rec.autos.simulators

N4 Wish List

Doug Bishop Jackson Mi

N4 Wish List

by Doug Bishop Jackson Mi » Thu, 24 Feb 2000 04:00:00

OK there was a thread a while back soe here's my 2 cents worth...

1:Working roof flaps

2:Cars that realistically flip....they do that you know....even with the flaps.

3: Keyboard functions in the menus... someone mentioned this and I second it.
Not everyone has that "Mouse dependancy disorder" thing going on....besides
simmers are prone to carpal tunnel syndrome already without having to chase the
mouse all over the screen just to save a car setting.  "click save" "click
overwrite" "click OK" (as if that last one made any sense cause you just
overwrote the previous setting and you can't tell it that it's not OK....Duh)

4: all the other stuff previously asked for.....

(Don't use NO***in E-mail)

You think in the storm we've found the eye of the calm.....Bill Mallonnee,
Vigilantes Of Love

Schlom

N4 Wish List

by Schlom » Fri, 25 Feb 2000 04:00:00

If they implement the gpl physics model...yes

Once again...if the use the GPL physics model it will flip the car if
conditions are right

I would like to see this too...same type of thing we had in ICR1 where you were
able to use the mouse OR the keyboard...i liked that idea.

Now a few of my own...

Red Flags -- Ive seen some HUGE wrecks in N3 and after half a lap its cleared
up.  And if its bad enough NASCAR will stop a race.  C'mon guys...I dont like
running around under cautions but if theres a 7 car pileup in the tri-oval at
dega...its not gonna be gone in half a lap...let those cars sit there for a lap
or two before theyre carted off into thin air...which brings me to my next
point

Tow Truck--  Even just a visual when you go on the hitch...doesnt have to come
out for everything but when im being towed back to the pits cause i cut a tire
and smacked the wall...I expect to see some thing towing me not just to be
moved around at 30 mph

Straighten the pitlanes-- Unless it cant be done for reasons of the physics
model...but please try.

Full Field on All tracks--You guys got closer in N3 but still cut it short a
few on some tracks. Especially Sears Point...they DO run 43 car fields
there...id like to run against them without editing the track.txt file.

2-way VOICE radio-- Id like to be able to talk to my pitcrew via a microphone
instead of keyboard commands.  However it might not be possible due to
technology constraints.

Some of these are trivial points but would none the less add to the realism.
Theres other things I would like to see but have a feeling technology isnt
there to implement it.

Chris

Dave Henri

N4 Wish List

by Dave Henri » Fri, 25 Feb 2000 04:00:00


> Straighten the pitlanes-- Unless it cant be done for reasons of the physics
> model...but please try.

  I "think" the gpl track modeling would allow straight pit lanes where
appropriate.

 This is already do-able with Game Commander.  Everynight I race online
I speak to my computer so much my wife thinks somebody is down here with
me.  You can set up game commander to manage all the F keys just by
speaking a few commands.  Tire pressures, tape, wing angles, damage
repair, left or right side tire changes etc.  Game commander can
accomplish all of those funcitions.

dave henrie

Chuck Kandle

N4 Wish List

by Chuck Kandle » Fri, 25 Feb 2000 04:00:00


>  This is already do-able with Game Commander.  Everynight I race online
> I speak to my computer so much my wife thinks somebody is down here with
> me.  You can set up game commander to manage all the F keys just by
> speaking a few commands.  Tire pressures, tape, wing angles, damage
> repair, left or right side tire changes etc.  Game commander can
> accomplish all of those funcitions.

> dave henrie

I've been thinking about getting Game Commander myself.  Can anyone tell
me if it can also handle in-car chat messages as well?

--
/Chuck Kandler  #70
/ChuckK on Won.net & WinVROC
/K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
/The box said "Windows 0x5f or better", so I installed LINUX!

Dave Henri

N4 Wish List

by Dave Henri » Fri, 25 Feb 2000 04:00:00

  yes, the ammount of commands are pretty much unlimited based on your
system resources.  So when I say "good Luck"  Game Commander is
configured to transmit "Dave Henrie says good luck to ya'all"
or Pass High, or Pitting, Whatever you want to put in the auto chat file
can be accessed with Game commander.  I even use it to open a chat box
rather than press 't' if I need to typed something.
  I have ordered an update that also is supposed to work with Roger
Wilco, but I haven't gotten it yet...
dave henrie


> >  This is already do-able with Game Commander.  Everynight I race online
> > I speak to my computer so much my wife thinks somebody is down here with
> > me.  You can set up game commander to manage all the F keys just by
> > speaking a few commands.  Tire pressures, tape, wing angles, damage
> > repair, left or right side tire changes etc.  Game commander can
> > accomplish all of those funcitions.

> > dave henrie

> I've been thinking about getting Game Commander myself.  Can anyone tell
> me if it can also handle in-car chat messages as well?

> --
> /Chuck Kandler  #70
> /ChuckK on Won.net & WinVROC
> /K&S Racing
> http://www.fortunecity.com/silverstone/thepits/195
> /The box said "Windows 0x5f or better", so I installed LINUX!

DJR

N4 Wish List

by DJR » Sat, 26 Feb 2000 04:00:00

Yea ive got an idea, throw away the n3 physics engine and start over... also
try watching a real nascar race, I was watching daytona the other day and
noticing the different racing lines, some were high and some were low, one
thing I noticed was that cars could run low all the way around the track at
full speed. When I try this in n3 I drift up into other cars.. The game
needs to model the real thing to be realistic. Also how about getting the
brakes right, as it is right now you cant lock up the brakes. Not that you
would want too but it would help to find the very edge of lock-up...N3 is a
joke, I have more fun playing toca 2...
Target

N4 Wish List

by Target » Sat, 26 Feb 2000 04:00:00

It must be your setup or driving style then.  I can hold the low line quite
easily.
Racer X
Veteran Sim Racer
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/

GC Suppor

N4 Wish List

by GC Suppor » Sat, 26 Feb 2000 04:00:00

Chuck,

You certainly can use GC to send in-game messages just as Dave
described. You'll have to enter the text to be sent (GC doesn't
do dictation) but this way you're not limited to the ten "slots"
for messages. GC is creating quite a stir in the online racing
circles so get yours now before everyone has it :) and you won't
have to worry about hitting the wall because you have to type
something.

Take Command!(TM) Game Commander

Proud sponsor of:
 The LGRORS "Game Commander Cup" (www.letsgoracin.net),
 Team-SimCAR (www.team-simcar.com)

GC Tech Support
www.gamecommander.com/support/

* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!

Christopher Dworja

N4 Wish List

by Christopher Dworja » Sun, 27 Feb 2000 04:00:00

Weather effects (yes, I know that NASCAR doesn't run in the rain, that is
why it is important to have in the game).  It would totally affect strategy
when your spotter says "We're starting to get some drops up here" as cars
begin to enter pit lane for stops.  To stop or not to stop.  Along with
weather effects, red flags, for weather and other reasons.

Better multiplayer options for the host.  Ability to hand out black flags to
drivers and to schedule yellows (for pit stops, it is realistic, done at
South Boston for the Busch race), and set whether caution laps count towards
total.

In game ability to run The Winston and Daytona 500.  For The Winston: qual +
last chance race for starting grid.  Then 30 laps, caution, 30 laps,
caution, ten laps.  For Daytona: qual, Gatorade 125's, race.

Two qual sessions (or at least option), provisionals, failure to qualify.

Going behind the wall (Not necessarily visually).  When a car takes some
serious damage I hate when they're sitting in their pit stall as I'm trying
to negotiate a crowded pit lane.

Longer time to repair serious damage.

More room on the tracks.  If there is no wall there in real life (WATKINS
GLEN!!! just put in an escape road and black flag anyone who uses it to
their advantage) or it is further back (just about everywhere), THEN DON'T
PUT A WALL THERE IN THE GAME.

Better Pits.  Ability to stall car in pit, need for clutch, animated pit
crew (so you know when to leave, rather than a timer, when you see the
everyone's hands up, or when the RF tire changer crosses in front of the
car, you drop the clutch and go), other teams pit crews visible, loose
tires, animated pit sign, and if none of that is possible, then at least a
realistic painted on pit box so you know where to stop and possibly a sign
(rather than having to guess where to stop with the current system).

Just for kicks, track some of the contingency awards.

Some of the NASCAR regional touring series (now, there's some racing!).

--
Christopher Dworjan

#22 Marines Pontiac: manfred

Tim Vanhe

N4 Wish List

by Tim Vanhe » Sun, 27 Feb 2000 04:00:00

When you're being "moved around at 30mph" towards the pitlane and some AI
cars come in for a stop they are being blocked by your car. When your car is
being shoved in your pits sideways it can happen that another car is on your
left passing you. He will get a slam.
I would even rather see my car dissapear from the track like the AI do.

COWBOYSF

N4 Wish List

by COWBOYSF » Mon, 28 Feb 2000 04:00:00

you know,we could all go on forever on how to make n4 the perfect game. add
this, take out that, etc etc. but realize this. sierra is not going to make the
perfect game because then they have no reason to make n5,n6, and so on.
Cossi

N4 Wish List

by Cossi » Mon, 28 Feb 2000 04:00:00

Sure they do, they run in the rain now at the road courses



>Weather effects (yes, I know that NASCAR doesn't run in the rain, that is
>why it is important to have in the game).  It would totally affect strategy
>when your spotter says "We're starting to get some drops up here" as cars
>begin to enter pit lane for stops.  To stop or not to stop.  Along with
>weather effects, red flags, for weather and other reasons.

>Better multiplayer options for the host.  Ability to hand out black flags
to
>drivers and to schedule yellows (for pit stops, it is realistic, done at
>South Boston for the Busch race), and set whether caution laps count
towards
>total.

>In game ability to run The Winston and Daytona 500.  For The Winston: qual
+
>last chance race for starting grid.  Then 30 laps, caution, 30 laps,
>caution, ten laps.  For Daytona: qual, Gatorade 125's, race.

>Two qual sessions (or at least option), provisionals, failure to qualify.

>Going behind the wall (Not necessarily visually).  When a car takes some
>serious damage I hate when they're sitting in their pit stall as I'm trying
>to negotiate a crowded pit lane.

>Longer time to repair serious damage.

>More room on the tracks.  If there is no wall there in real life (WATKINS
>GLEN!!! just put in an escape road and black flag anyone who uses it to
>their advantage) or it is further back (just about everywhere), THEN DON'T
>PUT A WALL THERE IN THE GAME.

>Better Pits.  Ability to stall car in pit, need for clutch, animated pit
>crew (so you know when to leave, rather than a timer, when you see the
>everyone's hands up, or when the RF tire changer crosses in front of the
>car, you drop the clutch and go), other teams pit crews visible, loose
>tires, animated pit sign, and if none of that is possible, then at least a
>realistic painted on pit box so you know where to stop and possibly a sign
>(rather than having to guess where to stop with the current system).

>Just for kicks, track some of the contingency awards.

>Some of the NASCAR regional touring series (now, there's some racing!).

>--
>Christopher Dworjan

>#22 Marines Pontiac: manfred

Christopher Dworja

N4 Wish List

by Christopher Dworja » Mon, 28 Feb 2000 04:00:00

In theory they run in the rain, but the only experience with NASCAR rain
gear was a CTS practice session last year at Watkins Glen.  But the point
is, at all the ovals rain can be a big factor, and, assuming that rain would
be handled the same as in CART (drivers individually make a pit stop and put
on rain tires), it would have a very big effect on road courses as well.

I don't think we need big flash and bang with N4, but in matters of
strategic and realistic importance, I want the absolute best.

BTW, does anyone actually know how rain on one of the road courses would be
dealt with.
--
Christopher Dworjan

#22 Marines Pontiac: manfred


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