rec.autos.simulators

Jim Sokollof- N2 random failures

Cowen Wilso

Jim Sokollof- N2 random failures

by Cowen Wilso » Sat, 11 Jan 1997 04:00:00

Could you please list some of the random failures that occur in N2?  Is
there more than the engine failure or is that it?
                          Thanks
                              Cowen Wilson

Jim Sokolo

Jim Sokollof- N2 random failures

by Jim Sokolo » Sun, 12 Jan 1997 04:00:00

On Fri, 10 Jan 1997 16:00:47 -0800, Cowen Wilson


>Could you please list some of the random failures that occur in N2?  Is
>there more than the engine failure or is that it?

The only random failure that an N2 human player can have is terminal
engine failure. The AI cars can have a variety of failures (according
to the standings screen), but they are all pretty much the same as far
as what happens to the AI car...

---Jim Sokoloff, Papyrus

Erk

Jim Sokollof- N2 random failures

by Erk » Sun, 12 Jan 1997 04:00:00

Does it make a difference in what track your/AI are running?  Like
engine at Dega or brakes at Martinsville?  If not, it is an idea.

To

Jim Sokollof- N2 random failures

by To » Wed, 15 Jan 1997 04:00:00



>On Fri, 10 Jan 1997 16:00:47 -0800, Cowen Wilson

>>Could you please list some of the random failures that occur in N2?  Is
>>there more than the engine failure or is that it?

>The only random failure that an N2 human player can have is terminal
>engine failure. The AI cars can have a variety of failures (according
>to the standings screen), but they are all pretty much the same as far
>as what happens to the AI car...

>---Jim Sokoloff, Papyrus

Jim,

Why didn't you make it like ICR2 with SEVERAL different brakedowns for
the Player??  They had Suspension Failure, Gear Failure, etc...., that
would be GREAT for N2.  Oh well,

Tom Wardell
http://www.geocities.com/MotorCity/2171/index.html


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