> Reading a thread in a forum on the High Gear web site got me to thinking
> about the option 'World Detail' in N4. What exactly does it do, because it
> sure is a CPU hog. Someone suggested that at a high setting it draws
objects
> that are not even in view. Is this true, and how low can I set this option
> and still have maximum benefit from it?
Just look in distance and compare 100% vs. zero. You'll immediately notice
the difference. It's the amount of detail from polygon models at distance,
a global percentage on how much detailed they are at distance.
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