Maybe it's just me, but is anyone else disappointed in the fact the the NRL
is going to be run over the internet??? The internet gets sloooooower and
slower every day.....When I race on Hawaii over a direct modem connection,
I have latency problems and watch as others have latency problems as their
cars streak endlessly down the track....A league cannot be run this way, no
matter how much TEN puts into it, it cannot be as DIRECT or FAST as a
dial-up type service. This was my impression of what the NRL was going to
be....a dial-up service, like Hawaii is run....with direct links to their
servers without the internet hassle of HOPPING around from server to
server....
The only solution I can think of, my friends, is we, NRL'ers, will all
have to get at least 56k I-net connections, and hope that TEN can hold
between a 19.2-28.8 stream while we are racing.
It is hard work maintaining a GOOD constant data stream on the internet
these days, having to jump from server to server. LATENCY TIMES WILL BE
THROUGH THE ROOF!!!
BTW, in theory, when you call someone and connect modems over the phone
line at say 28.8, that connection will essentially maintain a 28.8
connection....that is if you don't have line noise problems, conflicting
modems, etc. <--------> On the other hand, when you run over the internet,
as many of you know, a 28.8 connection means between 28.8 and down to 0.1k
of data throughput due to the recent HEAVY traffic on the internet.....
THIS IS DEFINATELY SOMETHING TO THINK ABOUT!!!!!
Josh Walsh (sirglock on $$$Hawaii$$$)
P.S. Can't get Nascar2 here!!!! It sold out everywhere on the first day
of release!!!!
> >>On Wed, 04 Dec 1996 21:14:31 -0800, Dan Loyola
> >>>K, since i don't have my Nascar 2 yet, I'd like to ask a few questions
> >>>to the ones that do have it.
> >>>TEN. Since when did Papyrus sign a deal with TEN...and is this what
> >>>we've been waiting for, the so called NRL?
> >>Papyrus released the info a few weeks ago, and yes, the NRL (NRO???)
> >>will be ran on TEN.
> >>>> snip snip snip <<<
> >>Hope this helped.
> >>Matt Myers
> >>"Expressing individualism is just plain wrong!"
> >> -- Crow T. Robot --
> >This is very disappointing news. I belonged to Ten just before they went
> >public and dropped it because I never got a playable connection with
them.
> >I
> >did not try the local access number (if there is one here) because I
> >figured
> >why should I pay them $30 a month and then a least another $10-20 for an
> >hourly dial up fee.
> >I hope that Sierra will get smart and hook into other companies like
> >Mplayer
> >or set up their own free network like Blizzard and Westwood is doing.
> >If anyone has tried this on Kali let me know what kind of latency your
> >getting.
> >John
> Unless I'm mistaken, TEN is using Concentric to do their backbone
> infrastructure. Concentric is in the process of building a huge ATM
network
> that will connect all their major POPs together on a massive scale. They
> plan to connect from local POPs to the "super" POPs via T1's. Second,
with
> their own ATM backbone, they can schedule traffic according to urgency so
> that low-latency packets, like you need for NRO get first priority, while
> email, FTP and WWW access packets get scheduled when their is free
> bandwidth available.
> Which is just a long way of saying that if you've played TEN in the past,
> it doesn't necessarily reflect the network that NRO will be using.
> Dave (davids) Sparks
> Late Night League
> http://www.sequoia-dev.com/Hawaii/latenite.html