> >Tried to design new cars in PSP 4.12. I loaded the proper palette file (I
> >downloaded from a site) before saving to a .pcx file. I still get a
> >'corrupt palette' error when trying to import into N2. Any ideas,
> >anyone???
> Deal is, you have to apply the palette .pcx to the all the graphics
> you want to import EXCEPT the .pcx of the car.. For example, you have
> t_player.pcx, which is the outline of the car.. Then you have
> marlboro.jpg, which would be a .jpg of a Marlboro emblem.. What you'll
> want to do is...
> 1. Open t_player.pcx
> 2. Open marlboro.jpg
> 3. Apply N2 palette to marlboro.jpg ONLY
> 4. Resize, cut, etc any graphics you want on the car
> 5. Save t_player.pcx
> 6. Import t_player.pcx into N2 with the Paint Kit..
> JUST DON'T APPLY THE PALETTE TO THE CAR YOU WANT TO IMPORT, JUST THE
> GRAPHICS BEFORE YOU PUT THEM ON THE CAR!! (Sorry about the caps..)
> If this doesn't help you, mail me for a more exact "walk-through..."
Correct, but if you already applied the palette to your finnished car
and don`t want to do it all over again, just cut out the car from your
.pcx and paste it onto a untouched .pcx and save as it is, but do not
get anything outside of the white border (I think it`s the pink border
that screws up the palette)
Beers and cheers
Goy