GT is very good. Better graphics than viper and more variety but compared to
the *** and life like ai in viper the drivers in SCGT are a bunch of slow
wussies... Its completely killed any long term value in the game for me.
-ilmore
-- JB
P.S. It's great to find someone besides me who's impressed with the
AI in Viper Racing! <G>
On Wed, 28 Apr 1999 13:52:00 +1000, "ilmore"
>GT is very good. Better graphics than viper and more variety but compared to
>the *** and life like ai in viper the drivers in SCGT are a bunch of slow
>wussies... Its completely killed any long term value in the game for me.
>-ilmore
>>I would appreciate any input from those of you that are familiar with
>>full version of SCGT and Viper Racing. How do they compare ?
>>I have been very happy with Viper, particularly the physics. However, it
>>is limited with the number of tracks and of course, just the one car. I
>>was not at all impressed with the demo of SCGT...in fact, deleted it
>>from my hard drive. I am now having 2nd thoughts about it and would like
>>some unbiased input.
>>Thanks
>-- JB
>P.S. It's great to find someone besides me who's impressed with the
>AI in Viper Racing! <G>
>On Wed, 28 Apr 1999 13:52:00 +1000, "ilmore"
>>GT is very good. Better graphics than viper and more variety but compared
to
>>the *** and life like ai in viper the drivers in SCGT are a bunch of
slow
>>wussies... Its completely killed any long term value in the game for me.
>>-ilmore
>>>I would appreciate any input from those of you that are familiar with
>>>full version of SCGT and Viper Racing. How do they compare ?
>>>I have been very happy with Viper, particularly the physics. However, it
>>>is limited with the number of tracks and of course, just the one car. I
>>>was not at all impressed with the demo of SCGT...in fact, deleted it
>>>from my hard drive. I am now having 2nd thoughts about it and would like
>>>some unbiased input.
>>>Thanks
Scenery isn't supposed to appear and disappear like it does in the
SCGT demo; trees may sway in the wind, but they don't "pop-up"
magically. These type of distractions take me right out of the game
as surely as a ringing cell phone in a movie theater can take me out
of the story line, thus ruining the overall experience -- and THAT
really ruins the sim racing experience for me. Hence the question
about the trees.
So, I'll ask again -- are they still "popping up" in the final
release?
-- JB
On Wed, 28 Apr 1999 05:15:45 -0400, "Adam Zerlin"
>>I've heard several people say that the graphics in the release version
>>of SCGT are better than the graphics in Viper Racing. I was
>>unimpressed with the graphics in the SCGT demo -- the "pop-up" effect
>>of the trees on the horizon was WAY too annoying for me. Can somebody
>>tell me how the graphics in the SCGT final release compare to the
>>graphics in the demo, and whether or not they have eliminated the
>>"pop-up" trees?
>>-- JB
>>P.S. It's great to find someone besides me who's impressed with the
>>AI in Viper Racing! <G>
>>On Wed, 28 Apr 1999 13:52:00 +1000, "ilmore"
>>>GT is very good. Better graphics than viper and more variety but compared
>to
>>>the *** and life like ai in viper the drivers in SCGT are a bunch of
>slow
>>>wussies... Its completely killed any long term value in the game for me.
>>>-ilmore
>>>>I would appreciate any input from those of you that are familiar with
>>>>full version of SCGT and Viper Racing. How do they compare ?
>>>>I have been very happy with Viper, particularly the physics. However, it
>>>>is limited with the number of tracks and of course, just the one car. I
>>>>was not at all impressed with the demo of SCGT...in fact, deleted it
>>>>from my hard drive. I am now having 2nd thoughts about it and would like
>>>>some unbiased input.
>>>>Thanks
SCGT isn't perfect (I am leaving out some negatives), but with an update or
two it could be classic. I wonder if ISI or EA realize that they have a
potential gem here, if they can just polish some of the rough edges.
However, in its current incarnation, it is still much better than Viper.
Jim Getzen
The Pits - www.theuspits.com
In regards to the games:
AI
I think SCGT has the edge hear. All those posts about wheel-wheel
racing are pretty accurate. I actually prefer to be middle of the pack
than out front because you're right in the action.
Viper racing has decent enough AI (of course, coming from NFS 3, it
isn't tough to one-up my expectations) but I find the pack gets pretty
spread-out so you don't get the constant action like you do in SCGT.
Force Feedback
I agree with the consensus that Viper has pretty much the finest force
feedback effects of any racing game. SCGT seems really lame in this
department. The only effects I notice in SCGT are from the
rumblestrips and when I bump another car.
Graphics
I would give the edge to SCGT however since I am running a lowly P200
with the original Diamond Monster 3d, I don't have either game turned
up too high. In regards to framerate, I would give the nod to Viper.
Sound
Haven't tried the SCGT sound patch yet, but until then, Viper wins
here.
Overall
To really make this as clear as mud I would recommend both games. If
you have a FF wheel, the effects in Viper racing are not to be missed.
If they could get a patch out for SCGT with similar effects, I think
it could really take over my time from Viper. Until then, I will
probably keep them both installed.
-Bill
--
Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
-- JB
Art
Stealth Racing
http://www.***sys.com/stealthracing.html
> > I would appreciate any input from those of you that are familiar with
> > full version of SCGT and Viper Racing. How do they compare ?
> > I have been very happy with Viper, particularly the physics. However, it
> > is limited with the number of tracks and of course, just the one car. I
> > was not at all impressed with the demo of SCGT...in fact, deleted it
> > from my hard drive. I am now having 2nd thoughts about it and would like
> > some unbiased input.
> > Thanks
> Art
> Stealth Racing
> http://www.***sys.com/stealthracing.html
> > Well, I didn't like it well enough to keep it, but scgt is awfully good.
> > Definitely get the editor to turn up the ai and use all the cheats. The
> > lighting and special effects are excellent! It's similar to viper. I am
> > looking forward to trans-am and le mans and without a doubt will buy n3 as
> > soon as it comes out. It all boils down to personal preference. I simply
> > prefer the impossible physics of GPL. The title of a post I made a few
> > months ago may tell you something. Has GPL rasied the bar too high?
> > JM
> > > I would appreciate any input from those of you that are familiar with
> > > full version of SCGT and Viper Racing. How do they compare ?
> > > I have been very happy with Viper, particularly the physics. However, it
> > > is limited with the number of tracks and of course, just the one car. I
> > > was not at all impressed with the demo of SCGT...in fact, deleted it
> > > from my hard drive. I am now having 2nd thoughts about it and would like
> > > some unbiased input.
> > > Thanks