rec.autos.simulators

Demolishion Derby simulator... why not?!?!

Richard O

Demolishion Derby simulator... why not?!?!

by Richard O » Thu, 16 Feb 1995 00:53:41

I realize that someone may have my internet feed pulled for suggesting this,
but why doesn't Papyrus (or anyone for that matter) put together a demolishion
derby game for the PC?  They have all of those need effects in NASCAR for
bending metal, so there is not much work left to be done.

Also would make for a highly entertaining game.  You could change the size of
the pavement, modify the ground type (mud, asphalt, hard dirt), change the
size of the field of cars.

I think it would make for a very popular game.

Rich

T. Anthony Joh

Demolishion Derby simulator... why not?!?!

by T. Anthony Joh » Thu, 16 Feb 1995 16:58:23



>Subject: Demolishion Derby simulator... why not?!?!
>Date: Tue, 14 Feb 1995 15:53:41
>I realize that someone may have my internet feed pulled for suggesting this,
>but why doesn't Papyrus (or anyone for that matter) put together a demolishion
>derby game for the PC?  They have all of those need effects in NASCAR for
>bending metal, so there is not much work left to be done.
>Also would make for a highly entertaining game.  You could change the size of
>the pavement, modify the ground type (mud, asphalt, hard dirt), change the
>size of the field of cars.
>I think it would make for a very popular game.

AAAAAGHGHGHHGHHH!  Don't say that again, or Papyrus might hear you and take
you seriously!!! :-(

A demolition derby sim would do for racing simulators what Galaga or Space
Invaders does for space simulators... This is all IMHO, of course.  But as a
racing fan, I'd get tired of just seeing parts fly off cars all day.  After a
while, it just wouldn't be fun anymore.
---



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