rec.autos.simulators

GTR official demo is out

Steve Smit

GTR official demo is out

by Steve Smit » Thu, 14 Oct 2004 22:43:49

Stiffer front bar = more understeer, not less.


Steve Simpso

GTR official demo is out

by Steve Simpso » Thu, 14 Oct 2004 23:30:32

Whoops...you're correct.  Softening the front springs is probably a better
option anyway.  Reducing the power diff lock % seems to work too.

Steve Smit

GTR official demo is out

by Steve Smit » Thu, 14 Oct 2004 22:49:16

My install didn't include SF either, despite this in the readme:

"If you are concerned about Star Force protection drivers remaining on your
system after you uninstall GTR Demo, you may wish to use SFCLEAN.EXE in
Support folder in the game root. Note, if you do run the uninstall utility
for the drivers, when you launch the protected game again, the drivers will
be reinstalled. For more information regarding StarForce protection please
visit StarForce Technologies International website
(http://www.star-force.com)"

(The SFCLEAN.EXE file is indeed in the Support folder, but I didn't run it,
honest!)

Hmmmn (strokes goatee)....


> I know it's in there. In fact GTR would not run on my machine until I
> used the enclosed Starforce remover. After I removed Starforce, GTR ran
> great on my machine.
> Go figure, ain't it supposed to be the other way around?

> ZZ

> --
> I'm Richard "ZZ" Busch, and I approved this message.

> Member:
> Screamers Racing League
> OAO
> MARA TransAm
> GPL Rank + 17.410
> MoGPL Rank + 318.294
> N2003 Rank -18.8060
> ----------------
> Remember racecar is racecar spelled backward
> -----------------

Edgecrushe

GTR official demo is out

by Edgecrushe » Thu, 14 Oct 2004 18:45:27

Did The Pits design their website?

_____

Steve

"Military intelligence, two words combined that can't make sense."


> Where are the other mirrors? i cant seem to find a list on their (awfully
> designed) website
>  dan

Steve Smit

GTR official demo is out

by Steve Smit » Fri, 15 Oct 2004 05:55:46

Increased powerside lock should enable you to kick the rear end out with the
throttle (certainly w. the Lister), but a trailing throttle would result in
front end push, i.e., the typical beginners' wobbly corner-entry understeer.


ray

GTR official demo is out

by ray » Sat, 16 Oct 2004 04:35:05


> You cant compare everything to F1 cars Dave ;)

> I dont think they drive bad at all.  Then again as slow as I am everything
> handles good :)  Understeer hasnt been a problem unless Im over driving the
> corner.  The groove is REALLY a groove, dont get out of it.

> This aint NR2003 so you may as well quit trying to compare em.  One thing
> Ive found is you cant dive bomb the corners nearly as much.  This sim lends
> itself much more to the "In slow Out fast" saying used so often in real life
> and ignored so universally in NR2003.

Not having yet tried GTR demo (dl but no time to play yet) I can only
comment on why "in slow out fast" may not be the case for NR2003 - and
NASCAR in general - banking.  I have a dirt track Camaro, and you can
really overdrive into the corner and let the banking save you - you
can't do that on a flat track - you just sliddddddddddddddde or spin.

I'm still looking for a good book/website/video that discusses racing
lines WITH banking.  It seems every book I read starts with "assuming no
banking" and then shows the proper line for a flat corner... I know the
basic idea is still the same, but some tracks (Bristol) have such steep
banking that the "traditional" line through the corner is probably
totally wrong.

Ray

Mitch_

GTR official demo is out

by Mitch_ » Sun, 17 Oct 2004 01:44:16

Im really missing the point your trying to make Dave.  F1C while OK had
serious physics issues.  TA Mod is nothing more than a 6 speed Nascar sim on
RC's yet you keep finding ways to put down GTR which far surpasses both the
titles you mention by leaps and bounds (OK graphics, physics, multi TBD).
GTR feels like a real car, maybe thats why its boring?  It sure takes a
bunch of work to make a pass, requires utmost precision to drive fast yet is
more forgiving (like a real car) than either title you say is better (or
less boring).

A bunch a people on this same NG said how bad GPL was when the demo was
released also so Im taking it with a grain of salt and am happily waiting
for the full release.

Mitch



> Ran it again last night night. What I found is that every car on my block
> can handle those 60mph corners a lot better than the demo car.

> It's a very easy, slow, boring drive compared to not only the F1 cars (not
> even close), but also the Cup boats and TA cars in N2003, and even the GPL
> cars. There's no razor's edge. Braking is dull. No punch when you
> accelerate. Even a chicane can be fun if you are driving a car that you
> keep
> on the edge all the way through. This car feels like it's in mud. No
> adrenaline rush at all.

> You'll never have understeer if you go slow enough, but what a boring way
> to
> spend my sim time. :-) I want to drive a car that challenges me to dance
> on
> the edge and go as
> fast as possible, not one who's major challenge is to make sure I don't
> push
> too *** 60mph turns. :-(  Anyone can do that.

> It may be though that with the sim physics, and a different car (550?), on
> a
> different track, that it will feel a lot more ferocious. I doubt it
> though.

> Schumacher said recently, "I like precise cars," he says. "I don't like
> these heavy things. They are so slow, and I think they are going too slow
> for me. I try always to do more than they can do."

> I feel exactly the same towards any sim cars that are boring to drive.

> David G Fisher ----- Real men drive F1 :-)



>> You cant compare everything to F1 cars Dave ;)

>> I dont think they drive bad at all.  Then again as slow as I am
>> everything
>> handles good :)  Understeer hasnt been a problem unless Im over driving
> the
>> corner.  The groove is REALLY a groove, dont get out of it.

>> This aint NR2003 so you may as well quit trying to compare em.  One thing
>> Ive found is you cant dive bomb the corners nearly as much.  This sim
> lends
>> itself much more to the "In slow Out fast" saying used so often in real
> life
>> and ignored so universally in NR2003.

>> Mitch



>> > Damn.

>> > Do these cars really handle so shi**y in real life?

>> > Understeer everywhere.

>> > David G Fisher

Steve Simpso

GTR official demo is out

by Steve Simpso » Sun, 17 Oct 2004 09:09:39

You've lost the plot, Dave.  If you find the GTR press demo too easy in
simulation mode then you're not pushing the limits.  I can understand how
you can prefer F1 cars as they are fearsome combination of power:weight &
handling (not conducive to good racing though) but how you can possibly
prefer the TA stuff is completely beyond me.
Neil Charlto

GTR official demo is out

by Neil Charlto » Sun, 17 Oct 2004 02:11:55



[snip]

And so does David G Fisher ;)

fredrickso

GTR official demo is out

by fredrickso » Sun, 17 Oct 2004 12:14:39


Some people like driving wet sponges I guess

Steve Simpso

GTR official demo is out

by Steve Simpso » Sun, 17 Oct 2004 17:05:39

Eww...you live in a street full of ricers?

Tony Rickar

GTR official demo is out

by Tony Rickar » Mon, 18 Oct 2004 07:29:13


> You've lost the plot, Dave.  If you find the GTR press demo too easy in
> simulation mode then you're not pushing the limits.  I can understand how
> you can prefer F1 cars as they are fearsome combination of power:weight &
> handling (not conducive to good racing though) but how you can possibly
> prefer the TA stuff is completely beyond me.

Well it's hardly as if Dave is a renowned Papy fanboy...

Whilst I am sure someone will prove it is not conclusive proof of anything
the TA replays of my own driving look pretty realistic compared with R/L
racers. Replays of GTR just look somehow wrong - the cars don't seem to move
correctly, especially when they twitch. As if somehow it is just too
exaggerated. Watching an R/L video and the car will twitch subtely whilst
the driver is working inside in the car. It just looks like teh GTR replays
as if in certain circumstances there is way too much grip and lack of
suspension. Despite the bobbing up & down.

Personally I find the TA still too Nascar like and have hardly touched it
for many months, yet I find it closer to reality than GTR.

RBR driving feel and replays manage to convey the feel of a sliding car on
gravel superbly. However, I get the same feeling on tarmac as GTR. It just
doesn't look right on the replays as if there are some wheels at 90 degrees
in the middle of the car that come into play under certain conditions.

This isn't to say I don't feel GTR is any good just that there is a certain
something that doesn't feel right (for me at least).

Cheers
Tony

David G Fishe

GTR official demo is out

by David G Fishe » Tue, 19 Oct 2004 03:54:17



> > You've lost the plot, Dave.  If you find the GTR press demo too easy in
> > simulation mode then you're not pushing the limits.  I can understand
how
> > you can prefer F1 cars as they are fearsome combination of power:weight
&
> > handling (not conducive to good racing though) but how you can possibly
> > prefer the TA stuff is completely beyond me.

> Well it's hardly as if Dave is a renowned Papy fanboy...

> Whilst I am sure someone will prove it is not conclusive proof of anything
> the TA replays of my own driving look pretty realistic compared with R/L
> racers. Replays of GTR just look somehow wrong - the cars don't seem to
move
> correctly, especially when they twitch. As if somehow it is just too
> exaggerated. Watching an R/L video and the car will twitch subtely whilst
> the driver is working inside in the car. It just looks like teh GTR
replays
> as if in certain circumstances there is way too much grip and lack of
> suspension. Despite the bobbing up & down.

> Personally I find the TA still too Nascar like and have hardly touched it
> for many months, yet I find it closer to reality than GTR.

> RBR driving feel and replays manage to convey the feel of a sliding car on
> gravel superbly. However, I get the same feeling on tarmac as GTR. It just
> doesn't look right on the replays as if there are some wheels at 90
degrees
> in the middle of the car that come into play under certain conditions.

> This isn't to say I don't feel GTR is any good just that there is a
certain
> something that doesn't feel right (for me at least).

> Cheers
> Tony

I agree with just about everything you've said. The car GTR car skips and
twitches instead of slides.

One other thing which is making it difficult for me to like the demo is that
I get nauseous after about 20 minutes of driving. It might be the way the
car bobs up and down constantly. I'll have to somehow find a view that
eliminates that. I get the same nauseous feeling with first person shooters,
and in the past when frame rates were too low in a driving sim.

--
David G Fisher

Dave Henri

GTR official demo is out

by Dave Henri » Tue, 19 Oct 2004 05:44:48



   There should be a couple of sliders that you can lower that should help
your queasyness.  Look for world view or head movement..something in that
order.

dh

Tony Rickar

GTR official demo is out

by Tony Rickar » Tue, 19 Oct 2004 06:06:13


>> One other thing which is making it difficult for me to like the demo
>> is that I get nauseous after about 20 minutes of driving. It might be
>> the way the car bobs up and down constantly. I'll have to somehow find
>> a view that eliminates that. I get the same nauseous feeling with
>> first person shooters, and in the past when frame rates were too low
>> in a driving sim.
>> David G Fisher

>   There should be a couple of sliders that you can lower that should help
> your queasyness.  Look for world view or head movement..something in that
> order.

They don't stop the bobbing up & down thought AFAIK. It is a tough one to
simulate but stare at the screen and bob your head and your eyes will
compensate for the movement. In fact you can move your head quite
significantly but still remain focused on a given point.

It seems to be a preference thing - in which case Simbin would be advised to
provide an option to reduce it. Personally instead of feeling like a stiff
performance car feeling every bump if feels like the dampers were
forgotten...

Back in the old days I had an Avenger with Spax adjustable dampers (the
rally car...). I adjusted them up to get a bit of rally oversteer (as you
do) so it was a pretty firm and bumpy ride along some rough farm tracks
("whites" for those in the know).

The demise of the car came when my navigator borrowed the car and stuck it
in a ditch. We retrieved it and took off anything decent including the rear
dampers and towed it to the breakers yard.

GTR feels like the Avenger after we took the stiff dampers off completely...

All IMHO of course.

Cheers
Tony


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