>As stated the demos were 3dfx only. The current version is DIrect3D
>and will run on Direct3D cards. However, it seems to look cartoonish
>on cards other than 3dfx. At least that is what I get from the reports here,
>ie black outlines around trees. On my 3dfx card it looks darn close to
>photo realistic.
well, Greg, my second-hand Monster 3D came in a few days ago and I
immediately installed it and the final version of F1RS for the 3DFX.
So I think I can finally comment on D3D v 3DFX and Voodoo vs. Riva at
least insofar as F1RS is concerned. The 3DFX version is definitely
superior in every way to the D3D version. the mirrors work without
freezing up my machine, the graphics are less cartoony and don't have
those black outlines around the trees, as you indicated. And the
brief hesitations in frame rate that I occassionally got are gone. So
definitely 3DFX is the way to go for F1RS. On the flip side, I STILL
think the F1RS is kind of cartoony in its brightness/cleanness. Its
hard to pinpoint, but its almost like there is just an infinite amount
of light cast on everything so everything is just so dang cheerily
bright, if you know what I mean.
My more immediate issue with F1RS is what happens in very slow (i.e.
mechanical grip) hairpin turns and why it is that I'll get low speed
mid-corner push conditions rather than wheelspin. Not sure why.
Working on this one.
Randy