in the South San Francisco Bay area.
First would be CA Hwy 17, then probably 9, 35
(Skyline Blvd.) and 84.
Based on some 3d map building I did for Quake,
I know this is going to be hard and the scale
(the 17 track should be between 8 and 12 miles
long) will make it worse. I intend to work from
detailed maps (http://www.racesimcentral.net/~morgan/17track.html
has my assembled tiles from MapsOnUs for 17),
topological maps and a videotaped drive of the
course (from a tripod taped & tied to the passenger
seat).
The Grand Prix Legends and Viper Racing models
are my favorites, but I prefer touring, sports or
rally cars for this kind of thing to open wheel. I found
the CART Precision Racing (C:PR?) model fair,
but the cars have too much damned torque.
I find that I can drive GP3 cars or the Viper by
shifting early & keeping the revs down, but the
Champ cars are impossible!
These courses will be kind of horrible because there are
no sand traps or runoff room- you***up & you're
in a wall or tree or over a cliff, but I'd rather do it in a sim than
real life...
Thanks,
-JCB (anti-spam pseudonym)
P.S. if anyone in the (Santa Cruz/San Jose) area
wants to participate, reply to the group. I have quick
internet connections to make collaboration easier.