rec.autos.simulators

Need For Speed add ons?

John Coo

Need For Speed add ons?

by John Coo » Wed, 11 Oct 1995 04:00:00

Could someone mail me a list of them.

        Thanks,
        Flash G

P.S.  Anyone ever get a working set of High Octane codes?  The only ones
I saw didn't seem to work worth a crud.  Laterz.

r

Need For Speed add ons?

by r » Wed, 11 Oct 1995 04:00:00




> : Of course, ultimately, I'd like to see the NFS engine used to do a decent
> : motorcycle simulator, but I guess this is kind of the wrong newsgroup for
> : that.

>   That would be really great!  R&T was the one who did that huge 0-100-0
> compro and threw in a ZX-7 for kicks, which proceeded to thrash the
> cars so bad that it wasn't even funny.  :-)  I'd love to take some of
> these tracks on a ZX-11, FZR1000, etc.

Actually it would be better if it was a motocross game instead of a road
racing game...  I still play the OLD Motocross game I bought back in 1988
or was it 1989?  Anyhows, its still a kick in the ***to triple jump,
although, it runs kind of fast on my p5-133... heh, considering it
used to run just right on my 386-sx16...

Anyways, would SOME game manufacturer PLEASE make a decent motocross
game/sim with the ability to build yer own tracks???  I remember playing
E***bike on the NES till my thumbs were numb, that game ruled for
one reason, you could build your own jumps and get some *** tracks
going...  The Motocross game on the Genesis 32X isn't bad, now if
someone would take that, SVGA it, and add a track builder, all for the
PeeCee, I probably wouldn't have to play DOOM ][ deathmatch so damn much!

rj

--
sig?  I don't need no stinkin sig

Eva

Need For Speed add ons?

by Eva » Thu, 12 Oct 1995 04:00:00





>> : Of course, ultimately, I'd like to see the NFS engine used to do a decent
>> : motorcycle simulator, but I guess this is kind of the wrong newsgroup for
>> : that.

>>   That would be really great!  R&T was the one who did that huge 0-100-0
>> compro and threw in a ZX-7 for kicks, which proceeded to thrash the
>> cars so bad that it wasn't even funny.  :-)  I'd love to take some of
>> these tracks on a ZX-11, FZR1000, etc.
>Actually it would be better if it was a motocross game instead of a road
>racing game...  I still play the OLD Motocross game I bought back in 1988
>or was it 1989?  Anyhows, its still a kick in the ***to triple jump,
>although, it runs kind of fast on my p5-133... heh, considering it
>used to run just right on my 386-sx16...

           It would be great if they could do both....I
mean, there is a sand track in NFS....
           There are all sorts of possibilities, but the
first thing I hope they do is put out an add-on disk...I
hope they don't just stop with NFS.

--Evan

Chu Ngai Min Edmu

Need For Speed add ons?

by Chu Ngai Min Edmu » Thu, 12 Oct 1995 04:00:00



>        Well, they just might, but for starters, the game
>has 6 tracks, which is twice what the original (3DO) version
>had.  It's also got a bonus track and a bonus car which are
>fantabulous.  I wouldn't exactly call it a skimpy game by
>any means...

        Could you tell me how to get bonus track and bonus car!?

Edmund

CyberTr

Need For Speed add ons?

by CyberTr » Thu, 12 Oct 1995 04:00:00

:            It would be great if they could do both....I
: mean, there is a sand track in NFS....
:            There are all sorts of possibilities, but the
: first thing I hope they do is put out an add-on disk...I
: hope they don't just stop with NFS.
I just hope for a network play....8)

--
CHEW YU CHOU
DISCS, Faculty of Science
Tel (Home) : 3452196                    Internet Address :              


Robert Berus

Need For Speed add ons?

by Robert Berus » Fri, 13 Oct 1995 04:00:00

RJ->Anyways, would SOME game manufacturer PLEASE make a decent motocross
  ->game/sim with the ability to build yer own tracks???  I remember playing
  ->E***bike on the NES till my thumbs were numb, that game ruled for
  ->one reason, you could build your own jumps and get some *** tracks
  ->going...  The Motocross game on the Genesis 32X isn't bad, now if
  ->someone would take that, SVGA it, and add a track builder, all for the
  ->PeeCee, I probably wouldn't have to play DOOM ][ deathmatch so damn much!

I used to play E***bike alot too!!  Think thats why Stunts was so popular?
Gee...I only have collected over 500 tracks for that game.  I never play
anymore; I like to do my stunts in NASCAR now.  <g>

... Genealogy:  It's all relative in the end anyway.


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