rec.autos.simulators

N2/GPL track converter

Aubre

N2/GPL track converter

by Aubre » Wed, 01 Dec 1999 04:00:00

Rumor has it those are N3 tracks on GSB, but they're still working out the
bugs.  I honestly don't know any more than that.  Hope someone can fill us
in.  (GPL at Indy and Talladega- drool...)

>The demo version from The Pits only seems to convert Watkins Glen and
>Loudon. I see other tracks on GSB so I am wondering if the full version is
>availabe. If anyone could help I would be appreciative. Thanks, Andrew,

Michael Barlo

N2/GPL track converter

by Michael Barlo » Wed, 01 Dec 1999 04:00:00


> Rumor has it those are N3 tracks on GSB, but they're still working out the
> bugs.  I honestly don't know any more than that.  Hope someone can fill us
> in.  (GPL at Indy and Talladega- drool...)

        GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

--
=========================================
Mike Barlow of Barlow Racing?
=========================================
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Andrew Cowel

N2/GPL track converter

by Andrew Cowel » Thu, 02 Dec 1999 04:00:00

The demo version from The Pits only seems to convert Watkins Glen and
Loudon. I see other tracks on GSB so I am wondering if the full version is
availabe. If anyone could help I would be appreciative. Thanks, Andrew,
Hena Hakkane

N2/GPL track converter

by Hena Hakkane » Thu, 02 Dec 1999 04:00:00



>> Rumor has it those are N3 tracks on GSB, but they're still working out
the
>> bugs.  I honestly don't know any more than that.  Hope someone can fill
us
>> in.  (GPL at Indy and Talladega- drool...)

> GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

Dega in F3? Could racing be any more boring than that?

IMO, of course :)

Hena

Michael Barlo

N2/GPL track converter

by Michael Barlo » Thu, 02 Dec 1999 04:00:00

        hehe..  you're missing the point.  Constant drafting!  you have to be
really good to not only keep a draft, but to be able to pass with the
draft.  Then to hope that the driver using your draft can't use it to
pass you.   Draft Heaven! ;-)
--
=========================================
Mike Barlow of Barlow Racing?
=========================================
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Racing online with the help of......

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Sebastien Tixie

N2/GPL track converter

by Sebastien Tixie » Thu, 02 Dec 1999 04:00:00


> > > GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

> > Dega in F3? Could racing be any more boring than that?

> > IMO, of course :)

> > Hena

>         hehe..  you're missing the point.  Constant drafting!  you have to be
> really good to not only keep a draft, but to be able to pass with the
> draft.  Then to hope that the driver using your draft can't use it to
> pass you.   Draft Heaven! ;-)

well, could be cool, but i'm more interrested with portland,toronto,sears
point,cleveland,elkart lake,etc.. ( road track ).

Just to compare F1 1969 times to cart times. So i could compare ICR2 physics
to GPL physics. I hope GPL times will be much much slower :o)

--
==============================================================================
Sebastien Tixier - Game Developer

http://www.eden-studios.fr
http://www.vrally.com
http://www.multimania.com/hclyon
==============================================================================

Chuck Kandle

N2/GPL track converter

by Chuck Kandle » Thu, 02 Dec 1999 04:00:00


> > > GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

> > Dega in F3? Could racing be any more boring than that?

> > IMO, of course :)

> > Hena

>         hehe..  you're missing the point.  Constant drafting!  you have to be
> really good to not only keep a draft, but to be able to pass with the
> draft.  Then to hope that the driver using your draft can't use it to
> pass you.   Draft Heaven! ;-)
> --

LOL!  Think we can get them going fast enough to create any kind of meaningful
draft?  ;-)

--
Chuck Kandler  #70
ChuckK or KS70 on Won.net
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
The box said "Windows 95 or better", so I installed LINUX!

Michael Barlo

N2/GPL track converter

by Michael Barlo » Thu, 02 Dec 1999 04:00:00



> > > > GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

> > > Dega in F3? Could racing be any more boring than that?

> > > IMO, of course :)

> > > Hena

> >         hehe..  you're missing the point.  Constant drafting!  you have to be
> > really good to not only keep a draft, but to be able to pass with the
> > draft.  Then to hope that the driver using your draft can't use it to
> > pass you.   Draft Heaven! ;-)
> > --

> LOL!  Think we can get them going fast enough to create any kind of meaningful
> draft?  ;-)

> --
> Chuck Kandler  #70
> ChuckK or KS70 on Won.net
> K&S Racing
> http://www.fortunecity.com/silverstone/thepits/195
> The box said "Windows 95 or better", so I installed LINUX!

        At Monza, The only way to pass someone on either of the straits
is if
you are drafting.  The Regular F3 drivers have been using Bump drafting
to get away from everyone behind us :)
--
=========================================
Mike Barlow of Barlow Racing?
=========================================
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Racing online with the help of......

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Don Hancock (

N2/GPL track converter

by Don Hancock ( » Thu, 02 Dec 1999 04:00:00

    Surely you realize that the physics won't really compare?  Also don't
forget that just because your driving line (and lap times) changes
significantly between sims (don't start) doesn't mean there's a flaw in the
physics: the PHYSICAL cars are different, too.  Just like you can't drive a
Chrysler Imperial the same way you can a Corvette over the same course.  I
think you'll get misleading results.  Besides, we already know nothing comes
anywhere close to GPL's physics accuracy.

Gunner

Ron Ayto

N2/GPL track converter

by Ron Ayto » Thu, 02 Dec 1999 04:00:00



Believe me Chuck, there are ways to get these F3 cars up to very high
speeds by drafting, as long as the driver has had the foresight to dial
in a tall enough top gear..
I have seen Mike doing speeds a F3 car shouldn't be able to achieve at
Monza, through drafting..   :)))
For those of you that havn't tried drafting/racing/dicing in F3 cars,
all i can say is you don't know what fun you are missing out on.!!
"Yes", it does require skill to be able to draft and dice cleanly,
because the gaps between the regulars in F3 racing is usually inches,
not yards, but it is well worth it...

Cheers,
Ron

ymenar

N2/GPL track converter

by ymenar » Thu, 02 Dec 1999 04:00:00


Like if you don't know ! ;-)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Stefan

N2/GPL track converter

by Stefan » Thu, 02 Dec 1999 04:00:00


Not yet, Andrew. It's under testing now.

Stefano

Sebastien Tixie

N2/GPL track converter

by Sebastien Tixie » Fri, 03 Dec 1999 04:00:00


> >Just to compare F1 1969 times to cart times. So i could compare ICR2
> physics
> >to GPL physics. I hope GPL times will be much much slower :o)

>     Surely you realize that the physics won't really compare?  Also don't
> forget that just because your driving line (and lap times) changes
> significantly between sims (don't start) doesn't mean there's a flaw in the
> physics: the PHYSICAL cars are different, too.  Just like you can't drive a
> Chrysler Imperial the same way you can a Corvette over the same course.  I
> think you'll get misleading results.  Besides, we already know nothing comes
> anywhere close to GPL's physics accuracy.

> Gunner

I'm totaly agree with you.

Okey, ICR2 physics is not realist as GPL ones, but lap times, acceleration
and speed are quite realist.
The GPL times,acceleration and speed are realist too, plus physics is.

So normally, GPL on portland must has slower laps than ICR2.

If not, well, maybe, ICR2 tracks have not the same scale than GPL ones.

Thus,it would be interesting to calculate the length tracks (and easy ).

Just drive at 22,5 mph ( 10m/s ), take time, and calculate track length.

Time in second * 10. it will give aproximate length in meter.

--
==============================================================================
Sebastien Tixier - Game Developer

http://www.eden-studios.fr
http://www.vrally.com
http://www.multimania.com/hclyon
==============================================================================

Hena Hakkane

N2/GPL track converter

by Hena Hakkane » Fri, 03 Dec 1999 04:00:00


>> > GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim, hehe

>> Dega in F3? Could racing be any more boring than that?

>> IMO, of course :)

>> Hena

> hehe..  you're missing the point.  Constant drafting!  you have to be
>really good to not only keep a draft, but to be able to pass with the
>draft.  Then to hope that the driver using your draft can't use it to
>pass you.   Draft Heaven! ;-)

I got you. It's just that I'm not into nascar style racing. I want to drive
on the limit of the car, not just keeping the pedal to the metal hoping the
car would go a little faster :)

Hena

Hena Hakkane

N2/GPL track converter

by Hena Hakkane » Fri, 03 Dec 1999 04:00:00



>> > > GPL *F3* at Indy and Talladega- drool.. ;-)  Talk about a IRL sim,
hehe

>> > Dega in F3? Could racing be any more boring than that?

>> > IMO, of course :)

>> > Hena

>>         hehe..  you're missing the point.  Constant drafting!  you have
to be
>> really good to not only keep a draft, but to be able to pass with the
>> draft.  Then to hope that the driver using your draft can't use it to
>> pass you.   Draft Heaven! ;-)

>well, could be cool, but i'm more interrested with portland,toronto,sears
>point,cleveland,elkart lake,etc.. ( road track ).

Amen to that!

Hena


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