Which would raise another question - why can't you hear crowd noises in any
F1 sim? If the drivers say they can hear it, then it should be in - but
nobody has claimed about that so far...
G
Which would raise another question - why can't you hear crowd noises in any
F1 sim? If the drivers say they can hear it, then it should be in - but
nobody has claimed about that so far...
G
OK, there is some matter in space, but the amounts are so minute in
comparison to the atmosphere say, they is no way the human ear would be able
to detect sound because of inteections with them.
Thats why 2001 is a 'quiet' movie, in comparison to something like Star
Wars. Arthur C Clarke went for realism, whereas Lucus went for 'atmosphere'.
Both have their merits.
Gavin 'Sharknose' Thomas
> <snip>.
> > > This is confusing stuff. Can or can't you hear sounds in space?
> > > Andre
> > NO!
> > Alan
speedracer
> OK, there is some matter in space, but the amounts are so minute in
> comparison to the atmosphere say, they is no way the human ear would be
able
> to detect sound because of inteections with them.
> Thats why 2001 is a 'quiet' movie, in comparison to something like Star
> Wars. Arthur C Clarke went for realism, whereas Lucus went for
'atmosphere'.
> Both have their merits.
> Gavin 'Sharknose' Thomas
> > Now, without getting silly; I haven't been to outer space yet, so I
can't
> > speak from experience, but space contains enough free matter (mostly
> > gaseous) for energy to be transmitted from one point to another.
> > Theoretically, therefore sounds should be able to be heard in outer
space.
> > --
> > -Ace-
> > (GPLRank -0.34)
> > <snip>.
> > > > This is confusing stuff. Can or can't you hear sounds in space?
> > > > Andre
> > > NO!
> > > Alan
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
This lesson in astrophysics brought to you by Boring Conversationalists
Inc.
Bendito;
I don't have time to be looking in my mirrors continually.
I told you why it is needed. We are not in a real F1 car. Some
concessions have to be made. Every sim on the planet except for the GP
series has other car sounds.If you had a choice are you saying you
would rather have no other car sounds? Me thinks not.
When they are on your ass.
--
Nos
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +59.33
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
What? Read the book first then rent the movie. You'll understand it
better that way.
--
Nos
> >yep, nothing wrong with 2001... the silence was beautiful.
> I *still* haven't seen that movie yet... :)
--
Chuck Kandler
A man is no less a Slave just because he is
allowed to choose a new Master every four years.
Registered Linux User #180746
http://counter.li.org
<snip>
>Hi Alan,
>Possibly, but when sat in the pits you can hear the other cars go past out on
>the track, but you don't hear them when they come into the pits and pass
>you,
>surely the real drivers can hear them with throttles blipping and then silence.
>That would really add to the immersion.
>I think it was just left out along with one or two other things ;-))
>Cheers
No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.
MS
Like Coulthard saw Schumacher at Spa <G>
So 2001 was a sim and Star wars was arcade? <G>
MS
>>If someone is making a passing manouvre on your car, you should know from
>>your mirrors. Your mirrors also tells you which side he is on. When you
>>can't see him (nor hear him) you are running side by side - the exciting
>>part :) - moments later his back in the mirrors or in front of you.
>I don't have time to be looking in my mirrors continually.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +59.33
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
> Like Coulthard saw Schumacher at Spa <G>