rec.autos.simulators

Nr2003 16x12 or, 1280x960 no change in FPS

Morris Jone

Nr2003 16x12 or, 1280x960 no change in FPS

by Morris Jone » Mon, 17 Feb 2003 23:10:15

I don't understand why no matter what resolution I try  my FPS does not
change. Running no FSAA, all other settings in the game maxed except the
bottom set of shadows and the track one. Running a full field with 30 ahead
and 5 behind, my FPS in every resolution from 800x600x32 and up is always
between 30-25 at the back at the start to 30-35 after the pack thins out.
And all this in D3D for Opengl is far worse.

System:

P4 2.53
Ti4600
1gig PC800
120 GIG HD
Audigy 2

I bought a 9700PRO and could not get it to run even as good as the Ti4600,
took it back, now i've ordered the new Geforce FX should be here next week,
I hope it helps.

Thanks

Kevin Web

Nr2003 16x12 or, 1280x960 no change in FPS

by Kevin Web » Mon, 17 Feb 2003 23:30:42

Drivers, Refresh rate, V-Synch off.  Not necessarily in that order but
things to look at.


Race15

Nr2003 16x12 or, 1280x960 no change in FPS

by Race15 » Mon, 17 Feb 2003 23:34:18

Although I don't know, I keep seeing a variation of these setting's posted by
other simmers.  

My question is this.  Why is everyone using 32 bit color?  I thought (and I
don't have n2003 yet) that 16 bit was by far faster in frame rate and nearly
undetectable as far as the look of color is concerned.  

Just wondering.

Michael

Morris Jone

Nr2003 16x12 or, 1280x960 no change in FPS

by Morris Jone » Mon, 17 Feb 2003 23:43:22

Yes, I've tried drivers from 41.09 now up to 42.68
with v-sync off, and even 16 bit color does not effect
the FPS, It is so weird.

Thanks,

> Drivers, Refresh rate, V-Synch off.  Not necessarily in that order but
> things to look at.



> > I don't understand why no matter what resolution I try  my FPS does not
> > change. Running no FSAA, all other settings in the game maxed except the
> > bottom set of shadows and the track one. Running a full field with 30
> ahead
> > and 5 behind, my FPS in every resolution from 800x600x32 and up is
always
> > between 30-25 at the back at the start to 30-35 after the pack thins
out.
> > And all this in D3D for Opengl is far worse.

> > System:

> > P4 2.53
> > Ti4600
> > 1gig PC800
> > 120 GIG HD
> > Audigy 2

> > I bought a 9700PRO and could not get it to run even as good as the
Ti4600,
> > took it back, now i've ordered the new Geforce FX should be here next
> week,
> > I hope it helps.

> > Thanks

Marc Collin

Nr2003 16x12 or, 1280x960 no change in FPS

by Marc Collin » Tue, 18 Feb 2003 00:46:18

No, just like Morris' experience, if you have a video card that exceeds the
capacity of your CPU (which he does), higher resolutions and colour depth
has no or very little performance hit.

I have been running GPL and the NR series at 1600 x 1200 for years.  I
recently upgraded to a GeForce 4 8xAGP 128 MB card and saw almost no
increase in fps, but I could suddenly run in 32 bit with no performance hit.
Before, 32 bit would have brought fps down to unacceptable levels.

Marc


Vintoo

Nr2003 16x12 or, 1280x960 no change in FPS

by Vintoo » Tue, 18 Feb 2003 00:52:55

This is usually a sign that you are CPU limited or that Vsync is really on
even though you select it off. I don't know how you can be CPU limited with
a P4 2.53.

I have an ATI 8500 (64mb version) and get about what you get. You seem to
have a problem somewhere.

Vintook


Steve Blankenshi

Nr2003 16x12 or, 1280x960 no change in FPS

by Steve Blankenshi » Tue, 18 Feb 2003 02:33:26

Here's a test; try it in a testing session and see if your FPS changes as
you go from lower res & color depth to higher.  The full field of AI might
be maxing out your CPU rather than the graphics maxing out your video card.

SB


> Yes, I've tried drivers from 41.09 now up to 42.68
> with v-sync off, and even 16 bit color does not effect
> the FPS, It is so weird.

> Thanks,


> > Drivers, Refresh rate, V-Synch off.  Not necessarily in that order but
> > things to look at.



> > > I don't understand why no matter what resolution I try  my FPS does
not
> > > change. Running no FSAA, all other settings in the game maxed except
the
> > > bottom set of shadows and the track one. Running a full field with 30
> > ahead
> > > and 5 behind, my FPS in every resolution from 800x600x32 and up is
> always
> > > between 30-25 at the back at the start to 30-35 after the pack thins
> out.
> > > And all this in D3D for Opengl is far worse.

> > > System:

> > > P4 2.53
> > > Ti4600
> > > 1gig PC800
> > > 120 GIG HD
> > > Audigy 2

> > > I bought a 9700PRO and could not get it to run even as good as the
> Ti4600,
> > > took it back, now i've ordered the new Geforce FX should be here next
> > week,
> > > I hope it helps.

> > > Thanks

Tim Mise

Nr2003 16x12 or, 1280x960 no change in FPS

by Tim Mise » Tue, 18 Feb 2003 09:53:17

This is because you are cpu limited.

I have an Athlon XP 2800+ and a 9700Pro and am also CPU limited.  You can
buy new video cards until the cows come home which won't help your
framerates.  They will give you "free" Anios and FSAA but until then, if you
want to up your framerate, you'll need to turn down some of those graphics
settings.

NR2003 was designed from the getgo to exceed today's top of the line
computers.  You should feel pretty good that you can run at max settings and
still get a playable 30 fps.  That's what I get also along with my 6xFSAA
and 16xAnios.

-Tim



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