rec.autos.simulators

F1 2000 is Spectacular

Greg Cisk

F1 2000 is Spectacular

by Greg Cisk » Sun, 09 Apr 2000 04:00:00


I'll be interested but have to wait until the end of the month when I
am expecting to get DSL. I'm not even going to try with 56K.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com


> > Can anyone give a detailed review of its multi-player mode?  The manual
> > vaguely refers to it being for high speed connections. What are the
> > findings out there in the real world?

> > Dave Ewing

> --
> Jason Monds
> http://www.racesimcentral.net/ - Pro Racing Club! (N3, GPL)
> http://www.racesimcentral.net/
> (Please remove 'no extra spork' when replying)

Greg Cisk

F1 2000 is Spectacular

by Greg Cisk » Sun, 09 Apr 2000 04:00:00


I have been doing a bunch of quick races at Imola starting in the rear.
It seems that the car automatically goes to the left (racing line) at the
start. And there indeed does not appear to be massive wheel spin.
Nothing like N3 where you could almost do donuts. Maybe it is
because the tires are heated already?

This does bring up one thing that GPL has that all F1 sims should
have. A clutch... I would love to put it in gear, clutch in, 18k rpm
and let the clutch go at the start... I haven't read the manual yet!
After you are just supposed to go fast an it isn;t that complicated
of a thing to understand :-) Anyway, maybe F1 2000 has a clutch
command that I don't know about?

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Header address intentionally scrambled to ward off the spamming hordes.

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Remco Moe

F1 2000 is Spectacular

by Remco Moe » Sun, 09 Apr 2000 04:00:00



>>I'm not sure about F1-2000 modelling each tyre on it's own

>In F1-2000, if you quickly crank the steering to the lock in a slow,
>sharp turn, like a couple of the ones at Monaco, the inside front wheel
>will sometimes lift from the track and coast down slowly while the
>outside front continues around the corner. It will do this without braking.
>If you lightly tap the brakes while the slowly turning wheel is of the ground,
>it will stop.

>It definitely models the front wheels independently.

Ah, ok. But I'm still confused. When I drive with the right tyres on
the dirt, and I brake, I would expect the right front wheel to lock
sooner then the one on the tarmac. But this doesn't happen.
The car also doesn't move to the left, something I would expect.

So maybe the problem isn't the tyremodelling, but the modelling of the
dirt...Hmm, that's a new one, "I don't like Game X because it doesn't
handle dirt well" <g> (Don't get me wrong, I like driving F1-2000...)

Remco

Remco Moe

F1 2000 is Spectacular

by Remco Moe » Sun, 09 Apr 2000 04:00:00




>> For me the F1-2000***pit seems a bit out of wack....the front tyres
>> are a bit weird...

>Huh. I guess I am not sure what you dislike. I was comparing
>to F1RS. I bleieve the tires are way better than F1RS. I guess
>it is a matter of tastes.

Oh yes, It's way better then F1RS....After some thought I believe
the viewpoint is a bit higher then I would expect, but then, I'm a
small  guy. <g>

Hmmm, the AI seems to behave different on my system. I'll try
a reinstall..

Hehe

Remco

Remco Moe

F1 2000 is Spectacular

by Remco Moe » Sun, 09 Apr 2000 04:00:00



>> ...Apart from the (suspicious) fact that your
>> brakes don't respond fast enough when you release the brakes after
>> you've locked the tyres, I think that the physics model is quite ok.

>I haven't had that trouble.

Oh, thank you. I'm glad to hear this, so I can investigate...

Remco

Greg Cisk

F1 2000 is Spectacular

by Greg Cisk » Sun, 09 Apr 2000 04:00:00


They are both off, but I want to have high revs and drop the clutch
at the start just like the real guys :-)

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* Leon

F1 2000 is Spectacular

by * Leon » Sun, 09 Apr 2000 04:00:00

 hi

which card are you using ,
tnt or voodoo for those framerates ?
Also what is FRAPS....

if you could , pls email me your setting
I am pulling my hair out to get some meaningful
action in quick race but the starting does really
spoils things for me.

things are ok in testing though

I have basically your hardware except voodoo2

Peter Coo

F1 2000 is Spectacular

by Peter Coo » Mon, 10 Apr 2000 04:00:00

IF you turn throttle assist and steering assist of you will get heaps of
wheelspin and the tendency to follow the racing line dissappears also.




> > There doesn't seem to be much wheel spin at the start of the race,
> > though.  When the lights go off, I've just been stomping on the gas,
with
> > no apparent ill effect.  Is that everyone else's experience?

> I have been doing a bunch of quick races at Imola starting in the rear.
> It seems that the car automatically goes to the left (racing line) at the
> start. And there indeed does not appear to be massive wheel spin.
> Nothing like N3 where you could almost do donuts. Maybe it is
> because the tires are heated already?

> This does bring up one thing that GPL has that all F1 sims should
> have. A clutch... I would love to put it in gear, clutch in, 18k rpm
> and let the clutch go at the start... I haven't read the manual yet!
> After you are just supposed to go fast an it isn;t that complicated
> of a thing to understand :-) Anyway, maybe F1 2000 has a clutch
> command that I don't know about?

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com

Pat Dotso

F1 2000 is Spectacular

by Pat Dotso » Mon, 10 Apr 2000 04:00:00

I think there is too much grip available
in the grass and dirt.  You can easily
modify the friction variable for the
different surfaces, and when you do that
you get a more realistic reaction.

I would hope that as part of a patch,
more realistic grip levels for off
road surfaces will be present.




> >>I'm not sure about F1-2000 modelling each tyre on it's own

> >In F1-2000, if you quickly crank the steering to the lock in a slow,
> >sharp turn, like a couple of the ones at Monaco, the inside front wheel
> >will sometimes lift from the track and coast down slowly while the
> >outside front continues around the corner. It will do this without braking.
> >If you lightly tap the brakes while the slowly turning wheel is of the ground,
> >it will stop.

> >It definitely models the front wheels independently.

> Ah, ok. But I'm still confused. When I drive with the right tyres on
> the dirt, and I brake, I would expect the right front wheel to lock
> sooner then the one on the tarmac. But this doesn't happen.
> The car also doesn't move to the left, something I would expect.

> So maybe the problem isn't the tyremodelling, but the modelling of the
> dirt...Hmm, that's a new one, "I don't like Game X because it doesn't
> handle dirt well" <g> (Don't get me wrong, I like driving F1-2000...)

> Remco

Joe6

F1 2000 is Spectacular

by Joe6 » Mon, 10 Apr 2000 04:00:00


>FRAPS gave me a solid 20fps in testing
>and 15-16 in a quick race.

Twenty fps on a P450? That is HORRENDOUS. And that's AFTER tweaking?
Absolutely unforgivable. Especially for such an ugly game.

Joe McGinn
_____________________
Radical Entertainment

Greg Cisk

F1 2000 is Spectacular

by Greg Cisk » Mon, 10 Apr 2000 04:00:00



> >FRAPS gave me a solid 20fps in testing
> >and 15-16 in a quick race.

> Twenty fps on a P450? That is HORRENDOUS. And that's AFTER tweaking?
> Absolutely unforgivable. Especially for such an ugly game.

That is at 800x600 with like 80% of the graphics maxed or
close to it and 22 racing opponants. The game is gorgious.

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Header address intentionally scrambled to ward off the spamming hordes.

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Greg Cisk

F1 2000 is Spectacular

by Greg Cisk » Mon, 10 Apr 2000 04:00:00


I don't notice that at all. I also thought it good to mention that
the extreme slowdown that people with F1RS complained
about is gone with this game. I kept expecting to radically
slow down when I went off, but was able to keep a handle on
it. I now realize what all those people were upset about.

New when you go into the kitty litter you slow down quickly
but you also have no traction to speak of. Plus the FF wants
to suck you farther into it... The FF is not up to GPL standards
obviously but it is far better than SCGT or F1RS.

I have also found that the physics in this game are fairly
believable. I had a car rearend my right rear and the right
rear of the car lifted and spun a little. It looked quite realistic
from the***pit view. I also think the driving physics are
was more accurate than some people would like to think.
I'll wait to hear what Alison has to say about it before giving
further comment though :-)

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

> modify the friction variable for the
> different surfaces, and when you do that
> you get a more realistic reaction.

> I would hope that as part of a patch,
> more realistic grip levels for off
> road surfaces will be present.





> > >>I'm not sure about F1-2000 modelling each tyre on it's own

> > >In F1-2000, if you quickly crank the steering to the lock in a slow,
> > >sharp turn, like a couple of the ones at Monaco, the inside front wheel
> > >will sometimes lift from the track and coast down slowly while the
> > >outside front continues around the corner. It will do this without
braking.
> > >If you lightly tap the brakes while the slowly turning wheel is of the
ground,
> > >it will stop.

> > >It definitely models the front wheels independently.

> > Ah, ok. But I'm still confused. When I drive with the right tyres on
> > the dirt, and I brake, I would expect the right front wheel to lock
> > sooner then the one on the tarmac. But this doesn't happen.
> > The car also doesn't move to the left, something I would expect.

> > So maybe the problem isn't the tyremodelling, but the modelling of the
> > dirt...Hmm, that's a new one, "I don't like Game X because it doesn't
> > handle dirt well" <g> (Don't get me wrong, I like driving F1-2000...)

> > Remco

Don Burnett

F1 2000 is Spectacular

by Don Burnett » Mon, 10 Apr 2000 04:00:00

Interestingly enough, I have found with my V3000 and 464 mhz Celeron, I get
just as good if not a little better framerates in 1024x768 versus 800x600.

--
Don Burnette
Dburn in N3 and Legends





> > >FRAPS gave me a solid 20fps in testing
> > >and 15-16 in a quick race.

> > Twenty fps on a P450? That is HORRENDOUS. And that's AFTER tweaking?
> > Absolutely unforgivable. Especially for such an ugly game.

> That is at 800x600 with like 80% of the graphics maxed or
> close to it and 22 racing opponants. The game is gorgious.

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com

> > Joe McGinn
> > _____________________
> > Radical Entertainment

Joe6

F1 2000 is Spectacular

by Joe6 » Mon, 10 Apr 2000 04:00:00


>That is at 800x600 with like 80% of the graphics maxed or
>close to it and 22 racing opponants.

So? I play many racing games, including GPL, at 800x600 on my Voodoo2.
The games look better and have better frame-rates. Period.

Joe McGinn
_____________________
Radical Entertainment

Matt & Ton

F1 2000 is Spectacular

by Matt & Ton » Mon, 10 Apr 2000 04:00:00

I'm thinkin' maybe Joe just doesn't like the game... I think it looks
great and plays great as well, Greg.

Warlock!



> >That is at 800x600 with like 80% of the graphics maxed or
> >close to it and 22 racing opponants.

> So? I play many racing games, including GPL, at 800x600 on my Voodoo2.
> The games look better and have better frame-rates. Period.

> Joe McGinn
> _____________________
> Radical Entertainment


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