rec.autos.simulators

Racing Legends update - oh no - they've fully detailed the transporter truck!

Eldre

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Eldre » Thu, 23 Oct 2003 01:36:19

Actually, I've gotten hooked on Re-Volt again...<g>  Can't beat that damn
Platinum cup...  Grrr..

Eldred
--
Homepage - http://www.racesimcentral.net/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4    MoGPL rank +302.38
ChallengeRank +54.48   MoC +743.77
Hist. +82.82  MoH in progress
N2k3 rank:in progress

Remove SPAM-OFF to reply.

Nic

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Nic » Thu, 23 Oct 2003 02:09:03


> We'll see RL or we won't,  now go play Half Life 2 until RL comes
> out............

Well with the complete hl2 source code leak pushing the release back
to April 04, not much chance of that happening either.

Anyway, Stalker (www.stalker-game.com) is going to be what we all
hoped hl2 was going to be (from what I've seen of hl2 it doesn't look
that impressive compared to Stalker), and Deus Ex 2 is out in Feb. I
have a funny feeling that hl2 is going to flop when it is released
just after Deus Ex 2 and Doom 3...

Nic

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Nic » Thu, 23 Oct 2003 02:10:05


> It took Michelangelo many years (1508 - 1512) to complete his masterpiece on
> the ceiling of the Sistine Chapel.

> Bruce.

The Wests have spent longer than that on WSC + RL already...
Jan Verschuere

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Jan Verschuere » Thu, 23 Oct 2003 02:14:57

I got a souped up version of the pudgy green buggy as a bonus for doing
something else in the game and it was pretty easy to win the Platinum Cup
using that. Check your available cars, you might have it knocking about too.

Jan./Re-Volt... serious non-serious fun.
=---

Tony Rickar

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Tony Rickar » Thu, 23 Oct 2003 03:07:16


> > Now I wish these guys the best of luck and I want to be first in the
> > queue when something drivable is out but if the RL site is for racing
> > sim enthusiasts (can it be for anyone else?) then surely someone there
> > should realise that garages, transporters and interfaces are not on
> > the target audiences priority list! Finishing touches maybe.

> > Cheers
> > Tony

>    Tony it seems you and everyone else are expecting something to be
> released soon.  From reading the snippets here, they have a long ways to
> go, so 'getting a car to drive' just isn't a short term do-able item.
They
> are doing it their own way, let them...everyone here seems to want to be
a
> Producer and TELL the Westies what they can and can't do.

<snip>

Not really expecting something to drive but just a tad frustrated that
development appears to be on those "final graphics touches" IMHO. The
development model seems to be geared around an evolution of versions -
various series and eras are promised using a ground breaking physics model.

A video of a car on a track, or a working***pit would go along way for
me. I can't get e***d about a transporter and unless I am alone I am
genuinely surprsied that the Wests would not see that the updates simply
frustrate rather than give a nice warm feeling of being communicated with.

Yours oversensitively :)
Tony

---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.racesimcentral.net/).
Version: 6.0.528 / Virus Database: 324 - Release Date: 16/10/2003

Marc Collin

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Marc Collin » Thu, 23 Oct 2003 08:27:51

Bizarre for sure....but eccentricity usually leads to one of two things:
diddly-squat or genius.  The transporter project is definitive proof that we
will just have to let the West's go their own way and wait until version of
a demo is available as they are obviously following their own path
regardless of commercial interests.  I am happy to do so with the likely
prospect that either a) it will never come, or, b) it will be the GPL of its
day when it does arrive.  Waiting costs me nothing, but it may pay off big
time.  We'll see.

Marc


Marc Collin

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Marc Collin » Thu, 23 Oct 2003 08:29:20

Excellent analogy.

Marc




> > It took Michelangelo many years (1508 - 1512) to complete his
masterpiece
> on
> > the ceiling of the Sistine Chapel.

> I thought the RL development cycle was long until I visited the Sagrada
> Familia in Barcelona (started in the 1880s and projected to be completed
in
> 2023).  Of course, perhaps like RL, it was initially developed in a
> competely haphazad fashion, with Gaudi living on-site and assuming full
> "artistic" control, designing new structures on the fly, often doing a 180
> on several important half-finished concepts.  It was also entirely funded
by
> private donations....

> Stephen

Marc Collin

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Marc Collin » Thu, 23 Oct 2003 08:30:39

My thoughts exactly!

> To a casual simmer (me) with no programming experience, it would look
> like the West's either have a wicked sense of humor and simply want us
> wondering "did those guys really spend a month on a bus!!?" or... is
> the RL site periodically updated as entertainment while so they can
> read posts like this while they go about their lives doing something
> other than developing RL?  Just wondering...

Bruce Kennewel

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Bruce Kennewel » Thu, 23 Oct 2003 11:22:16

Yes, but imagine how splendid it will be once finished!
The Pope will probably beatify it.
Or them.
Or maybe even the cat.

Bruce.


Eldre

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Eldre » Thu, 23 Oct 2003 12:05:12



>"EldredP" wrote...
>> > <snip>
>> Actually, I've gotten hooked on Re-Volt again...<g>  Can't beat
>> that damn Platinum cup...  Grrr..

>I got a souped up version of the pudgy green buggy as a bonus for doing
>something else in the game and it was pretty easy to win the Platinum Cup
>using that. Check your available cars, you might have it knocking about too.

The "Phat" thing, or whatever?  What did you do, get all the stars on the stunt
track?  I can only get about 4 our of 20.  I haven't seen anything else  yet
that would get me that car, although there are still a couple boxes that still
have "?" on them.

Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4    MoGPL rank +302.38
ChallengeRank +54.48   MoC +743.77
Hist. +82.82  MoH in progress
N2k3 rank:in progress

Remove SPAM-OFF to reply.

Andrew MacPhers

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Andrew MacPhers » Thu, 23 Oct 2003 15:47:00



> The Pope will probably beatify it.

Oh bollocks, there you go giving them ideas! Expect the next update to
include screenies of their exquisitely modelled pope-mobile. Then his
virtual Holiness will be able to come along and bless the cars as they're
loaded onto the exquisitely modelled transporter ready to be driven ten
miles along exquisitely modelled country lanes, stopping off at an
exquisitely modelled picnic site for sarnies, before arriving at...

Oh damn, they forgot to exquisitely model the track!

There will be a slight delay in RL's release.

Andrew McP... trying to resist the urge to give the Wests a good slap.

Jan Verschuere

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Jan Verschuere » Thu, 23 Oct 2003 18:33:13

That sounds right for the standard item. You have to realise I'm going from
memory here.

Honestly, I don't really know. I'm not really an arcade expert so winning
bonusses or getting sub-games (speaking generally here... don't know if
Re-Volt has any sub-games) is just something that happens rather than
anything I work at. It wasn't for getting all the stars on the stunt track,
though, this is the first I hear of a stunt track being in the game.

Wish I could be of more help, but I uninstalled it long ago. Sure was a fun
game though... you've made me want to go back to it, but it would burn up
too much time at the moment.

Jan.
=---

Ruud van Ga

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Ruud van Ga » Fri, 24 Oct 2003 00:33:33



Chris is programming and Tony is creating graphics, so I think what
you see is mostly Tony's work. He does seem to have a bit too much
time on his hands though. ;-)

Normally, given WSC's background, you'd expect the basics to be layed
out pretty quickly. Some things will be redone entirely (like now
driving entirely on a 3D patch-based system instead of polygons, like
ISI does (they use an adaptive subdivision polygon method from the
looks of it), and Gregor Veble's suspension system, but most things
they've already though of (for WSC).

So you'd expect somethign (at least a box) driving some kind of
circuit pretty soon.
I'm not sure how much impact the loss of the Empire source code has
had, but you'd quickly go into a similar route for RL, so I imagine
they must something driving pretty realistic by now.

For me, building a race game would be a loop of:
while(not satisfied)
{
- physics code
- graphics code
- user interface
- audio

They must have something, only they're not showing it off.

Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art  : http://www.marketgraph.nl/gallery/

TlgtrPr

Racing Legends update - oh no - they've fully detailed the transporter truck!

by TlgtrPr » Fri, 24 Oct 2003 00:54:25

Somebody let me know if this thing ever really comes out.  By the time they get
it to fruition inflation alone will make too expensive.....

By the way nice bus......

Kevin (aka tlgtr)
****
"A GOOD friend will come bail you out of jail...  but, a TRUE friend will be
sitting next to you saying, "Damn we screwed up!!!!."

Eldre

Racing Legends update - oh no - they've fully detailed the transporter truck!

by Eldre » Fri, 24 Oct 2003 04:52:21

I went back to the single race mode(I'd been running Champ. mode).  By winning
all the races in each 'Cup', you get another car.  Haven't gotten the one you
mentioned yet, and I haven't been impressed with the ones I *have* gotten.
Hey Chuck!  Still playing this game? :-)

Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4    MoGPL rank +302.38
ChallengeRank +54.48   MoC +743.77
Hist. +82.82  MoH in progress
N2k3 rank:in progress

Remove SPAM-OFF to reply.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.