rec.autos.simulators

GPL arcade mode

Driver

GPL arcade mode

by Driver » Wed, 19 May 1999 04:00:00

What do you think Randy?
Make it so it is playable with a gamepad, maybe even port it to the PSX?
I think most of the die hard sim'ers are going to flame me about this, but
you have to admit, if there was an Arcade mode in GPL, it would be the most
awesome arcade game out.
Griffin, the Slay

GPL arcade mode

by Griffin, the Slay » Thu, 20 May 1999 04:00:00


>What do you think Randy?
>Make it so it is playable with a gamepad, maybe even port it to the PSX?
>I think most of the die hard sim'ers are going to flame me about this, but
>you have to admit, if there was an Arcade mode in GPL, it would be the most
>awesome arcade game out.

Personally, I thinkk that a conversion of GPL to the Playstation - not
that it's ever going to happen - would be a terrible idea. The
Playstation is no where 'near' powerful enough to handle anything
resembling GPL.

And as for an Arcade mode in GPL, I certainly hope this will never
happen. Does anybody ever use the Arcade mode in N2, for example?

GPL just wasn't designed for arcade racers, or those people who don't
want to spend dedicated hours racing, spinning, and enjoying the most
spectacular racing sim around.

:)

Griffin, the Slayer

Ruud van Ga

GPL arcade mode

by Ruud van Ga » Thu, 20 May 1999 04:00:00




>>What do you think Randy?
>>Make it so it is playable with a gamepad, maybe even port it to the PSX?
>>I think most of the die hard sim'ers are going to flame me about this, but
>>you have to admit, if there was an Arcade mode in GPL, it would be the most
>>awesome arcade game out.

>Personally, I thinkk that a conversion of GPL to the Playstation - not
>that it's ever going to happen - would be a terrible idea. The
>Playstation is no where 'near' powerful enough to handle anything
>resembling GPL.

Yep, not enough CPU power. Just that.
However, it would be nice anyway. Why not, the more platforms, the
merrier.

GPL indeed was designed for the die-hard sim ***, but an arcade
mode WOULD attract more customers that wouldn't want to invest all
that time just to race with the novice mode AI guys.
Besides, you can always turn it off, and I'm sure a lot of people
sometimes want to 'jump in and race'. A fun thing about Nascar has
always been, for example, driving around in the wrong direction, or
just causing mayhem. :) No point in doing that if you must train for a
couple of days to even keep up with the tailing cars in a novice race.

All this just to improve the success of GPL for a wider public. The
.ini file juggling isn't there for nothing.

Ruud van Gaal
MarketGraph / MachTech: http://www.racesimcentral.net/
Art: http://www.racesimcentral.net/

Griffin, the Slay

GPL arcade mode

by Griffin, the Slay » Thu, 20 May 1999 04:00:00



Doesn't the AI patch already do that? Then again, I suppose that
people would like to have that sort of option out of the box, instead
of having to download it from the web. And what about the folks who
don't have access to the internet. :-(

Griffin, the Slayer

Chris Schlette

GPL arcade mode

by Chris Schlette » Fri, 21 May 1999 04:00:00

Nope because you still have to be able to stay on the track and even w/o
the AI it takes some work to be able to do consistant laps.  So yes, an
arcadish mode or at least relaxed physics (say, like F2 and F3) option for
the F1 cars that was configurable through the GPL interface might have
helped sales to some extent.

Chris Schlette

GPL arcade mode

by Chris Schlette » Fri, 21 May 1999 04:00:00

Nope because you still have to be able to stay on the track and even w/o
the AI it takes some work to be able to do consistant laps.  So yes, an
arcadish mode or at least relaxed physics (say, like F2 and F3) option for
the F1 cars that was configurable through the GPL interface might have
helped sales to some extent.

Eldre

GPL arcade mode

by Eldre » Fri, 21 May 1999 04:00:00

There's an arcade mode?!? :-)

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Griffin, the Slay

GPL arcade mode

by Griffin, the Slay » Fri, 21 May 1999 04:00:00


No, there isn't.

We were debating whether or not GPL would have sold better if there
_had_ been an arcade (simple) mode included in the retail version.

Griffin, the Slayer

Jo

GPL arcade mode

by Jo » Sat, 22 May 1999 04:00:00


I think it would have sold better if it even had a GPal-like interface
for setting all the INI file options.

Joe

Eldre

GPL arcade mode

by Eldre » Tue, 01 Jun 1999 04:00:00


Well, I was JOKING about the arcade mode in N2... <g>

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