First off, you have to turn the gain settings to 0 to get proper FFB in GPL
and N3/NL...the opposite settings to every other game out there. Overall
Device Gain 100%, Spring Gain and Damper Gain 0% and I believe that GPL will
ignore the Default Spring, but make sure it is not checked just to be sure.
Then, you have to decide whether you want to go for realism in your settings
or not. Some people prefer the lots of feedback approach even if it isn't
programmed into the game....you can get that by cranking up the core.ini
settings.
Latency is machine specific. USB is way faster than serial and both need to
be calibrated to the speed of your CPU.
Lastly, you have to deal with a major flaw in the wheel (which may affect
all IForce wheels, I am not sure) which is that the subtle forces (the ones
GPL does so well comparatively) can only be felt when you turn the wheel.
If you drive straight, say across a stretch of grass, it will feel like you
are driving on glass. Turn the wheel while driving on the grass and you get
the small vibration effect that owners of MS wheels and other wheels get
even when they don't turn their wheels.
For your info. my settings are as follows:
damping - 210
latency - .02
torque - 275
Hope this helps,
Marc.
> % the foot peddles are comfortable- not much resistance and no
> % difference beteween gas - brake resistance, but i'm ok with them.
> There is alot of travel in the gas pedal which can lead to finer control
> of the throttle once one gets the feel for it.
> % with time -trial & error, i'm close to the dampening-torque-latency
> % settings, but i wanted to compare with someone-
> Everyone seems to have a different preferred setting. I also have set
> the deadzones for the axis to 0. I don't recall which of the two pedals
> actually has a default deadzone in the middle of it's travel.
> All gains set to 100% and spring centering set to 0%
> core.ini settings:
> force_feedback_latency = 0.001000
> force_feedback_damping = 150.000000
> max_steering_torque = 330.000000
> Your initial settings maybe way off from the ones you eventually settle
> for as the wheel breaks in, you will probably need to tweak your
> settings a little.
> --
> **************************** Michael E. Carver *************************
> Upside out, or inside down...False alarm the only game in town.
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=