I know some people have been saying SODA is no good, but I think they are
wrong. I have a 3Dfx myself, the game has 3D support for rendition only not
even Direct 3D this alone doesn't ruin the sim. The game has great physics and
you can really hang the rearend of the truck out. The game was sluggish on my
K5-166 but I since upgraded to a K6-233 and it runs pretty good in 640 x 480.
I have been wanting a good off-road sim and test drive off-road wasn't it.
Less than a year ago I was watching this series on ESPN and said to myself this
would be cool on the PC. Great graphics don't make the game playable just look
at MS CART. Just set your view to an external one and you can see the cars in
MS Cart are turning on their center axis just like MS Monster Truck Madness no
wander the car feel is wrong. SODA on the other hand has a very good 3D
physics model that even acounts for the suspension movements. Flips, rolls,
and landing on your roof are all designed in. I'm sure this eats a lot of CPU
cycles all by itself which was probably why Papyrus didn't support this in the
NASCAR series. With the built in track designer you can even design your own
tracks and have the computer trucks learn them. Although there are some
problems with this learing if you put damage on. During a 5 lap race the AI
trucks were taking this large jump at over 80 MPH while I was taking it at 45
MPH to kep damage low, on the last lap passed all the other trucks as they all
broke before the end of the race. To be fair on this I haven't even checked
their website to see if there is a patch. If you have a 200 MHz machine and
like a real off-road sim, best one I have seen, then get SODA and if it's
discounted then that's even better.
Jerry