rec.autos.simulators

NR1999 multiplayer

<rizz..

NR1999 multiplayer

by <rizz.. » Sun, 28 Feb 1999 04:00:00

I race on Ten but also like to run multiplayer with a buddy and race with
the computer cars.  However we have found that if you are the dialer, the
cars during the race warp all over & crash yet keep going.  It makes racing
impossible.  You never know which is a wreck and which is a warp.

Does anybody have any suggestions on how to fix this.  Both of our modem
settings are exactly the same.

Thanks

AKH

NR1999 multiplayer

by AKH » Tue, 02 Mar 1999 04:00:00

Sounds like it might be an initialization string problem. It ~shouldn't~
warp like crazy when you two connect unless one of you have a bad modem
or bad ph. lines.

Also try lessening the baud rate in setup before you connect.

Alan


> I race on Ten but also like to run multiplayer with a buddy and race with
> the computer cars.  However we have found that if you are the dialer, the
> cars during the race warp all over & crash yet keep going.  It makes racing
> impossible.  You never know which is a wreck and which is a warp.

> Does anybody have any suggestions on how to fix this.  Both of our modem
> settings are exactly the same.

> Thanks


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.