I've been playing the hell out of the PSX version for the past few days and
I've got mixed feelings about it. First, however, a caveat: I've only
recently gotten "***" into racing games and I don't play PC racing
games, mainly because my PC sucks large quantities of ass. That said, I've
built quite a collection of PSX, N64 and DC racing games over the past year
or so.
The main F1 game I was playing before F1 2000 was F1 World Grand Prix for
N64, which I quite enjoyed. It was challenging, realistic and had a good
sense of speed. However, I felt the N64 controller was a bit awkward. F1
2000, OTOH, handles MUCH better -- the dual shock is a dream controller if
you don't have a wheel setup. Dual Shock is the winner when it comes to
control.
However, the PSX version of F12000 is not without it's problems: mainly the
AI. It sucks. I can destroy the competition using Irvine's Jaguar after just
a few trail runs on a new track, with the game set on Expert setting. And
folks, I have to admit I kinda suck at racing games. I just love them so
damn much! Also, the lap times are pretty unrealistic. I can regularly
shatter "real" lap records with little to no effort, often by as much as 4-5
seconds. This is due less to my skills and more to a poor physics model,
IMHO. Cars don't feel very "attached" to the asphalt, unlike a game like
GT2, where you are constantly "feeling" the weight of the car. There also
doesn't seem to be much difference in the teams. McLaren, Ferrari and so on
isn't that much different from Benneton, BAR, et. al. in terms of
performance. There's also a shitload of slowdown during the start of races.
On the plus side, it's nice to see Jaguar in the game. The tracks are fun
and accurately modeled (in my experience). Nice pit strategy feature, and a
great sense of speed on the tracks. Most of all, the game is fun -- though
not entirely accurate. A worthy purchase for a PSX-owning F1 fan. Just don't
expect GT2 or GPL.
Brian
> >The Playstation version isn't just a Playstation version. It's another
game entirely.
> What do you think of it? I won't state my opinion, because I'm biased. :)
> -- Mat.