Hi!
When I read about the flexible configuration of input controls, I was
hoping it would be as good as in ICR2.
Now, in the trial version I noticed that you can configure 8 joystick
buttons. What I really needed seems not to be possible. I am using
the TM GP1 wheel and I use the wheel pedals for shifting in ICR2.
I just don't understand, why the best way of configuring controls is
not becoming a standard. Put all functions in a list and let the user
tell the game what button or AXIS he wants to use!
l8er
ronny
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|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!