OK, so, back to our regularly scheduled program...
Has anyone else noticed that the "turn into the
turn to save a spin" phenomemon works in RACER,
just like it does in almost any other sim?
Either the effect is accurate, which I think is
probably the case, or the accepted tire modelling
methods used today are extremely inaccurate.
I think the effect is probably accurate, but
impractical to use in real life because of the
increased steering input force required.
--
Pat Dotson
> You're an ass.
> David G Fisher
> > ...when you have RACER to mess around with? :)
> > I'm being facetious, of course, but RACER with
> > the Porsche GT3 996 and the BRNO track is
> > killer!!!!
> > What is this BRNO track, anyway? Is it
> > based on a real track? The F1 Sauber car
> > runs really well there too. The F1 2000
> > tracks run really slow at some points, but
> > BRNO is smooth as glass, and looks great too.
> > I continue to be amazed at the force feedback
> > in RACER. It's the most subtle thing I've felt
> > on my ACT Labs wheel so far.
> > When do we get an update? :)