rec.autos.simulators

GPL2 1972

Christopher G Rossi

GPL2 1972

by Christopher G Rossi » Sun, 11 Nov 2001 11:56:58

Ok. But I think you are just kidding me?
I had decided to go to Monaco too late for reserved seat.
I watched from the Pelouse Rocher to give the palace
hill side its proper name -- 40f.
The rain turned the paths down into treacherous muddy slides.
Women were literally screaming when their guys tried to lead
them to safety. I ended up sliding down the hill part of the
way so was covered with mud. Saw the end near the gas works.
Asked a man with an umbrella -- "who was leading?" This immaculately
dressed guy in his 20's took one look at me and just grunted
his displeasure at my presence. I went to the Monaco Red Cross
and requested that they mobilize the Monaco army (all 20 of them?)
to help those damsels get down from the mountain. She smiled at
me, but didn't grunt.
The race finishes. I am wet, cold and muddy. My rental car is still
miles away parked in the *** garden auxiliary parking lot.
My hotel is in Nice. It is getting dark. I am naturally in a
hurry to get to hotel and get warm again. I am still delighted that i
finally got to see my first MC Grand Prix, but am getting more and
more frustrated by the snail pace of the thousands of fans leaving
the area of the track -- my observation after 23 visits to GP's in
Europe -- The people they Drive Fast but they walk-like-ZOMBIES!
So here I am weaving in out of foot traffic on and off the sidewalk,
not even looking out for the dog poop when all of a sudden my way
is blocked by this big black car with motorcycle escorts. Now I get
my Italian/Irish temper up to full revs (the French/English part of
the mix is not in control) -- I walk over to the right rear
window of that car and I set my face in the worst scowl of contempt that
I can muster at the person there in. The Prince recoils at the sight,
and I am so embarrassed that I forgot to see if the beautiful Princess
Grace was sitting beside him.
arcman  


> > (Yeah, i was there...and startled the
> > Prince Sovereign of Monaco after the race.
> > But i won't bore anyone with that story...;-)

> No no, do tell it, I'm intrigued ;-)

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.racesimcentral.net/
> -- This announcement is brought to you by the Shimato Dominguez
> Corporation - helping America into the New World...

Stephen Smit

GPL2 1972

by Stephen Smit » Sun, 11 Nov 2001 12:58:59

Dave K. has said repeatedly that his main (only?) interest is in
single-seater racing, so I wouldn't count on seeing any Can-Am cars, sedans,
or tractor pulls from him.  Personally, I love endurance racing (more my
speed), but I don't think the Internet is ready for 4-hour stints.  For that
matter, I wouldn't hold my breath for WSC, either, although I sure would
like to see that plothound hunt!

--Steve


> Can-Am?  Yassir!  Now them was real racin' cars!



> > Alex,

> > I don't mean to imply that I have any foreknowledge of Papy's plans--I
> > don't.  But I do know how disappointingly meager their initial sales
> of GPL
> > were; small enuf that I never thought Sierra would greenlight another
> 1.
> > road-racing sim, and/or 2. another historic sim (NASCAR Legends fared
> even
> > worse, I hear).  However, the extraordinary "afterlife" ("legs" in
> Hollywood
> > parlance) of GPL may have been enuf to convince their French masters
> that
> > there is life left in one or both of these genres.  I wouldn't pick
> 1972,
> > either (or even F1; I'd think Can-Am would have a lot more "marquee
> value"),
> > but I'd gratefully take any road-racing sim from 1937 to the present
> that
> > Dave Kaemmer's involved with and die a happy man.

> > --Steve



> > > Steve, do you have any info on whether this could be true or not?
> Please
> > > give us a hint if you know anything :-)

> > > Alex



> > > > Brrraaaappp!  (Wrong.  They GAVE AWAY 120,000 copies in Europe,
> but
> > that's
> > > > not the same thing as selling them.)




> > > > > > The main reason GPL didn't sell well is that it is so
> difficult,
> > 1972
> > > > cars
> > > > > > with the improvements made to the low speed tyre model in N4
> will
> > make
> > > > it
> > > > > > allot easier to learn than GPL.

> > > > > It's almost now a myth to say that GPL didn't sell well.  I've
> heard
> > > > > contradictory information that GPL sold very well in Europe over
> the
> > > years
> > > > > (over 100,000), and still continue to sell after 3 years on the
> > shelves.
> > > > > All the "classic" repackaging have been sold, they are very hard
> to
> > > find.

> > > > > --
> > > > > -- Fran?ois Mnard <ymenard>
> > > > > -- May the Downforce be with you...
> > > > > -- http://www.ymenard.com/
> > > > > -- This announcement is brought to you by the Shimato Dominguez
> > > > > Corporation - helping America into the New World...

Stephen Smit

GPL2 1972

by Stephen Smit » Sun, 11 Nov 2001 13:00:43

Great post, arcman!



> Ok. But I think you are just kidding me?
> I had decided to go to Monaco too late for reserved seat.
> I watched from the Pelouse Rocher to give the palace
> hill side its proper name -- 40f.
> The rain turned the paths down into treacherous muddy slides.
> Women were literally screaming when their guys tried to lead
> them to safety. I ended up sliding down the hill part of the
> way so was covered with mud. Saw the end near the gas works.
> Asked a man with an umbrella -- "who was leading?" This immaculately
> dressed guy in his 20's took one look at me and just grunted
> his displeasure at my presence. I went to the Monaco Red Cross
> and requested that they mobilize the Monaco army (all 20 of them?)
> to help those damsels get down from the mountain. She smiled at
> me, but didn't grunt.
> The race finishes. I am wet, cold and muddy. My rental car is still
> miles away parked in the *** garden auxiliary parking lot.
> My hotel is in Nice. It is getting dark. I am naturally in a
> hurry to get to hotel and get warm again. I am still delighted that i
> finally got to see my first MC Grand Prix, but am getting more and
> more frustrated by the snail pace of the thousands of fans leaving
> the area of the track -- my observation after 23 visits to GP's in
> Europe -- The people they Drive Fast but they walk-like-ZOMBIES!
> So here I am weaving in out of foot traffic on and off the sidewalk,
> not even looking out for the dog poop when all of a sudden my way
> is blocked by this big black car with motorcycle escorts. Now I get
> my Italian/Irish temper up to full revs (the French/English part of
> the mix is not in control) -- I walk over to the right rear
> window of that car and I set my face in the worst scowl of contempt that
> I can muster at the person there in. The Prince recoils at the sight,
> and I am so embarrassed that I forgot to see if the beautiful Princess
> Grace was sitting beside him.
> arcman



> > > (Yeah, i was there...and startled the
> > > Prince Sovereign of Monaco after the race.
> > > But i won't bore anyone with that story...;-)

> > No no, do tell it, I'm intrigued ;-)

> > --
> > -- Fran?ois Mnard <ymenard>
> > -- May the Downforce be with you...
> > -- http://www.racesimcentral.net/
> > -- This announcement is brought to you by the Shimato Dominguez
> > Corporation - helping America into the New World...

Christopher G Rossi

GPL2 1972

by Christopher G Rossi » Sun, 11 Nov 2001 14:35:44

Thank you, Mr. Smith!

(an esteemed editor said something nice.
37 years ago another editor told me
to go away -- I knew he was 'mistaken'(?) --
but if he hadn't done that I wouldn't
have been able to go sit on that great
muddy hill side, either...) :-)
arcman


> Great post, arcman!



> > Ok. But I think you are just kidding me?
> > I had decided to go to Monaco too late for reserved seat.

<snip>
Mario Petrinovi

GPL2 1972

by Mario Petrinovi » Sun, 11 Nov 2001 19:32:01

        If you ask me, it would be preaty logical from Sierra to put
new Nascar sim at start of the season. So, at least half of rumor
is true.


Haqsa

GPL2 1972

by Haqsa » Mon, 12 Nov 2001 02:52:04

It isn't so much the endurance racing aspect that attracts me to Can-Am,
WSC, LMS, etc. as it is the cars and tracks themselves.  The Can-Am
series existed when I was just becoming interested in cars as a kid, and
I remember thinking that these were serious, no limits race cars.  Not
quite true, of course, but that's why I have that nostalgia for them,
and why I am also attracted to more recent open***pit/closed wheel
formulas.  Plus the whole open***pit/closed wheel thing is great for
computer ***.  Think about it - as with open wheelers you can have a
true***pit view but with relatively few obstructions to visibility,
but you also have the advantage of the closer racing that is possible
with closed wheels.  Plus it seems like sports cars in general still
race on more interesting (i.e. chicane free) tracks.  Oh well, just have
to wait for WSC I guess.


> Dave K. has said repeatedly that his main (only?) interest is in
> single-seater racing, so I wouldn't count on seeing any Can-Am cars,
sedans,
> or tractor pulls from him.  Personally, I love endurance racing (more
my
> speed), but I don't think the Internet is ready for 4-hour stints.
For that
> matter, I wouldn't hold my breath for WSC, either, although I sure
would
> like to see that plothound hunt!

> --Steve



> > Can-Am?  Yassir!  Now them was real racin' cars!



> > > Alex,

> > > I don't mean to imply that I have any foreknowledge of Papy's
plans--I
> > > don't.  But I do know how disappointingly meager their initial
sales
> > of GPL
> > > were; small enuf that I never thought Sierra would greenlight
another
> > 1.
> > > road-racing sim, and/or 2. another historic sim (NASCAR Legends
fared
> > even
> > > worse, I hear).  However, the extraordinary "afterlife" ("legs" in
> > Hollywood
> > > parlance) of GPL may have been enuf to convince their French
masters
> > that
> > > there is life left in one or both of these genres.  I wouldn't
pick
> > 1972,
> > > either (or even F1; I'd think Can-Am would have a lot more
"marquee
> > value"),
> > > but I'd gratefully take any road-racing sim from 1937 to the
present
> > that
> > > Dave Kaemmer's involved with and die a happy man.

> > > --Steve



> > > > Steve, do you have any info on whether this could be true or
not?
> > Please
> > > > give us a hint if you know anything :-)

> > > > Alex



> > > > > Brrraaaappp!  (Wrong.  They GAVE AWAY 120,000 copies in
Europe,
> > but
> > > that's
> > > > > not the same thing as selling them.)




> > > > > > > The main reason GPL didn't sell well is that it is so
> > difficult,
> > > 1972
> > > > > cars
> > > > > > > with the improvements made to the low speed tyre model in
N4
> > will
> > > make
> > > > > it
> > > > > > > allot easier to learn than GPL.

> > > > > > It's almost now a myth to say that GPL didn't sell well.
I've
> > heard
> > > > > > contradictory information that GPL sold very well in Europe
over
> > the
> > > > years
> > > > > > (over 100,000), and still continue to sell after 3 years on
the
> > > shelves.
> > > > > > All the "classic" repackaging have been sold, they are very
hard
> > to
> > > > find.

> > > > > > --
> > > > > > -- Fran?ois Mnard <ymenard>
> > > > > > -- May the Downforce be with you...
> > > > > > -- http://www.racesimcentral.net/
> > > > > > -- This announcement is brought to you by the Shimato
Dominguez
> > > > > > Corporation - helping America into the New World...

Jan Verschuere

GPL2 1972

by Jan Verschuere » Mon, 12 Nov 2001 03:28:01

LOL... great story.

Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.

Stephen Smit

GPL2 1972

by Stephen Smit » Mon, 12 Nov 2001 13:14:26

Haq,

The thing that *should* interest Papy abt. Can-Am is the panoply of
strategic choices that would enhance game-play (never Papy's long suit).
The early Can-Am was all abt. innovation, not rules & equivalency formulae:
Hall went with wings and auto trannies; Don Nichols had those tiny little
titanium cars with monster motors; McLaren had Chevy Rat motors; Hall came
back with a long, skinny, low-drag car (a complete bust) and redeemed
himself with the sucker car; Huffaker tried--basically--Repco motors; Lola
went with the tried & true GT-40 underpinnings in a conventional car; Tony
Dean tried the nimble, agile Porsche "Flunder;" Holman, Moody & Andretti
tried a Ford J-car roadster (the ill-fated Honker); Ferrari contributed a
512; Posey tried de Dion tubes; etc.  Everybody had a different take on the
One True Path.  In the end, first McLaren, then Penske/Porsche prevailed,
but that was *only* in real life.  In a sim, at least in a recreation of the
early years of the Can-Am, anybody could win...theoretically...and therein
lies the game play.  It is not the Papyrus "way" to have gimmicks extrinsic
to the racing itself (like earning play money to soup up yer car, or proving
yerself in Destruction Derbies to earn an FIA Superlicense), they should
offer us choices like which car to drive (or, in a F1 sim, the dial-a-lap
Turbo Era, or, in CART, a choice between fuel economy or the "overtake"
button) which would make life...or the racing itself...interesting.  In
other words, stuff that has to do with what they're good at--the physics
model--and forget all the cute gimmicks like Motor City Online.  The play's
the thing...as Shakespeare said.

--Steve


> It isn't so much the endurance racing aspect that attracts me to Can-Am,
> WSC, LMS, etc. as it is the cars and tracks themselves.  The Can-Am
> series existed when I was just becoming interested in cars as a kid, and
> I remember thinking that these were serious, no limits race cars.  Not
> quite true, of course, but that's why I have that nostalgia for them,
> and why I am also attracted to more recent open***pit/closed wheel
> formulas.  Plus the whole open***pit/closed wheel thing is great for
> computer ***.  Think about it - as with open wheelers you can have a
> true***pit view but with relatively few obstructions to visibility,
> but you also have the advantage of the closer racing that is possible
> with closed wheels.  Plus it seems like sports cars in general still
> race on more interesting (i.e. chicane free) tracks.  Oh well, just have
> to wait for WSC I guess.



> > Dave K. has said repeatedly that his main (only?) interest is in
> > single-seater racing, so I wouldn't count on seeing any Can-Am cars,
> sedans,
> > or tractor pulls from him.  Personally, I love endurance racing (more
> my
> > speed), but I don't think the Internet is ready for 4-hour stints.
> For that
> > matter, I wouldn't hold my breath for WSC, either, although I sure
> would
> > like to see that plothound hunt!

> > --Steve



> > > Can-Am?  Yassir!  Now them was real racin' cars!



> > > > Alex,

> > > > I don't mean to imply that I have any foreknowledge of Papy's
> plans--I
> > > > don't.  But I do know how disappointingly meager their initial
> sales
> > > of GPL
> > > > were; small enuf that I never thought Sierra would greenlight
> another
> > > 1.
> > > > road-racing sim, and/or 2. another historic sim (NASCAR Legends
> fared
> > > even
> > > > worse, I hear).  However, the extraordinary "afterlife" ("legs" in
> > > Hollywood
> > > > parlance) of GPL may have been enuf to convince their French
> masters
> > > that
> > > > there is life left in one or both of these genres.  I wouldn't
> pick
> > > 1972,
> > > > either (or even F1; I'd think Can-Am would have a lot more
> "marquee
> > > value"),
> > > > but I'd gratefully take any road-racing sim from 1937 to the
> present
> > > that
> > > > Dave Kaemmer's involved with and die a happy man.

> > > > --Steve



> > > > > Steve, do you have any info on whether this could be true or
> not?
> > > Please
> > > > > give us a hint if you know anything :-)

> > > > > Alex



> > > > > > Brrraaaappp!  (Wrong.  They GAVE AWAY 120,000 copies in
> Europe,
> > > but
> > > > that's
> > > > > > not the same thing as selling them.)




> > > > > > > > The main reason GPL didn't sell well is that it is so
> > > difficult,
> > > > 1972
> > > > > > cars
> > > > > > > > with the improvements made to the low speed tyre model in
> N4
> > > will
> > > > make
> > > > > > it
> > > > > > > > allot easier to learn than GPL.

> > > > > > > It's almost now a myth to say that GPL didn't sell well.
> I've
> > > heard
> > > > > > > contradictory information that GPL sold very well in Europe
> over
> > > the
> > > > > years
> > > > > > > (over 100,000), and still continue to sell after 3 years on
> the
> > > > shelves.
> > > > > > > All the "classic" repackaging have been sold, they are very
> hard
> > > to
> > > > > find.

> > > > > > > --
> > > > > > > -- Fran?ois Mnard <ymenard>
> > > > > > > -- May the Downforce be with you...
> > > > > > > -- http://www.racesimcentral.net/
> > > > > > > -- This announcement is brought to you by the Shimato
> Dominguez
> > > > > > > Corporation - helping America into the New World...

Ed Solhei

GPL2 1972

by Ed Solhei » Mon, 12 Nov 2001 15:42:16

IMHO, Can-Am is probably one of the greatest series there ever was.
Virtually no rules and lots of extremely nice, fast and innovative cars and
engine combos...
Just 2 seats, a spare tire and a big engine!

Like I''ve said so many times before.... I sometimes wish I was born 30
years earlier..

--
ed_
The GPLEA
--------------------------------------
- My name is Elliott Forbes Robinson.
Spell it, please.
- E-F-R.
No, no, spell your name.
- E-F-R!!

Dave Henri

GPL2 1972

by Dave Henri » Mon, 12 Nov 2001 15:55:02

  Just last night I saw the Brands Hatch Racing Car Club film from 1967.
(way to go Speedvision  errr Nascarvision) There in all it's glory was the
Chapparrall of Phil Hill spanking the world's biggest marques...stirring to
see that big wing sitting up there
  Can Am....I would love to see a well done historical sim of that ...
dave henrie


Ed Solhei

GPL2 1972

by Ed Solhei » Mon, 12 Nov 2001 20:03:26

http://uk.geocities.com/usrrc2000/60canam.htm

http://uk.geocities.com/usrrc2000/70canam.htm

Most beautiful racecar ever built IMO:
http://uk.geocities.com/motorracingretro/69laguna/69lag05.jpg

- What tracks!
- What cars!!
- What drivers!!!!

"Those were the day's - eh?"

--
ed_
The GPLEA
--------------------------------------
- My name is Elliott Forbes Robinson.
Spell it, please.
- E-F-R.
No, no, spell your name.
- E-F-R!!

Stephen Smit

GPL2 1972

by Stephen Smit » Mon, 12 Nov 2001 21:25:48

"Like I''ve said so many times before.... I sometimes wish I was born 30
years earlier.."

LOL!  I dunno, Ed--be caredul what you wish for.  I *was* born 30 years
earlier...and along abt. now I'm wishing it'd been 30 years *later*.

--Steve


Stephen Smit

GPL2 1972

by Stephen Smit » Mon, 12 Nov 2001 21:58:42

Dave,

My Secret Plan:

Every time somebody suggests doing a sim of the Can-Am, some wiseguy points
out that the series became so dominated by one marque (first McLaren, then
Porsche) that spectator interest waned, the crowds strayed away in droves,
and the SCCA cancelled the series (probably the dumbest thing anybody's done
since the DoT decommissioned America's biggest single tourist attraction:
Route 66...and I don't mean the TV series).  Where's the game play in that?
It'd be like recreating the 1993 Indy 500: why would anybody want to drive
anything but the Penske-Ilmor pushrods?

Here's the trick--you bring out a game that recreates THE EARLY YEARS of the
Can-Am: 1966 thru 1969.  You juggle the play-balance until you have relative
parity among the Lola T70, McLaren M1/M6, Chaparral 2E/2G, Lotus 30 (why
not?), King Cobra, the Honker, Ferrari 512/612, and the Porsche 908 and
early 917.  Everybody buys the game 'cuz they assume there's gonna be a
sequel (Can-Am Legends 2) and they'll finally get to drive the sucker car,
the 917-30, and the M8B...only you never do a sequel!  Meanwhile, everybody
gets to drive a variety of competitive cars on the most awesome road courses
in North American history: a proper Riverside, Bridgehampton, the fast
version of Laguna, the "blow-over" versions of St. Jovite & Mosport, the
Glen, Elkhart, and Las Vegas (even Road Atlanta, if you wanted to stretch
the time frame a little).

And here's how you pump the revenue stream: there's a subscription-only
Championship series, which everybody signs up for thinking they're getting
ready for the later Can-Am years.  Team Papyrus fields their own drivers,
including Kaemmer, but they're not eligible for points.  Everybody wants to
see if they can beat the Fastest Gun in Town (Dave K.) and get on the Can-Am
Legends 2 beta team.  The series is a huge success.  Two years later, Papy
sells the servers and they all retire to Turks & Caicos, leaving us playing
Can-Am 1966-1969 forever.  Clever, huh?

--Steve


>   Just last night I saw the Brands Hatch Racing Car Club film from 1967.
> (way to go Speedvision  errr Nascarvision) There in all it's glory was the
> Chapparrall of Phil Hill spanking the world's biggest marques...stirring
to
> see that big wing sitting up there
>   Can Am....I would love to see a well done historical sim of that ...
> dave henrie



> > IMHO, Can-Am is probably one of the greatest series there ever was.
> > Virtually no rules and lots of extremely nice, fast and innovative cars
> and
> > engine combos...
> > Just 2 seats, a spare tire and a big engine!

> > Like I''ve said so many times before.... I sometimes wish I was born 30
> > years earlier..

> > --
> > ed_
> > The GPLEA
> > --------------------------------------
> > - My name is Elliott Forbes Robinson.
> > Spell it, please.
> > - E-F-R.
> > No, no, spell your name.
> > - E-F-R!!

ymenar

GPL2 1972

by ymenar » Tue, 13 Nov 2001 01:14:24


Priceless, thanks ;-)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Haqsa

GPL2 1972

by Haqsa » Tue, 13 Nov 2001 02:01:25

Stop it, you're making me drool!


> Haq,

> The thing that *should* interest Papy abt. Can-Am is the panoply of
> strategic choices that would enhance game-play (never Papy's long
suit).
> The early Can-Am was all abt. innovation, not rules & equivalency
formulae:
> Hall went with wings and auto trannies; Don Nichols had those tiny
little
> titanium cars with monster motors; McLaren had Chevy Rat motors; Hall
came
> back with a long, skinny, low-drag car (a complete bust) and redeemed
> himself with the sucker car; Huffaker tried--basically--Repco motors;
Lola
> went with the tried & true GT-40 underpinnings in a conventional car;
Tony
> Dean tried the nimble, agile Porsche "Flunder;" Holman, Moody &
Andretti
> tried a Ford J-car roadster (the ill-fated Honker); Ferrari
contributed a
> 512; Posey tried de Dion tubes; etc.  Everybody had a different take
on the
> One True Path.  In the end, first McLaren, then Penske/Porsche
prevailed,
> but that was *only* in real life.  In a sim, at least in a recreation
of the
> early years of the Can-Am, anybody could win...theoretically...and
therein
> lies the game play.  It is not the Papyrus "way" to have gimmicks
extrinsic
> to the racing itself (like earning play money to soup up yer car, or
proving
> yerself in Destruction Derbies to earn an FIA Superlicense), they
should
> offer us choices like which car to drive (or, in a F1 sim, the
dial-a-lap
> Turbo Era, or, in CART, a choice between fuel economy or the
"overtake"
> button) which would make life...or the racing itself...interesting.
In
> other words, stuff that has to do with what they're good at--the
physics
> model--and forget all the cute gimmicks like Motor City Online.  The
play's
> the thing...as Shakespeare said.

> --Steve



> > It isn't so much the endurance racing aspect that attracts me to
Can-Am,
> > WSC, LMS, etc. as it is the cars and tracks themselves.  The Can-Am
> > series existed when I was just becoming interested in cars as a kid,
and
> > I remember thinking that these were serious, no limits race cars.
Not
> > quite true, of course, but that's why I have that nostalgia for
them,
> > and why I am also attracted to more recent open***pit/closed wheel
> > formulas.  Plus the whole open***pit/closed wheel thing is great
for
> > computer ***.  Think about it - as with open wheelers you can
have a
> > true***pit view but with relatively few obstructions to
visibility,
> > but you also have the advantage of the closer racing that is
possible
> > with closed wheels.  Plus it seems like sports cars in general still
> > race on more interesting (i.e. chicane free) tracks.  Oh well, just
have
> > to wait for WSC I guess.



> > > Dave K. has said repeatedly that his main (only?) interest is in
> > > single-seater racing, so I wouldn't count on seeing any Can-Am
cars,
> > sedans,
> > > or tractor pulls from him.  Personally, I love endurance racing
(more
> > my
> > > speed), but I don't think the Internet is ready for 4-hour stints.
> > For that
> > > matter, I wouldn't hold my breath for WSC, either, although I sure
> > would
> > > like to see that plothound hunt!

> > > --Steve



> > > > Can-Am?  Yassir!  Now them was real racin' cars!



> > > > > Alex,

> > > > > I don't mean to imply that I have any foreknowledge of Papy's
> > plans--I
> > > > > don't.  But I do know how disappointingly meager their initial
> > sales
> > > > of GPL
> > > > > were; small enuf that I never thought Sierra would greenlight
> > another
> > > > 1.
> > > > > road-racing sim, and/or 2. another historic sim (NASCAR
Legends
> > fared
> > > > even
> > > > > worse, I hear).  However, the extraordinary "afterlife"
("legs" in
> > > > Hollywood
> > > > > parlance) of GPL may have been enuf to convince their French
> > masters
> > > > that
> > > > > there is life left in one or both of these genres.  I wouldn't
> > pick
> > > > 1972,
> > > > > either (or even F1; I'd think Can-Am would have a lot more
> > "marquee
> > > > value"),
> > > > > but I'd gratefully take any road-racing sim from 1937 to the
> > present
> > > > that
> > > > > Dave Kaemmer's involved with and die a happy man.

> > > > > --Steve



> > > > > > Steve, do you have any info on whether this could be true or
> > not?
> > > > Please
> > > > > > give us a hint if you know anything :-)

> > > > > > Alex



> > > > > > > Brrraaaappp!  (Wrong.  They GAVE AWAY 120,000 copies in
> > Europe,
> > > > but
> > > > > that's
> > > > > > > not the same thing as selling them.)




> > > > > > > > > The main reason GPL didn't sell well is that it is so
> > > > difficult,
> > > > > 1972
> > > > > > > cars
> > > > > > > > > with the improvements made to the low speed tyre model
in
> > N4
> > > > will
> > > > > make
> > > > > > > it
> > > > > > > > > allot easier to learn than GPL.

> > > > > > > > It's almost now a myth to say that GPL didn't sell well.
> > I've
> > > > heard
> > > > > > > > contradictory information that GPL sold very well in
Europe
> > over
> > > > the
> > > > > > years
> > > > > > > > (over 100,000), and still continue to sell after 3 years
on
> > the
> > > > > shelves.
> > > > > > > > All the "classic" repackaging have been sold, they are
very
> > hard
> > > > to
> > > > > > find.

> > > > > > > > --
> > > > > > > > -- Fran?ois Mnard <ymenard>
> > > > > > > > -- May the Downforce be with you...
> > > > > > > > -- http://www.racesimcentral.net/
> > > > > > > > -- This announcement is brought to you by the Shimato
> > Dominguez
> > > > > > > > Corporation - helping America into the New World...


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