rec.autos.simulators

NFS:PU Online frame rates

Ed Benso

NFS:PU Online frame rates

by Ed Benso » Fri, 21 Apr 2000 04:00:00

I finally tried the Internet racing with PU and it seems like it would
be pretty cool, but my frame rates are killing me. It seems to be mostly
when there are other cars around, my fps just drops to the floor.
What's baffling to me about this is I don't have much of a problem
offline. Slight slowdowns against the AI in Evolution, hardly any in
Factory Driver, except maybe when there's a cop around, but online it's
virtually unplayable. I don't know if somehow ping times are causing
this, or what it could be. I'm using adsl and my pings pre-race seem to
be as good or better then most.
It seems like it has to be related to the connection more then to my
system, but here's my stats anyway. Anyone got any clues?

PII-350
128 MB non-PC100
Abit BX6 MB
Voodoo3 3K
MSFF wheel (FF resolution seems to go off when FPS drops too, could FF
be a factor?)
Bellsouth ADSL, Alcatel modem, 3-com 905btx NIC

--

Then again, I could be wrong!

Ed Benson

personal.lig.bellsouth.net/~edbenson

Todd Walk

NFS:PU Online frame rates

by Todd Walk » Fri, 21 Apr 2000 04:00:00

This is really strange. I played online last night for the first time
and I was very pleasantly surprised by the smoothness. With your DSL
connection, you should have no problem. I noticed virtually no
difference in frame rates between playing online and playing single
player. Here are my system stats:

Celeron 300A oc'ed to 450Mhz
64 megs PC100 RAM
Abit BH6
Voodoo Banshee 16 meg video
US Robotics Sportster 56k modem (connecting at 49,200)

TW



Todd Walker
twalker294 at earthlink.net

bmc..

NFS:PU Online frame rates

by bmc.. » Fri, 21 Apr 2000 04:00:00

Well, I'm playing on a Celeron 300 O/C to 450, 128Mb and a TNT1 card.
I host games via cable modem (most I've had connected is 4) and the
game runs like a dream at 1024x768 16bit. I mean no slowdows, warping,
lag, etc and I have questioned all the other players (all friends) and
they are the same. Pings to all players are under 150mS. I cant say
about the FF as I dont have it, but have you tried turning it off?

        - Brian

Ed Benso

NFS:PU Online frame rates

by Ed Benso » Fri, 21 Apr 2000 04:00:00

I'll try that next time I log on and let you know. Anyone know if any EA
people lurk here or where I would send bug/problem reports?


>  I cant say
> about the FF as I dont have it, but have you tried turning it off?

>         - Brian

--

Then again, I could be wrong!

Ed Benson

personal.lig.bellsouth.net/~edbenson

Ed Benso

NFS:PU Online frame rates

by Ed Benso » Fri, 21 Apr 2000 04:00:00

Well, i couldn't find a way to turn off FF completely, but I zeroed all of
the sliders and that seemed to do the trick. I might try raising just the
road grip slider back up some and see what that does.


> I'll try that next time I log on and let you know. Anyone know if any EA
> people lurk here or where I would send bug/problem reports?


> >  I cant say
> > about the FF as I dont have it, but have you tried turning it off?

> >         - Brian

> --

> Then again, I could be wrong!

> Ed Benson

> personal.lig.bellsouth.net/~edbenson

--

Then again, I could be wrong!

Ed Benson

personal.lig.bellsouth.net/~edbenson

Mountain Kodia

NFS:PU Online frame rates

by Mountain Kodia » Sat, 22 Apr 2000 04:00:00



I seem to recall a post a while back that said that in certain cases,
the MS wheel causes slowdowns due to its FF algorithms.  Can't give
you more than that, but maybe a search through old posts to this
newsgroup would reveal something.

Good luck, --mK
(I haven't gotten NFSPU online racing to work yet, but I have a LWFF
wheel anyway)


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