rec.autos.simulators

NASCAR simulator

Tony Joh

NASCAR simulator

by Tony Joh » Fri, 11 Mar 1994 16:16:53

Okay, troops, now that I've motivated you (hee hee) let me give you a bit
of advice.  I've written to Papyrus at their e-mail address (I used to
call their BBS but it got expensive) and they acknowledged the fact that
there is a market for NASCAR in the simulator world.  They also asked me
to keep up with the suggestions.

Look, guys, I don't think they know exactly how many of us there are.  WE
need to pressure them, like the folks who got Star Trek into its third
season (admittedly, the world lived to regret it).


They will respond to you.  But we need them to either 1) finally post
their acknowledgement of us or 2) tell us they aren't interested.  SO
E-MAIL THEM TODAY! I don't see this as wasted bandwidth, either.  Let's
get things going, and before you know it we'll be having Talledega in our
living rooms!

--
                            :::> Tony  Johns <:::

Felix Anthony Mar

NASCAR simulator

by Felix Anthony Mar » Thu, 17 Mar 1994 23:41:49


> Okay, troops, now that I've motivated you (hee hee) let me give you a bit
> of advice.  I've written to Papyrus at their e-mail address (I used to
> call their BBS but it got expensive) and they acknowledged the fact that
> there is a market for NASCAR in the simulator world.  They also asked me

Hello,

        Have you ever tried Bill Elliots NASCAR Challenge? I don't know what
platform you're using, but it was pretty good at filling the NASCAR void on the
Amiga. Granted it's not the game that Indy Car is , or even Indianapolis 500,
but it _is_ a NASCAR simulator with road courses, tri-ovals, and
super-speedways..... I liked it.

                        FAM


Stone, Christoph

NASCAR simulator

by Stone, Christoph » Sun, 20 Mar 1994 06:32:00


you took the words right outta my mouth.

                                Chris

Sean

NASCAR simulator

by Sean » Wed, 30 Mar 1994 04:07:01

For what it's worth, an article in the April CGW ("The Rumor Bag", p. 186)
seems to confirm that Papyrus' next project will be a NASCAR simulator... It's
just a rumor section, but they're usually right on target.

Sean

Tony Joh

NASCAR simulator

by Tony Joh » Wed, 30 Mar 1994 10:14:18


>For what it's worth, an article in the April CGW ("The Rumor Bag", p. 186)
>seems to confirm that Papyrus' next project will be a NASCAR simulator... It's
>just a rumor section, but they're usually right on target.

>Sean

My fingers just crossed about eight hundred times.
--
                            :::> Tony  Johns <:::

John Driv

NASCAR simulator

by John Driv » Thu, 31 Mar 1994 15:46:06


: >For what it's worth, an article in the April CGW ("The Rumor Bag", p. 186)
: >seems to confirm that Papyrus' next project will be a NASCAR simulator... It's
: >just a rumor section, but they're usually right on target.
: >
: >Sean

: My fingers just crossed about eight hundred times.
: --
:                           :::> Tony  Johns <:::

        How to put this diplomatically.  Why NASCAR?  I want to see
Papyrus go to work on something more interesting, like perhaps cycle
racing.  NASCAR is going to be a LOT like IndyCar, graphics and
playwise, except the handling on the cars isn't going to be as nice.  Of
course there are going to be other differences, but 15 different ovals
and poor handling vehicles isn't my idea of a fun game.

        What I'd REALLY like to see is the Micky Thompson offroad season
translated into a simulation format.  Stadium lights, jumps, independent
head bobbing, cars/cycles flying all over the place, announcers, car
damage, a Cray Y-MP to run it...

Tony Joh

NASCAR simulator

by Tony Joh » Fri, 01 Apr 1994 01:23:25


>        How to put this diplomatically.  Why NASCAR?  I want to see
>Papyrus go to work on something more interesting, like perhaps cycle
>racing.  NASCAR is going to be a LOT like IndyCar, graphics and
>playwise, except the handling on the cars isn't going to be as nice.  Of
>course there are going to be other differences, but 15 different ovals
>and poor handling vehicles isn't my idea of a fun game.

        I understand your point of view.  A lot of people consider NASCAR
to be relatively boring (because of the oval tracks) or like IndyCar.  
For us die-hard Winston Cup fans, though, we feel like we should have a
quality simulator, not just some Konami Nintendo reject game like Bill
Elliott's NASCAR Challenge.

        I suppose that's where the difference is -- IndyCar and World
Circuit (to some extent, anyway) are realistically modeled and
configurable, bringing the player as close to the real racing as one can
get behind a computer keypad.  And since NASCAR has a completely
different set of variables (different car weight, different drivability,
different team management, different pit stop problems, etc.), IndyCar
and World Circuit just don't satisfy me.

        Plus, it'd be dang nice to see a full-bodied Winston Cup car in
those wonderful Papyrus graphics. :)
--
                            :::> Tony  Johns <:::

Stone, Christoph

NASCAR simulator

by Stone, Christoph » Sat, 02 Apr 1994 00:03:00




>: >For what it's worth, an article in the April CGW ("The Rumor Bag", p. 186)
>: >seems to confirm that Papyrus' next project will be a NASCAR simulator... It's
>: >just a rumor section, but they're usually right on target.
>: >
>: >Sean

>: My fingers just crossed about eight hundred times.
>: --
>:                       :::> Tony  Johns <:::

>        How to put this diplomatically.  Why NASCAR?  I want to see
>Papyrus go to work on something more interesting, like perhaps cycle
>racing.  NASCAR is going to be a LOT like IndyCar, graphics and
>playwise, except the handling on the cars isn't going to be as nice.  Of
>course there are going to be other differences, but 15 different ovals
>and poor handling vehicles isn't my idea of a fun game.

>        What I'd REALLY like to see is the Micky Thompson offroad season
>translated into a simulation format.  Stadium lights, jumps, independent
>head bobbing, cars/cycles flying all over the place, announcers, car
>damage, a Cray Y-MP to run it...

        If you want jumps, play STUNTS.  If you want jumps+mud, go to a monster
truck rally.  ...and was I wrong in assuming that you are not a NASCAR fan?
Well, there is a simple remedy for that.  If a NASCAR simulator is indeed
released, DON'T buy it.  You can be rest assured that I won't buy a Bubba-fest
MT simulator.
The Bea

NASCAR simulator

by The Bea » Thu, 31 Mar 1994 18:27:48

     IN REFRENCE TO THE MAN WHO SAYS THAT 15 OVALS AREN'T CHALLENGING, TRY USIN
G THE SAME SETUP AT NORTH WILKESBORO, BRISTOL, AND TALLEDEGA. AND AS WELL, I
HOPE THEY WOULD INCLUDE WATKINS GLEN AND SEARS POINT. THAT'S ALL FOR NOW FROM
HONEY POT,PA AND UNIV PARK .
                             DA BEAR
   A WEATHERMAN WHO WISHES FOR SPONSORSHIP SO I COULD WIN THE DAYTONA 500 AND T
 THE 24 HRS OF LEMANS
Soren A. Ba

NASCAR simulator

by Soren A. Ba » Sat, 02 Apr 1994 09:51:53




: >: >For what it's worth, an article in the April CGW ("The Rumor Bag", p. 186)
: >: >seems to confirm that Papyrus' next project will be a NASCAR simulator... It's
: >: >just a rumor section, but they're usually right on target.
: >: >
: >: >Sean
: >
: >: My fingers just crossed about eight hundred times.
: >: --
: >:                             :::> Tony  Johns <:::

: >        How to put this diplomatically.  Why NASCAR?  I want to see
: >Papyrus go to work on something more interesting, like perhaps cycle
: >racing.  NASCAR is going to be a LOT like IndyCar, graphics and
: >playwise, except the handling on the cars isn't going to be as nice.  Of
: >course there are going to be other differences, but 15 different ovals
: >and poor handling vehicles isn't my idea of a fun game.
: >
: >        What I'd REALLY like to see is the Micky Thompson offroad season
: >translated into a simulation format.  Stadium lights, jumps, independent
: >head bobbing, cars/cycles flying all over the place, announcers, car
: >damage, a Cray Y-MP to run it...
:
:       If you want jumps, play STUNTS.  If you want jumps+mud, go to a monster
: truck rally.  ...and was I wrong in assuming that you are not a NASCAR fan?
: Well, there is a simple remedy for that.  If a NASCAR simulator is indeed
: released, DON'T buy it.  You can be rest assured that I won't buy a Bubba-fest
: MT simulator.
:

 Well I don't see why nobody can make a general driving simulator like MS's flight
simulator. One where you can add scenery disks (new roads or race tracks) and      
you can add new cars and modify or create them. This wouldn't solve the 'I need
NASCAR/Indycar/Formula one racing but it could solve most of the other things that
Have been missing in auto simulators. Test Drive III was on the right track but it
was undrivable and not very sophisticated. THATS what I think we need.

                                                        Soren Barr

John Driv

NASCAR simulator

by John Driv » Sat, 02 Apr 1994 16:09:32



>      IN REFRENCE TO THE MAN WHO SAYS THAT 15 OVALS AREN'T
> CHALLENGING, TRY USIN G THE SAME SETUP AT NORTH WILKESBORO,
> BRISTOL, AND TALLEDEGA. AND AS WELL, I HOPE THEY WOULD INCLUDE
> WATKINS GLEN AND SEARS POINT. THAT'S ALL FOR NOW FROM HONEY POT,PA
> AND UNIV PARK .
>                              DA BEAR

        Hmmm.  Was that me?  Let's see now, what did I write?

"15 different ovals and poor handling vehicles isn't my idea of a
fun game."

        Which of course denotes that driving NASCAR is a walk in the
park.  Since English doesn't appear to be your native language, let me
state that differently:  ...driving NASCAR is a piece of cake (ps this
is sarcasm, I can see the confusion on your brow as I type). Seeing how
this statement and your reply are completely at odds with each other,
what the hell are you responding to?

        As the game is being made by Papyrus, why would I want to do
that?  I thought the reason you could change the car setups was so you
were better able to drive at the different locales.  Isn't that like
saying, "IN REFRENCE TO THE MAN WHO SAYS THAT BREATHING G SN'T
CHALLENGING, T RY DOING IT WITH A SOCK IN YOUR MOUTH!"
"Why?"
"BBECAUSE IT'S CHALLANGING!"

a caps-lock key, a spell checker, a few grammar lessons, and a monitor
so I can see what the *** I'm typing...
Try this:  Pretend you're a little***roach hopping from key to key.  
First hop on over to the Caps Lock button.  Then take each letter as
they come.  No cheating with the other hand hitting shift!  Or perhaps
you've thought it over, and decided that all caps is the proper way to
communicate by modem, and just don't understand why so many people use
them small letters to talk to each other.  Or maybe there's a group for
people like you, alt.caps.ON, who have some militant alt.fan.lemurs
members teaching you how to subtly infiltrate the internet.

About this time Stone, Christopher decided he would contribute this gem
to the discussion:

        Prejudices are such funny things.  Here in the western United
States, NASCAR is perceived to be quite the "Bubba-fest", as you put it.

        Yeah, well one sided discussions aren't much fun, I thought I'd
put out my opinion on the subject, different as it may be.  Of course I
realized that the net is full of people who take everything personally
and believe that Their Way is The Way, but this group displayed
remarkably little of this sort of behavior, especially with F1GP vs.
IndyCar being such an easy topic to propagate such behavior.  I stand
corrected.

        Would I buy a Mickey Thompson OR Racing simulator with IndyCar's
level of realism?  In a heartbeat.  In addition, I feel that the dynamic
nature of the seat of your pants racing style, along with the shorter
races, would appeal to a much larger market than a NASCAR simulator
would.  
        You are right, I wouldn't buy a NASCAR simulator, as I already
own IndyCar and the products would be far to similar to justify fifty
more dollars for more of the same.  And there are enough people without
"brand name loyalty" to NASCAR that feel the same, and they aren't going
to be buying NASCAR either.  I stand behind my original point:  I would
rather see Papyrus spend their considerable time and talent producing a
GP Cycle racing or MTORR simulator.

( Ps, I understand that a few of you really like NASCAR racing, and all
I can say is I'm glad that IndyCar came out first, because if NACR
a u n prswscndrn aiga nyrsmltr  wudei'bgetspotr:

Stone, Christoph

NASCAR simulator

by Stone, Christoph » Sun, 03 Apr 1994 06:34:00






>:
>:   If you want jumps, play STUNTS.  If you want jumps+mud, go to a monster
>: truck rally.  ...and was I wrong in assuming that you are not a NASCAR fan?
>: Well, there is a simple remedy for that.  If a NASCAR simulator is indeed
>: released, DON'T buy it.  You can be rest assured that I won't buy a Bubba-fest
>: MT simulator.
>:

> Well I don't see why nobody can make a general driving simulator like MS's flight
>simulator. One where you can add scenery disks (new roads or race tracks) and      
>you can add new cars and modify or create them. This wouldn't solve the 'I need
>NASCAR/Indycar/Formula one racing but it could solve most of the other things that
>Have been missing in auto simulators. Test Drive III was on the right track but it
>was undrivable and not very sophisticated. THATS what I think we need.

>                                                    Soren Barr

        You just don't get it, do you?
Stone, Christoph

NASCAR simulator

by Stone, Christoph » Sun, 03 Apr 1994 06:40:00


        You know, there are decaffeinated brands on the market that are just as
tasty.

Mark Pfeif

NASCAR simulator

by Mark Pfeif » Mon, 04 Apr 1994 01:43:39

I don't think that the issue is whether or not NASCAR oval racing is more or
less difficult than raod course racing.  Having never driven a race car, I
can't tell you which is more difficult.  I suspect that the skill set
required to one or the other successfully is a bit different.

For me, I'd rather see Papyrus or Microprose or whoever to work on road
course racing (IndyCar road circuits, F1, etc) rather than NASCAR or
even IndyCar ovals for one simple reason: I find road courses much more
interesting to play or watch (I'm an IndyCar fan, but my interest drops off
a bit for the ovals).

I refuse to debate which is a "better" form of racing, it's a pointless
argument that cannot be won - people's minds are set.  I'm not even sure
which is truly "better" in the abstract, but I know what I like.

Not that I wouldn't mind having the Indianapolis track for ICR...

                                                Mark
--
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Hewlett-Packard Little Falls Site               #include <disclaimer.h>
Wilmington, DE 19808                            #define OPINIONS mine


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