is an option to turn on low-sides if you haven't already that
helps somewhat.  But if you think its "easy" then I challenge you to run a
good solid 1:36 or under at BIR in a superbike or a 1:45 or under in a
supersport at BIR.

Nonetheless, two of the best features of the game as ymenard mentioned are
a) representation of the tracks and b) the awesome control setup.

Btw, as far as smoke being blown up your asses, it has been said repeatedly
that there was going to be an online version of the game you could download
for FREE in a few weeks. ALl you had to do was wait a bit longer. :)


> In the physics department GP500 has SBK(AMA is a joke for sure compared to
> either of these games).It really sucks though,I wanted an AMA sim really
> bad.I should have saw this after they couldn't have any of the real AMA
> riders in the game.Its sad but someones been blowing smoke up our a$$es:(

> Mark


> > No, that was/is GP500 by Microprose I think. I tested it, physics were
> > very impressive to me. But I don't know a thing about motor racing, so
> > perhaps the real motor fanatics will think gp500 is awfull...

> > Andre

> > >This isn't the game which was going to surpass GPL in the physics
> > >department was it?

> > >Cheers!
> > >John

Reg Mucke

AMA Disappointment:(

by Reg Mucke » Fri, 24 Sep 1999 04:00:00

You're totally missing the point here.The game is just that,a game.It was touted
as a simulation and that it was gonna blow GPL's physics out of the water?Yeah
right,not even close.I'm not the only one that is severely disappointed in this
product,there are around 5 others who have had the displeasure of playing this
"game".As far as patching this game which has sawed off shotgun holes in it,that
remains to be seen.But I seriously doubt that they can update it that much.Are
you gonna tell me that this is the best cycle game out there right now?Man EA
has even built a better one then Motorsims in SBK,thats down right sad.And as
far you're beloved track representation and awesome control setup,it doesn't
mean jack if you can drive through the dirt and ride as fast as you can on the
pavement,drive through walls,hit cones and just be moved around them,drive
through other players on the course,hit hay bails at 50mph and see the bike
launch 30ft. in the air or the other time I hit one with the bike just stopped
dead in its tracks and fell on its side.Now theres some accurate physics.I said
nothing about turning fast laps is easy,don't know where you got that from,but I
can't see even bothering working on a setup and learning a track in a game with
such holes in it.

Mark


> A joke?  Not really.  What you see may not be what the engine is capable of.
> However, please remember that AMA is a WORK IN PROGRESS.  What does that
> mean?  It means it will continually improve and you won't pay a cent for
> those improvements [well, except download time if you are charged for that].

> And if you feel your money wasn't well spent, so be it. But you can also
> download the online version which has everything almost that the box version
> does but no AI riders and monitor the progress of the sim that way.

> And btw, I don't remember seeing any marketing slicks from Motorsims saying
> that they had the rights for the AMA riders to appear.  Most of the focus of
> the title will be online play and that really doesn't need money spent on
> AMA riders does it? :)

> Oh, there is an option to turn on low-sides if you haven't already that
> helps somewhat.  But if you think its "easy" then I challenge you to run a
> good solid 1:36 or under at BIR in a superbike or a 1:45 or under in a
> supersport at BIR.

> Nonetheless, two of the best features of the game as ymenard mentioned are
> a) representation of the tracks and b) the awesome control setup.

> Btw, as far as smoke being blown up your asses, it has been said repeatedly
> that there was going to be an online version of the game you could download
> for FREE in a few weeks. ALl you had to do was wait a bit longer. :)



> > In the physics department GP500 has SBK(AMA is a joke for sure compared to
> > either of these games).It really sucks though,I wanted an AMA sim really
> > bad.I should have saw this after they couldn't have any of the real AMA
> > riders in the game.Its sad but someones been blowing smoke up our a$$es:(

> > Mark


> > > No, that was/is GP500 by Microprose I think. I tested it, physics were
> > > very impressive to me. But I don't know a thing about motor racing, so
> > > perhaps the real motor fanatics will think gp500 is awfull...

> > > Andre

> > > >This isn't the game which was going to surpass GPL in the physics
> > > >department was it?

> > > >Cheers!
> > > >John

Mark S. Mille

AMA Disappointment:(

by Mark S. Mille » Fri, 24 Sep 1999 04:00:00


I run on a V2 at home and the game detects my card just fine. Do you have
DX6.1? Did you contact our tech. supt.?

We have a patch due very soon which will address a bunch of collision
problems.

You can turn low-sides on (Riders:Realism screen).

As for the limits we put into the model (i.e. your comments about an "arcade
game"), that was a tough decision we had to make. The modeling of all the
bad things that can happen on a bike are there, but without the physical
feedback you get in real life of impending doom, enabling this stuff made
the game very hard to drive. We didn't want to get into the GPL zone of a
game that was "too hard." So we put in artificial limits to make the vehicle
controllable.

As for other complaints I've read this morning - we stated right up front
months ago in various places that we didn't license the rider's names for
the game. And without that, we didn't feel it proper to model their driving
styles and performances without their permission. These guys are
super-competitive with each other, afterall.

Dave Sadowski *did* drive the game around as a sanity check on what we had
done and felt things felt as they should be. The game drives different than
the other bike sim's, so it could be that the unfamiliar territory is
clouding some people's comments. I don't know.

I'm not going to tell anyone they're right or wrong to like or dislike the
game since entertainment is very subjective. If we get a lot of returns
because people feel we rushed the game out the door, we'll live with that.
We'll fix the problems. We'll make it Right.

I can assure everyone here that a lot of people worked very *** this
product, and that we're fully committed to fixing any and all problems. So I
do ask that people make their comments constructive so we can fix things.
Spreading early rumors that we're going to fold, or trashing us as a
company, really does't help anyone.

    -MSM

--
__________________________________________________________________________
Mark S. Miller                       "Be regular and orderly in your life,
Director of Design                    that you may be *** and original
Motorsport Simulations                in your work."

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