gingerly slides to a halt (even on asphalt), irrespective of what you do to
the controls. Maybe this is because you can neither use a clutch nor stall
the engine, but it's *not* right.
Jeeezzz even thinking about it brings back the frustration.
Jan.
=---
> > Personally, I've always had the feeling once you stepped over a certain
> > limit (which, maybe because of the insufficient simulation rate, is not
> > clearly defined) there was no real control until the car stopped.
> Sounds awfully lot like a real car if you ask me.
> -Gregor