rec.autos.simulators

GP3: Identical Car Shapes

Dan Belch

GP3: Identical Car Shapes

by Dan Belch » Thu, 15 Jun 2000 04:00:00

I've seen lots of complaints about all the cars in GP3 having the same exact
car shape.  What's the gripe?  It's not THAT important at all.  You can't tell
the difference between the shape of a Ferrari and a Benetton at 180 mph anyway!
 :)

-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://www.racesimcentral.net/

Michael Veldma

GP3: Identical Car Shapes

by Michael Veldma » Thu, 15 Jun 2000 04:00:00

What I find strange is the fact that so many people are bringing up this
point now.  I've been following some of the previews & interviews and
we have known for at least six months or more that GP3 would have
all cars using the same shape.

Michael


Slic

GP3: Identical Car Shapes

by Slic » Thu, 15 Jun 2000 04:00:00

I hate when I just oppose what people say... but you can!
Besides if things like car shapes are left out makes you wonder what else
has been left out!
Such as the pace lap, red flags and many more...
Still I have my hopes up!

Oli
BEOROCKET Racing: www.beorocket.co.yu


Harjan Bran

GP3: Identical Car Shapes

by Harjan Bran » Thu, 15 Jun 2000 04:00:00

But the question is whether red flags, pace lap and different car shapes are
more essential to making a good F1 sim than for instant good physics, AI and
wet weather.

Let's assume different car shapes eats some resources (am I correct), I
would rather use those resources for a nice wet track than those car shapes.
F12000 has them and I hate the game.

GC is about putting the essential stuff in to create a good racing game, I
don't always agree with his point of view. For instance on the fact that all
cars drive like a top class car, but he's just very strong minded that
doesn't make his games less.

I've said it before and I will say it again, GP3 won't beat GPL but it will
be the first since GPL to give me the same sensation I felt when first
driving around Watkins Glen in that demo.


> I hate when I just oppose what people say... but you can!
> Besides if things like car shapes are left out makes you wonder what else
> has been left out!
> Such as the pace lap, red flags and many more...
> Still I have my hopes up!

> Oli
> BEOROCKET Racing: www.beorocket.co.yu



> > I've seen lots of complaints about all the cars in GP3 having the same
> exact
> > car shape.  What's the gripe?  It's not THAT important at all.  You
can't
> tell
> > the difference between the shape of a Ferrari and a Benetton at 180 mph
> anyway!
> >  :)

> > -----------------------------------------
> > Dan Belcher
> > Team Racing Unlimited
> > http://simcrash.00game.com

GraDe

GP3: Identical Car Shapes

by GraDe » Thu, 15 Jun 2000 04:00:00


I can't understand this complaint myself....
GP2 will have much more realism than any other sim so far, the rain effects,
etc.. are unbeatable.... the graphics look top quality but still people
gripe because it doesn't have every little detail that they want.....

Geoff has a licence for the next 4 or 5 years.... but the end of this term
we should have load of stuff in the sim but no matter hat, come GP52, there
will still be things people want that have not been added....

I don't understand either whats the big deal about a pace lap.
It's in F12k, every time it starts I jsut click space and skip it... why
spent time adding it if most people skip it, and most people DO skip it. Its
horrible going so slow and boring for a lap, you crash it you try to warm
your tyres and waiting on the grip they go cold again, if you don't qualify
on pole you can be sure of a pile-up on the pace lap.....
In general, its nice to have, but its not something you ever use.

Red flags are nice too but they'll***you off after a few restarts....

My only gripe is that I'd prefer 10 second stop goes rather than power downs
but thats not a big problems as I don't intend to be doing too much gravel
hopping:-)

Slic

GP3: Identical Car Shapes

by Slic » Thu, 15 Jun 2000 04:00:00

I totally agree with you but If the physics and the AI part are well done
along with playable frame rates on various platforms (not like that piece of
shit F12K) stuff like red flags and pace laps and all the other little
things would make this game immortal just like GPL!
Think about it for a sec! GPL is how the racing was back in the 60's!
Now if you make a game based on the year 1998! Red flags pace laps radio
talk is almost a must!
Still if its going to be fun just do drive the car around the circuits (or
being lapped in the race) like it is in GPL! you can make a 256 color low
res sim that will reside on my HD forever!

Oliver
BEOROCKET Racing: www.beorocket.co.yu


Slic

GP3: Identical Car Shapes

by Slic » Thu, 15 Jun 2000 04:00:00

You have a point there, but we must first define what one considers a "Sim".
I want it all! Tire blistering gearbox damage, animated pit crew, Radio talk
pit boards, smart AI...

Oliver
BEOROCKET Racing: www.beorocket.co.yu




> > I hate when I just oppose what people say... but you can!
> > Besides if things like car shapes are left out makes you wonder what
else
> > has been left out!
> > Such as the pace lap, red flags and many more...
> > Still I have my hopes up!

> I can't understand this complaint myself....
> GP2 will have much more realism than any other sim so far, the rain
effects,
> etc.. are unbeatable.... the graphics look top quality but still people
> gripe because it doesn't have every little detail that they want.....

> Geoff has a licence for the next 4 or 5 years.... but the end of this term
> we should have load of stuff in the sim but no matter hat, come GP52,
there
> will still be things people want that have not been added....

> I don't understand either whats the big deal about a pace lap.
> It's in F12k, every time it starts I jsut click space and skip it... why
> spent time adding it if most people skip it, and most people DO skip it.
Its
> horrible going so slow and boring for a lap, you crash it you try to warm
> your tyres and waiting on the grip they go cold again, if you don't
qualify
> on pole you can be sure of a pile-up on the pace lap.....
> In general, its nice to have, but its not something you ever use.

> Red flags are nice too but they'll***you off after a few restarts....

> My only gripe is that I'd prefer 10 second stop goes rather than power
downs
> but thats not a big problems as I don't intend to be doing too much gravel
> hopping:-)

GraDe

GP3: Identical Car Shapes

by GraDe » Thu, 15 Jun 2000 04:00:00


Smart AI?
Even God wasn't successful when trying to implement that one:-)

Kirk Lan

GP3: Identical Car Shapes

by Kirk Lan » Thu, 15 Jun 2000 04:00:00

I know it would be very cool and all...but to me if you stripped off all of
the paint I would have a hard time telling one car from another (aside from
high/low nose), what with all of the wings and scoops and all...IMO modern
F1 cars are way too 'busy', too many wings and scoops and diffusers and
what-have-you and thingamajiggers and whatzamahoozits.  IRL and CART cars
are, on the other hand, much smoother and simpler.  No extra wings stuck on
here or there just to try to get that little tiny bit more at the sacrifice
of every last bit of looks.

--
Kirk Lane

GPLRank: 229.48
ICQ: 28171652
AIM: Kirker64
(IM me twice so I can reply...using a beta client)

"The time has come for me to kill this game
Now open wide and say my name"
- "Space Lord", Monster Magnet

> I hate when I just oppose what people say... but you can!
> Besides if things like car shapes are left out makes you wonder what else
> has been left out!
> Such as the pace lap, red flags and many more...
> Still I have my hopes up!

> Oli
> BEOROCKET Racing: www.beorocket.co.yu



> > I've seen lots of complaints about all the cars in GP3 having the same
> exact
> > car shape.  What's the gripe?  It's not THAT important at all.  You
can't
> tell
> > the difference between the shape of a Ferrari and a Benetton at 180 mph
> anyway!
> >  :)

> > -----------------------------------------
> > Dan Belcher
> > Team Racing Unlimited
> > http://simcrash.00game.com

Dave Henri

GP3: Identical Car Shapes

by Dave Henri » Fri, 16 Jun 2000 04:00:00

  ONe of my favorite topics...One of the best looking cars were the
three somewhat slow ( :< ) Indycars from the Vel-Parnelli Jones team,
I "think" 1972.  They originally had two small vee wings up front and
two large Vee wings just behind the driver, with NO large horizontal
wing at the back.  Flat nose, sloped sides and F18ish tail fins rising
up outta the back...  Now those current  F1 BUGS --the Ferrari reminds
me of a preying mantiss the way it sits up above its front wheels--Those
are UGLY!  
  Oh btw, the Vee Wings were cut off From Unser Sr, Andretti, and the
other car before Qualifying cuz the drivers never had the confidence to
push the car to the limit...Or it was just a slug... :)
dave henrie

> I know it would be very cool and all...but to me if you stripped off all of
> the paint I would have a hard time telling one car from another (aside from
> high/low nose), what with all of the wings and scoops and all...IMO modern
> F1 cars are way too 'busy', too many wings and scoops and diffusers and
> what-have-you and thingamajiggers and whatzamahoozits.  IRL and CART cars
> are, on the other hand, much smoother and simpler.  No extra wings stuck on
> here or there just to try to get that little tiny bit more at the sacrifice
> of every last bit of looks.

> --
> Kirk Lane

> GPLRank: 229.48
> ICQ: 28171652
> AIM: Kirker64
> (IM me twice so I can reply...using a beta client)

> "The time has come for me to kill this game
> Now open wide and say my name"
> - "Space Lord", Monster Magnet


> > I hate when I just oppose what people say... but you can!
> > Besides if things like car shapes are left out makes you wonder what else
> > has been left out!
> > Such as the pace lap, red flags and many more...
> > Still I have my hopes up!

> > Oli
> > BEOROCKET Racing: www.beorocket.co.yu



> > > I've seen lots of complaints about all the cars in GP3 having the same
> > exact
> > > car shape.  What's the gripe?  It's not THAT important at all.  You
> can't
> > tell
> > > the difference between the shape of a Ferrari and a Benetton at 180 mph
> > anyway!
> > >  :)

> > > -----------------------------------------
> > > Dan Belcher
> > > Team Racing Unlimited
> > > http://simcrash.00game.com

Jo Hels

GP3: Identical Car Shapes

by Jo Hels » Fri, 16 Jun 2000 04:00:00


>  ONe of my favorite topics...One of the best looking cars were the
>three somewhat slow ( :< ) Indycars from the Vel-Parnelli Jones team,
>I "think" 1972.  They originally had two small vee wings up front and
>two large Vee wings just behind the driver, with NO large horizontal
>wing at the back.  Flat nose, sloped sides and F18ish tail fins rising
>up outta the back...  Now those current  F1 BUGS --the Ferrari reminds
>me of a preying mantiss the way it sits up above its front wheels--Those
>are UGLY!  
>  Oh btw, the Vee Wings were cut off From Unser Sr, Andretti, and the
>other car before Qualifying cuz the drivers never had the confidence to
>push the car to the limit...Or it was just a slug... :)
>dave henrie

This is going to be a long thread...  :-)

Would love some websites with past F1 car pictures to refer to!

Often, a new shape needs to "grow" on you. Car starts off as ugly
looking but ends up quite nice after getting used to.

Some great cars (looks) that I remember:

- the 1991 (?) green "SPRITE" Jordan With Bertrand Gachot / De Cesaris
- mid-70's Brabham cars (Checkter (white) , Lauda (red "Parmalat"))
- green 79 Lotus (Andretti?)
- one of the early 90's Ferrari (Berger/Alesi) Need a picture here..

In general my opinion is that the strickt rules of aerodynamics
haven't helped the looks of the cars.... Efficiency comes first and
often kills the looks IMO.

JoH

Gregor Vebl

GP3: Identical Car Shapes

by Gregor Vebl » Fri, 16 Jun 2000 04:00:00


> In general my opinion is that the strickt rules of aerodynamics
> haven't helped the looks of the cars.... Efficiency comes first and
> often kills the looks IMO.

> JoH

I always had quite the opposite experience, especially considering the
planes. The most aerodynamically efficient planes always look the best,
and according to many pilots also fly the best. It must be an
evolutionary thing when we were still fish and the hydrodynamically
effective specimens must have looked the sexiest to us ;).

-Gregor

Jo Hels

GP3: Identical Car Shapes

by Jo Hels » Fri, 16 Jun 2000 04:00:00

On Thu, 15 Jun 2000 11:28:20 +0200, Gregor Veble



>> In general my opinion is that the strickt rules of aerodynamics
>> haven't helped the looks of the cars.... Efficiency comes first and
>> often kills the looks IMO.

>> JoH

>I always had quite the opposite experience, especially considering the
>planes. The most aerodynamically efficient planes always look the best,
>and according to many pilots also fly the best.

Could be true with airplanes. But much less with F1 cars. Although
obviously beauty is in the eye of the beholder.

Well, they only look sexier per definition to YOU. So my logical mind
concludes that you are closer to fish than the majority...

You not only seem to have a reptile-brain like most of us, but
underneath it a fish-brain as well <G>   ;-)

JoH

Gregor Vebl

GP3: Identical Car Shapes

by Gregor Vebl » Fri, 16 Jun 2000 04:00:00


> Could be true with airplanes. But much less with F1 cars. Although
> obviously beauty is in the eye of the beholder.

Yes, but you must know that F1 cars should be ugly almost by their
definition and the rules that govern them. It amazes me how some
actually manage to look as good as they do, as the specified design is
rather fussy. They only start looking good once you understand them, I
think, and their aesthetics is more intellectual than visceral.

<looking out of the fishtank, coughing out water to be able to shout>
Now where did you get such a crazy idea?

-Gregor

Bruce Kennewel

GP3: Identical Car Shapes

by Bruce Kennewel » Fri, 16 Jun 2000 04:00:00

It is not necessary, Gregor, to "understand" something before it looks good.

I don't, and never will, understand women but by heavens mate, a LOT of them
look pretty ***y good from where I'm sitting!!! :-)

--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------



> > Could be true with airplanes. But much less with F1 cars. Although
> > obviously beauty is in the eye of the beholder.

> Yes, but you must know that F1 cars should be ugly almost by their
> definition and the rules that govern them. It amazes me how some
> actually manage to look as good as they do, as the specified design is
> rather fussy. They only start looking good once you understand them, I
> think, and their aesthetics is more intellectual than visceral.

> > >It must be an
> > >evolutionary thing when we were still fish and the hydrodynamically
> > >effective specimens must have looked the sexiest to us ;).

> > Well, they only look sexier per definition to YOU. So my logical mind
> > concludes that you are closer to fish than the majority...

> <looking out of the fishtank, coughing out water to be able to shout>
> Now where did you get such a crazy idea?

> > You not only seem to have a reptile-brain like most of us, but
> > underneath it a fish-brain as well <G>   ;-)

> > JoH

> -Gregor


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