rec.autos.simulators

GPL performance survey...

David Mocn

GPL performance survey...

by David Mocn » Fri, 13 Nov 1998 04:00:00

(I've posted this before, got some very usefull replys but now I can't find
the post so here it is again).
I'm curious how everyone elses GPL is running on their system/s. I'd like to
know if what I'm getting is good for my PC and what configurations other
people are running. If you can post here what config/s you're running and what

results you're getting then I (and everyone else... I'm sure) will appreciate
it.

Let me be the 1st. This is my system:
-PII 300
-512 Kb cache
-64 Mb RAM
-Hercules Thiller 3D 8Mb (and voodoo1, but I am running GPL thopugh the
Thriller)
-SB16
-T2 wheel

Game environment:
-19 opponents,
- race at Kilamaly track (probably misspeled), Sth. Africa
-I drive a Ferrari,
-Number of opponents heard is on default (I think it's 4)
-modified core.ini to have a 20Mb replay file

Graphic options:
Normally, I have all the graphics switched on (and the detail bias in the
middle) and the game is playabe, but the framerate is at about 20/21 at the
start of the race (back of the grid). Then it jums to about 25/28 as soon as
you start moving but drops to about 20/22 at the 1st corner. Then it clims to
36fps but drops frequently below 30fps for the 1st lap. Then, depending on the

traffic around me, it stays at 33+ fps but may drop to about 26/28 if there is

too much happening.

Anyway, now I'm trying to keep the framerate at 30+ as much as possible
without dropping too many visuals. This is what I found optimal on my system
by having everything on and then switching these things off:
-detail slider on about 35/40%
-antialising off
-specular lighting off
-dynamic lighting off
-driver textures off
-arms off
-beveled tyres off
-skid marks off
-mirrors on cars and tracvk only

Resuts with this configuration:
-at the end of the grid at the start of a race= 26/27fps
-once the cars start moving = 32-36fps
-1st corner (in traffic) = 26/27 fps
-2nd corner (in traffic) = 28/30 fps
-rest of the race =36fps (sometimes the framerate might drop a little bit but
always stays above 30fps)

I'm resonably happy with this (I'd love to have 30fps at ALL times :-) and the

quality of my visuals but again, I'd love to see what the rest of you're
getting.

ps. on a slightly different note, it's a shame that Papy didn't "copy" their
graphic options/config from ICR2 and N2 where you could specify a "minimum
framerate" and what "textures" (graphic options) will drop out when the
framerate gets that low ("auto" option). ie (using GPL as example) you'd set
the min.frames on 30 and set things like skids, all the lighting options,
beveled tyres and maybe some textures on "auto" and it would switch all these
things off before your fps would drop below 30. As soon as the fps goes above
30, all the "auto" options would come back on. That was ingenious :-)

Best regards,
David Mocnay

Tim

GPL performance survey...

by Tim » Fri, 13 Nov 1998 04:00:00


> (I've posted this before, got some very usefull replys but now I can't find
> the post so here it is again).
> I'm curious how everyone elses GPL is running on their system/s. I'd like to
> know if what I'm getting is good for my PC and what configurations other
> people are running. If you can post here what config/s you're running and what

> results you're getting then I (and everyone else... I'm sure) will appreciate
> it.

AMD-K6-266 (o'clocked to 291), 48meg SDRAM, Pure3D 6meg Voodoo1 (running at 60)...

Works a treat at 640x480, fps gets too low at 800x600 in traffic. All view
textures are on, only car textures in mirrors. Detail bias set just under halfway.
Pretty much sits on 36fps barrier entire time at training. Normally race with 9
other opponents, and fps don't drop below 20, except at start.

user nam

GPL performance survey...

by user nam » Fri, 13 Nov 1998 04:00:00

300A Celeron (---> 450mhz), 2 V2 12meg cards, 128meg PC100 ram.

19 Cars, all graphics options maxxed out (including mirrors), 10
sounds.  Mid to high 20's fps on the grid or driving through pits at
start of practice.  Rock solid 36fps everywhere else, even with several
cars in close proximity.

-Mike


> (I've posted this before, got some very usefull replys but now I can't find
> the post so here it is again).
> I'm curious how everyone elses GPL is running on their system/s. I'd like to
> know if what I'm getting is good for my PC and what configurations other
> people are running. If you can post here what config/s you're running and what

> results you're getting then I (and everyone else... I'm sure) will appreciate
> it.

> Let me be the 1st. This is my system:
> -PII 300
> -512 Kb cache
> -64 Mb RAM
> -Hercules Thiller 3D 8Mb (and voodoo1, but I am running GPL thopugh the
> Thriller)
> -SB16
> -T2 wheel

> Game environment:
> -19 opponents,
> - race at Kilamaly track (probably misspeled), Sth. Africa
> -I drive a Ferrari,
> -Number of opponents heard is on default (I think it's 4)
> -modified core.ini to have a 20Mb replay file

> Graphic options:
> Normally, I have all the graphics switched on (and the detail bias in the
> middle) and the game is playabe, but the framerate is at about 20/21 at the
> start of the race (back of the grid). Then it jums to about 25/28 as soon as
> you start moving but drops to about 20/22 at the 1st corner. Then it clims to
> 36fps but drops frequently below 30fps for the 1st lap. Then, depending on the

> traffic around me, it stays at 33+ fps but may drop to about 26/28 if there is

> too much happening.

> Anyway, now I'm trying to keep the framerate at 30+ as much as possible
> without dropping too many visuals. This is what I found optimal on my system
> by having everything on and then switching these things off:
> -detail slider on about 35/40%
> -antialising off
> -specular lighting off
> -dynamic lighting off
> -driver textures off
> -arms off
> -beveled tyres off
> -skid marks off
> -mirrors on cars and tracvk only

> Resuts with this configuration:
> -at the end of the grid at the start of a race= 26/27fps
> -once the cars start moving = 32-36fps
> -1st corner (in traffic) = 26/27 fps
> -2nd corner (in traffic) = 28/30 fps
> -rest of the race =36fps (sometimes the framerate might drop a little bit but
> always stays above 30fps)

> I'm resonably happy with this (I'd love to have 30fps at ALL times :-) and the

> quality of my visuals but again, I'd love to see what the rest of you're
> getting.

> ps. on a slightly different note, it's a shame that Papy didn't "copy" their
> graphic options/config from ICR2 and N2 where you could specify a "minimum
> framerate" and what "textures" (graphic options) will drop out when the
> framerate gets that low ("auto" option). ie (using GPL as example) you'd set
> the min.frames on 30 and set things like skids, all the lighting options,
> beveled tyres and maybe some textures on "auto" and it would switch all these
> things off before your fps would drop below 30. As soon as the fps goes above
> 30, all the "auto" options would come back on. That was ingenious :-)

> Best regards,
> David Mocnay

J

GPL performance survey...

by J » Thu, 19 Nov 1998 04:00:00

P200 non-MMX
Canopus Voodoo 1
80 MB
800 x 600 (no FPS-change in 640x480)
details: all (a nice landscape improves my driving style)
detail bias: minumium
most textures off
effects mostly off

in training:
15-20 fps
could be better, but driveable.
When going for race, I have to upgrade

Jens

---------------------------------------------

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