>I think you're right. The PS2, X-Box and GameCube are all relitively
>new to the market, so naturally there's a lot of hype around them.
>Publishers seem desperate to squeeze as much out of these consoles as
>fast as they can, but once everybody's bought one, and once we get a
>tide of shit games for them (as happened to the PS1), I'm sure they'll
>start to work harder on the PC market again.
Don't quite follow your logic here. Console games sales are on an
incredible growth curve, nothing at all like what happened with the
PSX.
The next-gen consoles are rapidly becoming an ordinary part of every
household, just like a VCR. And just like a VCR you can put a game in
and it just works, which is why they are so popular.
Secondly, while there are inevitably "shit games" on all platforms,
one of the nice things about consoles (as opposed to PCs) is that the
longer you own it the better the games get (gameplay, graphics, sound
- in all areas really). The developers can't count on people upgrading
graphics cards and CPUs, so they work very hard to squeeze more and
more out of existing hardware.
PC games will remain viable, but in an increaingly limited number of
genres - flight and auto sims, first-person shooters, strategy games,
etc.
But to hope that the popularity of console games in general is a mere
"blip" which will be reversed is nothing but wishful thinking.