rec.autos.simulators

CPR patch Framerates

Sal Vaiarell

CPR patch Framerates

by Sal Vaiarell » Sat, 20 Dec 1997 04:00:00




> >Don't you guys think that I have the right to know what's going on with
> >the patch or any other issues related to this sim since I already bought
> >it?

> No.

> The fact that you know the patch is coming out is enough, and anything
> beyond that would only serve to spark off yet more counter-productive
> discussion and detract from the business of getting the patch done. If
> you spoke out at the time of release (and were polite, of course!)
> then your voice will have been heard and thoughts taken on board if
> possible. What's to say beyond that?

> Cheers!
> John

Well John I strongly disagree. Here's why.

I've already purchased the sim so if a patch is being worked on why do I
have to wait until _OTHERS_ test this patch? Why can't eveyone who has
purchased the sim have a go at the patch and then voice their opinions
here for MS, TR and everyone else in the RAS? Isn't this infact what
MS/TR have already done once? Am I correct in assuming that most of the
so called beta-testers are the same people who tested the sim before
it's release?

Again, I feel this way based on the fact that I've already purchased the
sim. We should all have a chance to try it and discuss it. Sure this
will happen after the patch is released to the public but it just might
be too late by then. The leaste MS/TR can do for all the folks that
didn't give up on this sim is allow us (ALL OF US) to help make it
better. How this can be counter-productive I'll never know!

Sal V.

This article was posted from <A HREF="http://www.racesimcentral.net/;>Slurp Net</A>.

John

CPR patch Framerates

by John » Sat, 20 Dec 1997 04:00:00

Um, I don't know about the others but I didn't test the game the first go
around.

Thanks
John

Randy BO

CPR patch Framerates

by Randy BO » Sun, 21 Dec 1997 04:00:00

have to wait until _OTHERS_ test this patch? >>

Because its not done.  If you wish to be a beta tester, you should contact
Microsoft.

voice their opinions here for MS, TR and everyone else in the RAS? >>

uh, because its a beta, that's why.  It means that the code is not done.  It
means that it could cause my monitor to explode, that's why. :)

No, there's a difference.  When you ship something, and it does something like
say, format your hard drive, you might be liable since your product damaged
someone else's software or hardware.  However, if you're beta testing, you're
agreeing that you're using software which the company provides is not going to
provide any guarantees with and you assume all risks of using that  software.  
So a beta tester not only gets the bug fixes, but they also might get a new bug
in the code which might, say, wipe out your registry.  By limiting the # of
people who are testing this pre-release software, they increase their ability
to determine that the fixes are "safe" without assuming the additional risk of
exposing the public at large to possibly dangerous code.

same people who tested the sim before it's release?>>

No you are not.  I did not test this sim before its release.

sim. We should all have a chance to try it and discuss it. Sure this will
happen after the patch is released to the public but it just might be too late
by then. >>

Its never too late to patch. :).  I'm sure we'll have more gripes no matter
what they do, and I'm sure this isn't the last patch we're going to see of this
product.

didn't give up on this sim is allow us (ALL OF US) to help make it
better. How this can be counter-productive I'll never know!>>

I hope now you do a little more.  If you really feel strongly that you should
be a beta tester, drop a private line to MS and tell them.  Its not the kind of
thing that's handled in a public forum.

Randy

Randy Magruder
Staff Writer
Digital Sportspage
http://www.digitalsports.com/

John Walla

CPR patch Framerates

by John Walla » Sun, 21 Dec 1997 04:00:00

On Fri, 19 Dec 1997 13:40:13 -0500, Barton Spencer Brown


>I guess it would be good to know a time frame for the patch, vis-a-vis
>the time frame in which one could get one's money back for the original
>purchase of the unfinished game.

It would be good, but you bought the game not the patch - I don't
think that gives you any "rights" to know additional info about the
patch. That's not to say MS shouldn't say, but the question was
whether or not you had a right to know, not what is morally obligated.

IMO giving more info would simply fuel the fires of the discussion,
something Dean was doing his best to quell since it wasn't the best
publicity for the game.

Cheers!
John

Trevor C Thoma

CPR patch Framerates

by Trevor C Thoma » Sun, 21 Dec 1997 04:00:00




> >> Hmmmm, Well I rec the Beta Patch and am looking at the letter right now and
> >> I dont see where it says not to comment on the patch. It does say send your
> >> questions and feedback to Microsoft but doesnt say I cant give feedback
> >> anywhere else!   Oh well I guess I will have to go along with the
> >> "Gentlemans agreement" and not say anymore about the patch....well except
> >> for  I LIKE IT!!!

> >We were asked to keep quiet via an email message from John at MS, maybe
> >he missed sending to to you so technically I guess you could post about
> >it but I wouldnt if I were you. Must say I agree with you about the
> >patch results though :)!

> >Trev

> All this "I know something you don't know" is making me ill.

> Wayne Darinzo


tough
Jim Moor

CPR patch Framerates

by Jim Moor » Sun, 21 Dec 1997 04:00:00

Trev,

I can see how Wayne may be frustrated. If he purchased the original
version of CPR, he too is a beta tester. ;-)

By the way, I have a sneaking suspicion the my wife may be making the
most wonderful of all holiday gestures and getting me a TSW for
Christmas. Can you keep a secret?

Jim



> > All this "I know something you don't know" is making me ill.

> > Wayne Darinzo

> tough

Sal Vaiarell

CPR patch Framerates

by Sal Vaiarell » Sun, 21 Dec 1997 04:00:00


> >> I've already purchased the sim so if a patch is being worked on why do I
> have to wait until _OTHERS_ test this patch? >>

> Because its not done.  If you wish to be a beta tester, you should contact
> Microsoft.

I didn't have to contact them all I had to do is buy the sim.

I've beta-tested before, I know how that goes. We're talking about a
patch here not a whole re-write. (I guess :)) I doubt it will blow up my
monitor. How can adding even the most limited amout of AI format my HD?
Don't answer that! :)

Sure you did, maybe not before it's release but soon there after. We all
did!
IMO the sim was simply not finished. It is good to know that there are
"new" beta-testers involved though.

Amen to that.

Well I never wanted to beta-test this sim in the first place. I simply
wanted to purchase it and have it perform the way all of the
adverti***ts say it should.

Randy,

Here's my question to you. Do you or do you not believe that CPR was
finished before it's release. It's a simple yes or no answer. Please
don't tell me about things like it being relative to what eveyone calls
"finished".

Another thought that keeps entering my mind is this Dean guy. Why would
MS have him planted in RAS if he wasn't here to put out all the fires.
Again, IMO this whole deal smells fishy. Release the game though not
complete (X-mas rush) and have a customer suport rep. handle all of the
complaints. A human pacifier if you will. I feel that RAS and all the
other respectable news groups play a huge role in sim SW sales and
gather MS/TR would agree, especially a racing sim.

I like CPR, it should be obviuos. There's nothing more aggravating than
having a sim or game that's almost there but falls short. The $50.00 is
long gone and I had the choice to return that sim after 10 days. I chose
to keep it based on it's potential and what I've read here. So now that
a patch is being tested to fix my broken purchase, I feel I have a right
to know all about it. Plain & simple!

Sal V.

This article was posted from <A HREF="http://www.racesimcentral.net/;>Slurp Net</A>.

Richard Harve

CPR patch Framerates

by Richard Harve » Sun, 21 Dec 1997 04:00:00


>Another thought that keeps entering my mind is this Dean guy. Why would
>MS have him planted in RAS if he wasn't here to put out all the fires.
>Again, IMO this whole deal smells fishy. Release the game though not
>complete (X-mas rush) and have a customer suport rep. handle all of the
>complaints.

Hi Sal,

Not a flame, but if you followed all the bashing over the past couple of
weeks you should know that Dean heads the entire simulation division at
Microsoft.  He's not a support rep, and he doesn't just handle CART.  He
handles EVERYTHING that touches simulation at Microsoft.  Given the number
of employees and products he is managing, along with a new baby daughter,
I'm surprised he even has time to answer as many posts as he did.  Given his
influence and probably what his salary is, most people should be shocked
someone that high up in the organization actually cares enough for their
product to spend time with the user base to get feedback.

Also, since you mentioned you've tested for other firms before, you should
know that doing a general beta release is insane.  The developers end up
getting so many duplicate reports that figuring out what actually needs
attention and what is simply a variation on a bug report gets ridiculous.
That is why most companies want small groups of well dedicated, informed
testers.  They'll get much more useful information that being flooded by
thousands.

Rich

Trevor C Thoma

CPR patch Framerates

by Trevor C Thoma » Sun, 21 Dec 1997 04:00:00


> Trev,

> I can see how Wayne may be frustrated. If he purchased the original
> version of CPR, he too is a beta tester. ;-)

> By the way, I have a sneaking suspicion the my wife may be making the
> most wonderful of all holiday gestures and getting me a TSW for
> Christmas. Can you keep a secret?

> Jim

Hi Jim, that was just my frustration with all the ***ing about CART
showing through, we all know it isnt right yet, we also know that TRI
will keep working on it until it is as good as it can be without a total
rewrite.

I remember the same thing when ICR1 came out and it was a hell of a lot
longer before papy did anything about it, same with ICR2, N1, N2 etc. At
least we're seeing a trend of releasing patched right away TRI, Ubi etc
instead of months or years later ala Papy.

I do think this will have a positive effect though as most sim
publishers will be forced to act sooner due to the examples being set by
these guys, that is if they plan to stay in business :).

As far as your Xmas present goes, I can keep a secret, especially if it
invloves me making money<g>!

Trev

Byron Forbe

CPR patch Framerates

by Byron Forbe » Mon, 22 Dec 1997 04:00:00


> Hi Jim, that was just my frustration with all the ***ing about CART
> showing through, we all know it isnt right yet, we also know that TRI
> will keep working on it until it is as good as it can be without a total
> rewrite.

> I remember the same thing when ICR1 came out and it was a hell of a lot
> longer before papy did anything about it, same with ICR2, N1, N2 etc. At
> least we're seeing a trend of releasing patched right away TRI, Ubi etc
> instead of months or years later ala Papy.

> I do think this will have a positive effect though as most sim
> publishers will be forced to act sooner due to the examples being set by
> these guys, that is if they plan to stay in business :).

> As far as your Xmas present goes, I can keep a secret, especially if it
> invloves me making money<g>!

> Trev

    Good point Trev but lets not set our standards to low and become
overly accepting. I see no reason why a game should be released in this
shape. Lets not forget GP2 (though the fact it is such a cpu hog is a
drawback). I never had to patch N1 or N2, but I have not used N2 too
much. CPR is a blatant case of "get it out before the other guy" and
"get it out for Xmas". I an so turned off by this that if F1RS does the
job, I may never get CPR or not until it's selling for 1/2 price.
Trevor C Thoma

CPR patch Framerates

by Trevor C Thoma » Mon, 22 Dec 1997 04:00:00


>     Good point Trev but lets not set our standards to low and become
> overly accepting. I see no reason why a game should be released in this
> shape. Lets not forget GP2 (though the fact it is such a cpu hog is a
> drawback). I never had to patch N1 or N2, but I have not used N2 too
> much. CPR is a blatant case of "get it out before the other guy" and
> "get it out for Xmas". I an so turned off by this that if F1RS does the
> job, I may never get CPR or not until it's selling for 1/2 price.

Byron, I find myself basically in agreement with you on most points but
lets not lose sight of the fact that this is both MS and TRI's first
attempt at a serious sim and they dont have the years of experience that
Papy and Geoff Crammond have.

I suppose we could blame it all on the old "get it out now, we'll fix it
later" syndrome but still we have to allow for the inexperience factor.
Obviously there were problems with the sim, we all know it but OTOH both
MS and TRI are working with us beta testers to fix it.

I cant go into detail because we've been asked not to but one thing I
can tell you CART after the patch is a whole different ballgame :) and
this is just the first beta patch.

Trev

Ronald Stoe

CPR patch Framerates

by Ronald Stoe » Mon, 22 Dec 1997 04:00:00

snip

Not a flame, too, but why do you feel sorry for a company rep who
listens
to a lot of reasonable complaints about a faulty product?

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Byron Forbe

CPR patch Framerates

by Byron Forbe » Tue, 23 Dec 1997 04:00:00



> >     Good point Trev but lets not set our standards to low and become
> > overly accepting. I see no reason why a game should be released in this
> > shape. Lets not forget GP2 (though the fact it is such a cpu hog is a
> > drawback). I never had to patch N1 or N2, but I have not used N2 too
> > much. CPR is a blatant case of "get it out before the other guy" and
> > "get it out for Xmas". I an so turned off by this that if F1RS does the
> > job, I may never get CPR or not until it's selling for 1/2 price.

> Byron, I find myself basically in agreement with you on most points but
> lets not lose sight of the fact that this is both MS and TRI's first
> attempt at a serious sim and they dont have the years of experience that
> Papy and Geoff Crammond have.

> I suppose we could blame it all on the old "get it out now, we'll fix it
> later" syndrome but still we have to allow for the inexperience factor.
> Obviously there were problems with the sim, we all know it but OTOH both
> MS and TRI are working with us beta testers to fix it.

    I think this point is basically irrelevent. I think the point is
that the "inexperience factor" should have simply meant more time to
develope. I can still remember when the release date for CPR was early
98 and the way things look, that's about when it will be ready -
hopefully. Anyone, reguardless of experience, can see this title was
released WAY too soon.
Michael E. Carve

CPR patch Framerates

by Michael E. Carve » Tue, 23 Dec 1997 04:00:00


% Byron, I find myself basically in agreement with you on most points but
% lets not lose sight of the fact that this is both MS and TRI's first
% attempt at a serious sim and they dont have the years of experience that
% Papy and Geoff Crammond have.

It may be their first "serious" sim, but the same company did work on
MTM and are apparently working on MTM II.  Therefore it isn't really
their first experience in programming auto simulations.  I am sure they
have borrowed quite a bit from their experience with MTM.  I am also
sure they had more resources available to them than Ubisoft and I would
consider Ubisoft to be on about the same level of "playing field" as
TRI.  This is not a slam, just an observation.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Greg Cisk

CPR patch Framerates

by Greg Cisk » Tue, 23 Dec 1997 04:00:00


>Byron, I find myself basically in agreement with you on most points but
>lets not lose sight of the fact that this is both MS and TRI's first
>attempt at a serious sim and they dont have the years of experience that
>Papy and Geoff Crammond have.

That is no excuse for releasing a blatently faulty product.

Bull.

This is good.

You sure are doing allot of talking for a beta tester who is supposed to
keep it quiet.

Of course I am sure I am way out of line here.

--
Header address intentionally scrambled to ward off the spamming hordes.


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