See the CART Heat
http://www.racesimcentral.net/
and the CART 2K patches(f1cs2k)
should be a link at bhmotorsports.com
Both have folks who can create/edit tracks. We will be seeing some of
those shortly.
And.... the ICR2 patch for N3 is comming along nicely. they have an
online league forming with some tweeks that get IRL speeds outta N3 with F1
braking and CART tire grip. This uses many of the Old ICR2 tracks like Mid
Ohio, Road America etc...but remember, it really is just N3 with new shapes
& tweeks, and the ICR2 tracks are hopelessly out of date....but if thats
all we gots...I'll take it.
http://www.racesimcentral.net/~dtech/n3/ic4n3/ic4n3.htm
> Just finished watching Mid Ohio (shame about Franchitti). It'd be great
to
> have all those road courses to race in a CART sim. I think Olav's right
> about the IRL/Nascar comparison. We definitely need a CART sim - the cars
> are great, its ultra competitive (no-one seems to be ***) and the
range
> of circuits is brilliant - superspeedways, tri-ovals, small ovals,street
> circuits and road circuits. Its also posssible to overtake in them too (I
> love GP3, but its very unrealistic 'cos I can overtake other cars on the
> track instead of just in the pits!!).
> James
> > Its gotta be CART. IRL is just openwheel NASCAR, and that would also get
a
> > bit samey. I enjoy close racing that you get in nascar, but providing
> > another basically oval only sim would be a waste of their time. A CART
sim
> > would be HUUGE!
> > Luke
> > -=87=-
> > > Anyone know what Papy are up to at the moment. I hope that they are
not
> > in
> > > the process of writing Nascar 5 'cos its all got a bit samey recently.
> > > GPL was a great departure for them and I wish they'd do some more (we
> > didn't
> > > get Nascar Legends in the UK for some reason).
> > > What I'd really like is to be able to race the latest CART or IRL
cars.
> > > CART would be more difficult for them 'cos they'd have to recreate
alot
> of
> > > new road course tracks for the sim, but surely an updated Nascar 4
> engine
> > > and a bit of physics modelling would recreate a pretty good IRL sim?
> > > James