>>Most TVs display frames at around 25 fps. The human eye cannot detect
>>framerates above much higher than this. This is why I cannot understand
>Oh bollocks, not _this_ old chestnut again.
>We've been through this 50 million times, and it's been re-hashed over
>and over again what the human eye can and cannot detect. I would
>suggest you do a dejanews search and gen up on the most up-to-date
>info.
Just to settle it once and for all (as if THAT would ever happen! =) ), all
of you who doubt that the eye can see greater than 25-30 fps, go to E***
(www.e***.com) and search for the following: human eye refresh rate.
Reading through the first few hits should be enough to convince you that the
human eye is capable of sensing individual frames up to at least 60 - 70 hz.
"Standard" video frame rates vary from 24 - 30 fps, while movies display at 48
fps. Typical computer monitors display at between 60 and 100 hz (fps). At
any speed above 70, the refresh should be imperceptible.
Tell ya what, if your monitor is capable of displaying multiple refresh rates,
try this. First, set it to a refresh rate of at least 66 hz, preferably 70 or
above. Use it for a little while. Now change the refresh rate to 60. Again,
use it for a little while. Notice how your eyes start to get tired and
irritated? That's because of the extra flicker that they're trying to
compensate for. In fact, the VESA (Video Electronics Standards Assn.)
recommends a refresh rate of at least 75 to prevent eye strain.
Now, why does the frame rate affect game play? Because each frame represents
a discrete unit of time. Therefore, if you're running at a lower frame rate,
each frame represents a bigger chunk of time. Because you are now reacting to
events that are further apart, you cannot get the same precision as if your
frame rate was higher. You'd be surprised what a difference missing your
turning or braking point by a few hundredths of a second will do to your lap
times!
Also, increased frame rates will affect your perception of the game. At 30+
fps, you're getting almost twice as many frames per second as if you were
running at 15-20 fps. That means that your eye will blend the animation
together much more smoothly.
Finally, at a faster refresh rate, your eyes and brain won't have to strain as
hard to make a coherent animation. This reduces the stress on you and your
body, making the game more enjoyable.