>> Hi
>> Anyone know if there is a Scalextric type PC game around?
>> This may sound odd but I've just had a nostalgia attack and wanted to
>> watch some cars on a slot track.
>> ahh the good ole days... and I'll never forgive an unnamed person for
>> GIVING away my Scalextric collection (8 cars, easily over 30 meters(90
>> feet) of track plus the extras.)
>> excuse me while I go away to cry..
>Yes there is, called slot cars or something, found it on 3Dfiles.com,
>the demo is actually quite fun and has the basic editor to make your own
>tracks, and you can DL scenarios from the homepage of the guy who made
>it, quite fun actually
>The file name is called "fullgame.zip", can't remember the exact link
>though...the publisher is a company named Toys by Phil
>(http://www.racesimcentral.net/), enjoy...
I actually bought one, called, I think, "Slot Car Racer", for the
Commodore 64. I also bought Electronic Arts "Racing Car Destruction
Set", also for the 64. (I think that was what it was called, too... I
have the disks and boxes at home somewhere, and am terribly
irresponsible for not having checked them before posting...)
Control of the Electronic Arts game was essentially slot-car like,
from a similar perspective (though with a windowed view). The other
game admitted to being a slot car racer. In the EA game you could
"steer" from lane to lane, and use that to gain extra cornering
speed as well.
Both these games featured track editors and AI opponents. The EA game
opponents could be handicapped, sort of. In the other game, the
opponents seemed unbeatable if the track was dead simple, and
incredibly stupid otherwise. The EA graphics were good for the time,
while the other game was fairly primitive and simple-minded.
But, in spite of all that, it always did seem to me to be strange to
make a simulation of a bad simulation...
Having not got around to buying a modern PC, "Gran Turismo" (1 and 2)
have been to me everything I really wanted my slot car sets to be when
I was a ***ager. (Well, maybe it was nice occasionally racing real
opponents and often losing as a ***ager...)
Adrian.