to expectations because it uses the GP2 engine and doesn't have a new
one all for itself.
What I was wondering was whether or not it needs to have a new engine,
as long as the one its using does the job well? Some of you certainly
seemed to think so, whilst others thought that it was fine to stick
with what works.
Somebody also said that they wouldn't't be spending 30 for new
weather effects and nice graphics, but is that all we get when a sim
uses the same engine more than once?
Let me remind you that Gran Turismo 2 uses the same physics engine as
the original Gran Turismo, but is far superior than its predecessor.
Whilst you could claim that all they've given us is new cars, tracks
and a higher frame rate, the fact is that that is more than enough for
the follow-up to GT. It doesn't need much more than that to sell and
sell well.
I'm also perfectly aware that sometimes using the same engine can be a
mistake and doesn't make many improvements. Take Nascar 3 for example.
Little has changed since N1 and N2.
I wouldn't consider myself to be a great fan of the GP2 engine. Whilst
it has lead the race table for many years (right up to Grand Prix
Legends), I've raced it a lot and have never found it to feel quite
good enough. I've read that Jeoff has made a lot of changes to the GP2
engine for use with GP3, but I too am wondering if it's going to be as
good as we all expect. Judging by Jeoff's previous titles and
reputation, I'm sure it will, but I would be interested to hear
whether or not YOU think you need a new physics engine with each title
for it to be any good, or would you be happy with some minor tweaks to
the physics, but superior graphics, options, tracks, cars, weather
effects, sounds, etc?
Neo