rec.autos.simulators

NR2k3 and cheating

Larr

NR2k3 and cheating

by Larr » Mon, 24 Nov 2003 13:16:38

Eldred,

Maybe in some cases, but not this one.  It wasn't even close.  No gear would
have ever made up for this.

Plus the guy led most of the race, being one of those who run the low line
for the entire friggin' race.

There is no legal explanation for what I witnessed that particular race.

-Larry



writes:

> >Well, I haven't followed this enough to know for sure, but pre-patch I
> >experienced a similar, but different, incident.

> >It was a SS race (don't remember if it was Dega or Tona), and the race
was
> >long enough to demand a pit stop for fuel.  Every single person that
tried
> >to finish without pitting ran out of gas 2 laps short, except one guy.

> >He finished the race, won by a huge margin, and continued to drive around
> >after the race was over.

> >There isn't enough drafting in the world to make up for those two laps,
and
> >I'm not even sure that's modeled in the SIM to begin with.

> I'll give you a possible explanation for fuel scenarios.  The person
driving
> wasn't that fast, or he's running a lower gear ratio than everyone else.
You
> didn't say if it was a fixed setup.  My 'proof'?  I've run several full
length
> races in GPL(both online and offline), and never had a problem with fuel.
It
> wasn't until I started racing in the Masters of GPL league that I even
knew
> there WAS a fuel problem on some cars.  If I ran 46 gallons, I'd still
have 5
> or more gallons left.  Apparently, the faster guys could not finish a full
race
> on the 46 gallons allowed.  So, we had to run intermediate races, with
shift-r
> allowed.  There were several races where my Ferrari teammates had to stop
for
> fuel, but I could run flag to flag.  If those had been strict GP races, I
might
> have won more than one...<g>
> In a SS N2K3, a slower driver/car can stay with the pack because of the
> draft(trust me), and possibly save enough fuel to finish without a stop.
I
> recall running a long Atlanta race in N2002 where I came *that* close to
> winning on fuel mileage.  I fell short by about one lap.  Either everyone
else
> had to stop, and I almost didn't, or everyone needed two stops, and I
almost
> did it with one.  I'm sure if I had, people would have accused *me* of
> cheating, when I wouldn't have the first clue how to do so...

> Eldred
> --
> Homepage - http://www.racesimcentral.net/~epickett
> Member
> Screamers Racing League
> IICC League
> GPLRank -2.4    MoGPL rank +302.38
> ChallengeRank +54.48   MoC +743.77
> Hist. +82.82  MoH in progress
> N2k3 rank:in progress

> Remove SPAM-OFF to reply.

jason moy

NR2k3 and cheating

by jason moy » Mon, 24 Nov 2003 13:05:37

I have the utmost respect for most everyone involved in MoG, but it
baffles me that a league called Masters of Anything would dumb down
the sim like that.

Jason

Tim

NR2k3 and cheating

by Tim » Mon, 24 Nov 2003 12:58:58

I thought replays of rpms on cars other than the driver who created the replay
were of some default.  Not set for each car.
Did the patch change that?

--
Tim White


Byron John Forbe

NR2k3 and cheating

by Byron John Forbe » Mon, 24 Nov 2003 19:29:49

   What's needed is a program run by the server that monitors every car and
detects impossible dynamics. For example, the simplest example is a car
accelerating at a rate that should be impossible at that speed/wing setting.

league but I run a lot of pickup races too.  I'm surprised

Joachim Trens

NR2k3 and cheating

by Joachim Trens » Mon, 24 Nov 2003 21:40:13

...

Hi Jason,

well you know what I mean. Time, money, manpower.

Achim

Dave Henri

NR2k3 and cheating

by Dave Henri » Tue, 25 Nov 2003 07:45:54


99765.news.uni-berlin.de:


> ...
>> Copy protection schemes don't take any time to develop by the game
>> designers.  They're third-party products.

> Hi Jason,

> well you know what I mean. Time, money, manpower.

> Achim

   To add to that...Sierra buys copy protection from Sony.  Sierra's budget
for Papyrus releases includes the cost of the copy protection from Sony.  
So money that Sierra 'could' have released to Papyrus for further
development instead went to Sony.
   Time is money to developers, if you don't have the money, you don't have
the time.
dave henrie
Dave Henri

NR2k3 and cheating

by Dave Henri » Tue, 25 Nov 2003 07:48:08



(snip)... and I was

  Maybe they misread the header and thought that 'I' was posting it.......

(shaddup Goy!!!)

<wink wink>

dave henrie

Goy Larse

NR2k3 and cheating

by Goy Larse » Tue, 25 Nov 2003 09:27:31




> (snip)... and I was
> > flamed and called a bad driver and a rookie and so forth..

>   Maybe they misread the header and thought that 'I' was posting it.......

> (shaddup Goy!!!)

> <wink wink>

> dave henrie

AussieV8's !!!

Beers and cheers
(uncle) Goy
"goyl at nettx dot no"

http://www.theuspits.com

"A man is only as old as the woman he feels........"
--Groucho Marx--

btgos

NR2k3 and cheating

by btgos » Tue, 25 Nov 2003 23:09:13

I have not seen this replay, but I have seen these "rocket cars" on fixed
setups races before, only at super speedways, but I guess that is the only
place that something like this would work. (At the smaller tracks, being
able to turn a car that fast would be beyond some of these cheaters.)

Does this replay prove that there is some form of cheating going on? I know
in the past this has all been blamed on poor driving, so does this help to
put some of those claims aside?

Also someone has mentioned the bottom feeding that is going on at the SS as
well. This has been around since N4, and in my opinion causes more accidents
then anything.

McWho

NR2k3 and cheating

by McWho » Wed, 26 Nov 2003 01:33:15


> I have not seen this replay, but I have seen these "rocket cars" on
> fixed setups races before, only at super speedways, but I guess that
> is the only place that something like this would work. (At the
> smaller tracks, being able to turn a car that fast would be beyond
> some of these cheaters.)

> Does this replay prove that there is some form of cheating going on?
> I know in the past this has all been blamed on poor driving, so does
> this help to put some of those claims aside?

> Also someone has mentioned the bottom feeding that is going on at the
> SS as well. This has been around since N4, and in my opinion causes
> more accidents then anything.

Well, I have been looking around and there is definetly a "now known" cheat
for SS only.  Basically it appears to remove the restrictor plate.  Checking
the Papy forum, under "How to report wreckers" thread there is a fairly long
conversation.
My take on what I have read is this.....Admins will be banning anyone caught
using this cheat, if you want to race the open servers on a SS then you
should be aware that someone may be using this cheat.  It will not be fixed
unless some outside person makes a patch.

Sean

Eldre

NR2k3 and cheating

by Eldre » Wed, 26 Nov 2003 10:04:51


>Eldred,

>Maybe in some cases, but not this one.  It wasn't even close.  No gear would
>have ever made up for this.

>Plus the guy led most of the race, being one of those who run the low line
>for the entire friggin' race.

>There is no legal explanation for what I witnessed that particular race.

Ah, ok...

Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4    MoGPL rank +302.38
ChallengeRank +54.48   MoC +743.77
Hist. +82.82  MoH in progress
N2k3 rank:in progress

Remove SPAM-OFF to reply.

Eldre

NR2k3 and cheating

by Eldre » Wed, 26 Nov 2003 10:04:51


Like I said - maybe 70% of the cars would run out of fuel...so THEN what?
I guess they had to do SOMETHING.  I had a couple of the hotshoes jump on me,
basically saying something like, "Well, if you drove it RIGHT(ed. note:meaning
fast, with high engine revs), you'd see the problem."  
My response was "What good does it do to be fast, if you'll run out of fuel?
And, isn't fuel mileage part of *real* racing?"
Nobody responded... :-)
They also ***ed about constantly blowing up engines in the Honda, and saying
it was the most unreliable car.  I had always thought the *Lotus* was the most
fragile, and said so.  I also mentioned that in the 3 or 4 years I'd been
running, I'd only blown *2* engines online in ANY car, and one was due to a
faulty shifter button.  That didn't endear me to the 'elite' either.<g>

Eldred
--
Homepage - http://www.racesimcentral.net/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4    MoGPL rank +302.38
ChallengeRank +54.48   MoC +743.77
Hist. +82.82  MoH in progress
N2k3 rank:in progress

Remove SPAM-OFF to reply.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.