> yeeehaw. After 6 hours of practice, I finally finished my 1st lap without
> spinning in the GPL demo at Watkins Glen. My time was 1:12:09 or something
> (In a Eagle w/ a NASCAR Pro wheel, P3-500, 64 megs of RAM, 1 meg trident
> car). I know this time is probably bad, but i was just happy to finish a lap
> in this game without cutting grass. Thanks to those who gave me tips on
> braking and tires spinning. I was able to finish the lap because you guys
> gave me tips on braking earlier and never use 100% brakes. (At Skip Barber,
> they taught me to jam on the brakes 100% down the straight...) As for the
> tire spin, I made it better by lowering my gear ratios. The gears in the car
> was real messed up when I made that lap, but at least I got to finish A lap.
> Just got a few more questions before I go out and buy a real video card and
> the game itself next week
> 1. When you run the car off road on and off the banking, does it hurt the
> suspension if you didn't touch the wall?
I depends on what damage model you're running.
Hmmm, idunnow. Try this: Select auto shifting and observe where the computer
shifts. Set your shift point slightly beyond that RPM.
No turbo, but they still have a steep torque curve. When the engine "comes on
the cam" and starts to breathe well, the power (torque) goes ballistic.
Don't sweat it. 1:12 is great for a newbie. I think the world record is a low
1:03 so you've got your work cut out for you.
With lots more time on track, your lap times will stabillize and slowly drop as
you learn and apply new driving techniques.
GPL uses an "automagic" clutch that disengages when you shift. If you don't let
up on the gas as you shift, the motor zings to the rev limiter. When running
with the "realistic" damage settings, this will eventually wreck your ride.
-Greg
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