---------------I wrote-----------
---------------------------------
Oh well, so far, everyone who posted said acceleration, braking and
steering are -not- too sensitive, with no driving aids "on". I won't
bother writing Ubisoft, there's no reason.
Answers to my own questions are:
1. Acceleration too sensitive?, Yes (positively).
2. Braking too sensitive?, Yes (very minor).
3. Steering too sensitive?, No
Aside from the strange user-interface, acceleration is the only real
problem F1RS suffers from, at least in my opinion.
Funny, some posts mention details on the adjustment of joystick,
joystick sensitivity settings, etc. There's no problem here. F1RS's
joystick sensitivity behaves almost identical to that of GP2's.
I think the problem with F1RS is, acceleration is over-sensitive
compared to that of a real F1 race car.
I don't care what setup ya got, what tires, gearing, etc. I think
that F1RS's acceleration-modeling is simply too sensitive in the lower
gears, or lower speeds. And braking is just a "touch" too sensitive
(lock ups occur just a bit too soon up in the higher gears, or higher
speeds).
***
I just loaded GP2, drive out onto a straight, and stopped. Then put
'er in neutral, floored the accelerator, and slammed it in to 1st
gear. Then I did the same test with F1RS. I think it's very obvious to
"feel" which car behaves more realistically. 20 trips around any track
(without a tire change) will show which sim feels more realistic also.
***
Hmm..., a challenge!:
Please, if anyone can accomplish this under the following conditions
(with F1RS ver. 1.07), post your car setup please, and a race-time
(along with a replay perhaps?).
1.) Pick Suzuka, Spa, Monoco or Magny Cours (heck any circuit, at 100%
full race).
2.) Set race-difficulty to "Pro" or "Expert".
3.) Drive with -no- driving aids (no anti-slid/grip/abs).
4.) Force a 100% rain race.
5.) Win the race (hmm, maybe just "finish" the race).
Really do wish ya the best of luck (really, truely, post the win in
this newsgroup if you can do this).
Btw, I still ENJOY F1RS. It's SO refreshing to drive something
besides GP2. Otoh, I'll run it the way that will give me the most
realism, which means using all driving aids in rain-races, and perhaps
some anti-spin when controlling the rear tires becomes utterly
tedious.
Thank goodness F1RS does offer driving-aids. I'll need 'em in
rain-races.
So there's a lot of fun to be had with F1RS, it is a huge LEAP foward
in F1 racing sims. But when I want to run some serious, "nerve
rattling" F1 racing, GP2's just a mouse click away (or hopefully GP3,
someday).
Teehole