rec.autos.simulators

rFactor FrameRates

whoo

rFactor FrameRates

by whoo » Thu, 08 Sep 2005 06:32:00

I get DOUBLE the frame rate in open wheelers than I do in the tin-tops!
Please tell me this is something that CAN be FIXED!
jason moye

rFactor FrameRates

by jason moye » Thu, 08 Sep 2005 10:53:13


> I get DOUBLE the frame rate in open wheelers than I do in the tin-tops!
> Please tell me this is something that CAN be FIXED!

Only if you somehow create a video card using quantum mechanics.  The
tin tops in rFactor have fewer polys than the open wheel cars and less
internal detail.
whoo

rFactor FrameRates

by whoo » Thu, 08 Sep 2005 15:31:45



>>I get DOUBLE the frame rate in open wheelers than I do in the tin-tops!
>>Please tell me this is something that CAN be FIXED!

> Only if you somehow create a video card using quantum mechanics.  The
> tin tops in rFactor have fewer polys than the open wheel cars and less
> internal detail.

http://forum.rscnet.org/showthread.php?p=2614587#post2614587

"The full bodied cars are much more complicated poly and tech wise, so a
lower framerate than the open wheelers is normal." - ISI Mike D


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