rec.autos.simulators

Thank You Papyrus!

R.Hic

Thank You Papyrus!

by R.Hic » Thu, 25 May 1995 04:00:00

I read this newsgroup in hopes of picking up a tip or to share my
experiences with Nascar Racing by Papyrus. Out of the hundreds of
articles I read today only 3 of them were *NOT* about "arcade verses sim"
or "why can't I edit my own track". I would like to break the trend and
send a positive message to the people at Papyrus.
Over the past couple of months I have spent some of the happiest hours I
ever spent at my computer playing your game. I marvel everyday at the
amount of programming and skill it must have taken to put together a game
like this. Sure there are some things that need to be fixed and a few
improvements to be made but if Papyrus waited until they had the program
just the way everybody wanted it before they released it I imagine it
would be sometime in late October 2004 before we got to play it. For now,
flaws and all, I think it's an excellent game.
I'm from an older generation, I guess (35), so I must have a different
outlook on things. I watch my two boys (15 and 14) playing their favorite
computer games and it seems to me they enjoy finding glitches in the
programming so they can beat the game as easily as possible. I've
asked them more than once why they don't just say they beat the game and
not bother with actually doing it. Personally with a game like NASCAR I
prefer getting my speed in the garage rather than a text file. To me
that's half the fun. (It's not supposed to be easy.) When I recently made
a major breakthrough with my tire pressure and shock setup I felt so good
I wanted to celebrate with my pit crew over a couple of beers. (Realizing
that *I* was my pit crew I proceeded to do just that.) The rivalry I've
built up with Sterling Marlin and the hate I have for Morgan Shepard (the
guy actually looks for me) have me watching the clock at work and
muttering oaths under my breath. Yesterday after a particually dicy pass
I gave Kenny Wallace the finger and *meant* it. Maybe I need to get a
life but I think it's just that the game is so well done that if you're
not careful (and with the right attitude) you might find yourself looking
at GOOP and driving gloves the next time you're in WAL-MART.
Thanks again Papyrus for making a game that challenges your mind as well
as your button pushing finger. Keep up the good work.

Randy Hicks

ICRS'

Thank You Papyrus!

by ICRS' » Fri, 26 May 1995 04:00:00



>Subject: Thank You Papyrus!
>Date: 24 May 1995 17:38:03 GMT

[Sim vs. arcade note noted and agreed with]

This is the proper perspective to consider.  You don't even have to go that
far into the future to realize how much games and sims will change for us home
racing enthusiasts.  To witness the difference between ICR 1 and Nascar 1 is
quite a difference.  When ICR 2 comes out, it will pretty much be Nascar and
more.  And that will be this year.  In 3-5 years, the sim as we know it will
again undoubtedly be beyond what we can even imagine right now, and the
programmers haven't even dreamt it up yet.

Despite loving those Nascar sessions in SVGA mode (And it's very clean and
smooth for me) I still prefer ICR, just because of the faster, sleeker style
of driving.  When ICR 2 comes out, I feel I will be spending even more time
racing than I do now, or should even spend on it.

Cool, I'm 35 too.

While Nascar Racing is still technically just a game, your experience and
manner in which you enjoy it MAKES it a sim.  I applaud your outlook on this
game.  Instead of following your sons and looking to find every angle on the
thing, and thus ruining it for yourself, you're "living" it.

I second that thanks.

Nice post Randy.  Nice Post.

Ralf Southard

Chris Carlo

Thank You Papyrus!

by Chris Carlo » Fri, 26 May 1995 04:00:00

Very well written!  I only wish there was a Mac version so I could see
what you mean!!  :(

Chris Carlone
http://server.uwindsor.ca:8000/~carlone/

Jim DeFo

Thank You Papyrus!

by Jim DeFo » Fri, 26 May 1995 04:00:00


They're working on it Chris!!! And also (!!) IndyCar II will be
available on the Mac!

               *-*-*-*-*-*-*-*-*-*-*-*-*-*-*
               *       Jim DeFord          *

               *-*-*-*-*-*-*-*-*-*-*-*-*-*-*
               * Rootin' For Pruett in '95 *
               *-*-*-*-*-*-*-*-*-*-*-*-*-*-*

ICRS'

Thank You Papyrus!

by ICRS' » Fri, 26 May 1995 04:00:00



>Subject: Re: Thank You Papyrus!
>Date: Thu, 25 May 1995 00:36:31 GMT
>Very well written!  I only wish there was a Mac version so I could see
>what you mean!!  :(

Fret not, a Mac version will be out by the end of the year.

Ralf

RickGent

Thank You Papyrus!

by RickGent » Fri, 26 May 1995 04:00:00

Very well written!  I only wish there was a Mac version so I could see
what you mean!!  :(
<<<

NASCAR Racing for the Macintosh is scheduled to be released during Q1 of
1996.

Rick Genter
Technical Lead, IndyCar Racing 2.0
(and NASCAR Racing for Macintosh and Windows)
Papyrus Design Group, Inc.

Brian Fergus

Thank You Papyrus!

by Brian Fergus » Sun, 28 May 1995 04:00:00



: >Subject: Thank You Papyrus!
: >Date: 24 May 1995 17:38:03 GMT

        <many good words snipped>

: >Over the past couple of months I have spent some of the happiest hours I
: >ever spent at my computer playing your game.

: This is the proper perspective to consider.  

: >I'm from an older generation, I guess (35), so I must have a different
: >outlook on things.  

: Cool, I'm 35 too.

: While Nascar Racing is still technically just a game, your experience and
: manner in which you enjoy it MAKES it a sim.  I applaud your outlook on this
: game.  

: >Thanks again Papyrus for making a game that challenges your mind as well
: >as your button pushing finger. Keep up the good work.

: I second that thanks.

: >Randy Hicks

: Nice post Randy.  Nice Post.

: Ralf Southard

Finally, two guys with the right attitude that don't mind voicing it.  I
guess I've got you both beat (I'm 41), and while I have nothing against
ICR or NASCAR, (I have ICR), I'm a die-hard F1GP/WC fan for the same
reasons.  Both Papyrus and Microprose have superb products and I'm a
little tired of _certain_ people bashing them instead of enjoying them
for what the are - today's state-of-the-art racing sims.  

"Thanks" to both companies.

Ooops.  Gotta go, don't want the V10 to overheat in the pits...
                        _    ___  ___  ___     _   _   ____
--Brian Ferguson       | |  | __|| . )/ __|   | |_| | / __ \   LFRS '95-96  
--Newmarket, ON, CAN   | |_ | _| |  < \__ \   |___  | \___ |  Uranus-Nissan

--

Bryon La

Thank You Papyrus!

by Bryon La » Tue, 30 May 1995 04:00:00


[Randy Hicks' message deleted]

        Please, I am going to be sick.  Randy!  Get out of the house!

        To those of you who believe otherwise, I do like Papyrus' game.  
Hell, I still play the old Indy Racing game with the really sucky
graphics.

bryon
--
-------------------------------------------------------------------------
Algore is made of wood and he weighs the same as a duck.

Bryon S. Lape
Hodges Library in the department formerly known as "Automation"
Suffering from political correctness deficiency syndrome.

Terje Wold Johans

Thank You Papyrus!

by Terje Wold Johans » Thu, 01 Jun 1995 04:00:00


> I read this newsgroup in hopes of picking up a tip or to share my
> experiences with Nascar Racing by Papyrus. Out of the hundreds of
> articles I read today only 3 of them were *NOT* about "arcade verses sim"
> or "why can't I edit my own track". I would like to break the trend and
> send a positive message to the people at Papyrus.

Right! Even though some go to extreme lengths in their complaining I think
most of them are so immersed in the alternative reality that the sims provide
that they get furious because they are not able to live out that reality more
fully because of the fact that the sims are actually on a computer and _not_
of the world they actually live in. We want it to be as real and
will be "disappointed" by anything less. Nevertheless it's because of the sims
quality that we get so emotional about them.

In the future there will be alternative racing seasons to the real series
that will be much more extensive than the current ones on the net.
Those alternative series on some net will provide for people to drop in for
a fee to watch the current race. Infact there will be the drivers, the teams,
the spectators and the reporters just like in the real world. But the series
will differ in that the spectators themselves in the net series will be able
to control the cameras and the replays at the same time that they are chatting
with each other and the teams. This net approach will make sure that there'll
be a series of every posssible flavour. On the net you can decide when to
watch, how to watch and what to watch, as opposed to the current ABC, ESPN, CBS,...
deal. Each race will of course be live at a preset time just like in the real
world.

What's so wrong about this life? Because you're different doesn't mean that
you don't have a life. I think being different means that you actually have
a genuine life as opposed to a stereotypic one. Don't consider normal as anything
but a description of how the gray mass go about any given thing.

I am 23. When I come of age at 35 I really hope that I'll still be playing
games and racing in some series in some sim.

Indeed!

-- Terje Wold Johansen          "I am your inferior superior."  --

-- Dept. of Informatics                                         --
-- University of Oslo, Norway                                   --

Bryon La

Thank You Papyrus!

by Bryon La » Thu, 01 Jun 1995 04:00:00

[ Terje Wold Johansen great message deleted ]

Terje, you done hit the nail on the head about why some of use are so
passionate about the "sim".

bryon  
--
-------------------------------------------------------------------------
-
Algore is made of wood and he weighs the same as a duck.
Bryon S. Lape
Hodges Library in the department formerly known as "Automation"
Suffering from political correctness deficiency syndrome.

Herbert Pohl

Thank You Papyrus!

by Herbert Pohl » Fri, 02 Jun 1995 04:00:00


|> I am 23. When I come of age at 35 I really hope that I'll still be playing
|> games and racing in some series in some sim.
|>
|> > Thanks again Papyrus for making a game that challenges your mind as well
|> > as your button pushing finger. Keep up the good work.
|> > Randy Hicks
|>
|> Indeed!
|>  

And dont forget to thank our great racing directors for organizing
these great series!

These sims are not half the fun without the possibility to compete
against other human drivers...

   Herbert

--

Brian Bush

Thank You Papyrus!

by Brian Bush » Fri, 02 Jun 1995 04:00:00


> Algore is made of wood and he weighs the same as a duck.

This means he is a witch!?

pcds?

brian

Terje Wold Johans

Thank You Papyrus!

by Terje Wold Johans » Sat, 03 Jun 1995 04:00:00



> |> I am 23. When I come of age at 35 I really hope that I'll still be playing
> |> games and racing in some series in some sim.
> |>
> |> > Thanks again Papyrus for making a game that challenges your mind as well
> |> > as your button pushing finger. Keep up the good work.
> |> > Randy Hicks
> |>
> |> Indeed!
> |>  

> And dont forget to thank our great racing directors for organizing
> these great series!

> These sims are not half the fun without the possibility to compete
> against other human drivers...



Absolutely right, Herbert, I think about that everytime I am online chatting
on the IICC mailing list or lurking on r.a.s or playing ICR at home.
I am forver greatful to those who have made all this possible.
You know who you are.

For those who don't know what 'series' we're talking about, check out:

INDYCAR:
----------
Internet IndyCar Challenge(IICC):
http://didnt.doit.wisc.edu/Peter/default.html

IndyCar Racing Series(ICRS):
http://www.webcom.com/~sabata/icrs/index.html

NASCAR:
----------
Internet Winner's Circle Championship(IWCC)
http://www.xmission.com/~iwcc/welcome.html

Internet Grand National(IGN):
http://www.webcom.com/~pinniped/

Richard Madd

Thank You Papyrus!

by Richard Madd » Sun, 04 Jun 1995 04:00:00

 -=> Quoting Terje Wold Johansen to All <=-

 TWJ> I am 23. When I come of age at 35 I really hope that I'll still be
 TWJ> playing games and racing in some series in some sim.

      I am 44 and began playing pinball games (before video existed) when
 I was 14. I've been playing video games since they first hit the arcades.
 (Ever play Missle Command?) I bought my first computer (an Atari 64K 8-bit)
 in 1984 and I'm still playing games. Even though I can't seem to get the
 knack of NASCAR on the short tracks I LOVE IT!!

... NASCAR Racing League: 3500 lbs. of HEAVY METAL! Be there!
___ Blue Wave/QWK v2.12

Richard Madd

Thank You Papyrus!

by Richard Madd » Mon, 05 Jun 1995 04:00:00

 -=> Quoting Terje Wold Johansen to All <=-

 TWJ> I am 23. When I come of age at 35 I really hope that I'll still be
 TWJ> playing games and racing in some series in some sim.

      I am 44 and began playing pinball games (before video existed) when
 I was 14. I've been playing video games since they first hit the arcades.
 (Ever play Missle Command?) I bought my first computer (an Atari 64K 8-bit)
 in 1984 and I'm still playing games. Even though I can't seem to get the
 knack of NASCAR on the short tracks I LOVE IT!!

... NASCAR Racing League: 3500 lbs. of HEAVY METAL! Be there!
___ Blue Wave/QWK v2.12


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.